Your Favorite Games

Loading...

Space Colonists

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5, Mobile

Development Status:

Alpha

Version:

0.4.2 Alpha

Times Viewed

Times Played

Times Favorited

Rating

31009 7602 6 49.09%
Add this game to favorites

Vote This Game

49.09%
(27 votes)
50.91%
(28 votes)

Game Description

Ever wondered how it feels to be a commander of space colony ? Is space exploration your thing ?
Wait no longer, give the game a shot.


The game is being developed mainly by me with help of my girlfriend. We work on it daily in our spare time and try to maintain very frequent updates. We are open for your suggestions, feedback and positive or negative comments. Both improve the game equally.
At the time of writing this, the game is still in ALPHA PHASE. There are many place holders, a lot of functionality is still not in place and you can encounter bugs ( please report them) .Most of the planned features can be found in the development road map.
Suggested browsers are: Google Chrome / Chromium / Firefox.
Contact / Feedback / Bug Reports:
E-mail : contact[dot]spacecolonists[at]gmail.com
Reddit
Don't hesitate the send us a message. We'll be happy to answer.  :)
Thanks for giving our game a go, hope you enjoyed!

Space Colonists Screenshots


Advertisement

Similar Games

Cosmos Quest

Cosmos Quest - Play Idle Game
Clicker, IdlerConquer Space and Time, collect energy and develop your Civilization from mere Caveman to powerful Posthuman beings that can change the fabric of Universe.Discover new ways to obtain energy and invent awesome machines to collect energy from all kind of sources.This game is based on the Kardashev Scale a theory about technological advanced based on the energy usage of a Civilization.

Progress Fight

Progress Fight - Play Idle Game
Clicker, IdlerHave you ever wanted to play a game in which you need to fight a progress bar? No? Well, I’m glad to say that now you can play it.

Incremental Unlimited

Incremental Unlimited - Play Idle Game
Clicker, Idler, IncrementalHey there, are you into a new style of game?Give it a shot! I guarantee you it will be worth it!This is a game where sometimes you watch number grow, other times you tap like crazy to get big stats.But It's idle style. Being active is not a requirement to succeed. You will simply see your number grow slower if you don't play a lot.If you had a big day you can just sit, watch Netflix, look at your phone once in a while and tap whatever upgrade you can get and feel like somethings grows bigger while you relax.I recommend this game for math lovers! But also to anyone else, you never know? You might enjoy seeing numbers growing, especially when you don't have to do any of the Math!

Parameters

Parameters - Play Idle Game
Civ Builder, ClickerThis Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game.

You Can Try These Idle Games

Glass Factory

Glass Factory - Play Idle Game
ClickerManage your own glass factory from the ground-up!

Mine Defense

Mine Defense - Play Idle Game
ClickerA simple incremental with combat added in, Mine Defense takes the basic gather resources to ridiculously high numbers and implements a simple combat system. Goblins attempt to break into your mine, while your walls and defensive units do all they can to keep them out.Mine Defense is an idle game set in a fantasy world where ants have unreasonable power and things get creepy fast. You start as a simple miner armed with a stick and build your way up to elaborate tools, magical allies, and more.DefensesThere are three methods of defense against the incoming hordes of goblins.WallsMagesBear TrapsWalls are the simplest defense, and are use to simply keep the goblins at bay. They will, however, eventually break through. Goblins can be manually killed by clicking them early game. The wall can be upgraded as the game progresses to increase the amount of damage it can handle.Mages provide an automated system to take care of defenses. They automatically attack goblins as they approach and can be purchased in high numbers. They reside within the wall to keep them safe as they attack from a distance.Bear traps prevent the goblins from approaching at all. They are timed, providing a short amount of protection.WorkersThere are a number of workers available to purchase, and each provides an automatic income of gold. They quickly become more and more expensive, making the later ones more efficient for their cost.In addition, there are workers that provide other effects. The mage, as above, kills goblins as they approach, while the craftsman ensure that any damage to the walls are mended.

Big Dig: Treasure Clickers

Big Dig: Treasure Clickers - Play Idle Game
ClickerDig it to Win it in our charming new idle game. Discover hidden treasures from ancient English burial sites, Eygpt, the jungles of Borneo and the MOON!

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub