Your Favorite Games

Loading...

Incremental RPG

Game Categories:

Civ Builder, Clicker, RPG

Game Platforms:

Javascript/HTML5

Development Status:

Abandoned

Version:

0.5

Times Viewed

Times Played

Times Favorited

Rating

24734 5511 5 36.59%
Add this game to favorites

Vote This Game

36.59%
(15 votes)
63.41%
(26 votes)

Game Description

Gather resources to build your civilization.

Incremental RPG Screenshots

Advertisement

Similar Games

Dungeons of Derp

Dungeons of Derp - Play Idle Game
RPGThe game combines the Dungeon-crawling ARPG 'build planning' of games like Path of Exile and the Diablo series with idle/incremental features to eliminate 'grinding'. Unlike most ARPGs, you don't directly control your character. Your character will kill monsters, gain XP, and get loot automatically. Your job is to find the best combinations of items to help your character survive increasingly difficult dungeons.Getting StartedUse your health potion!Click "Inv" to change equipment and skillsClick "Card" and select an Item to equip cardsClick "Craft" to level up cardsCheck out the tutorial if you get stuckExternal LinksTutorial

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.

GatherX

GatherX - Play Idle Game
Clicker, IdlerMine, fish and cut down a giant beanstalk or prepare to face the wrath of some not-so-friendly giants.

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

You Can Try These Idle Games

Inflation RPG

Inflation RPG - Play Idle Game
Clicker, RPGYou can increase your levels to over 100LV from just 1 battle! An exciting game of steady progression. Go for the highest levels within a limited number of battles!A game where the goal is to raise your levels within a limited number of battles.FieldA vast field! On the field there are appropriate levels and bonuses helpful for getting through battles. Try to progress through the game efficiently!StatusWhen your levels rise, divide your status up among characters and efficiently defeat the enemies!BattleUltra exhilarating high speed battle! A player can unleash multiple attacks and critical hits according to his status.EquipmentLevel up efficiently with a variety of ultra powerful equipment!

Candy Box

Candy Box - Play Idle Game
RPGCandybox is one of the earliest examples of incremental games, and is arguably one of the most popular. It starts out with a simple interface, counting up candies and allowing the player to eat them, and quickly expands into a well designed and complex game with a wide range of elements.CandyCandy is the main resource of the game and starts out by gathering automatically at a rate of 1 per second. The player initially has the option of eating the candy, but is soon offered to throw the candy on the ground. Eventually, the player is required to use the candy in a wide range of situations, and it is generally considered the currency of the game. Once enough candy has been collected, more gameplay options are made available.QuestingOnce the sword has been purchased, the player can choose to go on "an epic quest" to collect resources. The quest screen consists of a drop down box that allows the player to select the location in which they would like to quest. Once a location has been selected, the player and location appear on screen in ASCII format and the player's symbol moves to the right, fighting any enemies that are in the way. If the player safely reaches the other side, they are rewarded with whatever they have collected along the way.External LinksWiki

Loot N Craft

Loot N Craft - Play Idle Game
IncrementalLoot N Craft is a new and unique mix of a timing lock minigame, inventory management and crafting.Break the lock, take the loot and craft your way up to powerful LEGENDARY items that have special enchantments to boost your progress and earn more gold and experience. Unlock new items and crafting recipes as you play and discover new ways to play by changing your strategy on the fly.- 50+ unique items- 25+ different item recipes- 5 item rarities (common, uncommon, rare, epic and LEGENDARY)- 5 unique enchantments- 1000+ item/enchantment combinations!Download and play Loot N Craft for FREE!

Idle Bars 2

Idle Bars 2 - Play Idle Game
Idler, IncrementalA fun minimalist idle game with colorful bars and relaxing music! Can you buy every bar? Can you get every achievement? Try it out now!Play with the mouse.The game saves your progress, but doesn’t progress while offline.In case the progress doesn’t get saved, please check whether your browser’s “local storage” is enabled, or use a modern browser.