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IncrementalOverpacked is a incremental — inventory management game! You play as a prepper practicing how quickly they can pack their backpack in case of an emergency. Fill your backpack with tons of items and unlock upgrades to make it as big as possible!The game only goes up to 9.2e18, so see if you can get that far!
Clicker, Idler, IncrementalCool combination of idle and tower defense mechanics, with unique art style and unusual fresh gameplay solutions! Play for both monsters and turrets, find your play style, choose upgrades carefully! The game is open to tactics and strategic thinking!
You Can Try These Idle Games
Clicker, IdlerAre you ready to become the greatest peanut tycoon of all time? Well then, you're just a tap away from it!Peanut Factory is the idle game that will fill your world with delicious and crunchy peanuts!• Build a farm, a restaurant, a theme park and more!• Upgrade your buildings for great idle profits!• Be reborn to restart your game with an even greater tap and idle profit!
Clicker, IdlerWelcome to the "Your choice idle". In this game you will need to build up your town and strengthen your empire. Choice your path to conquer the world!
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithubThe game seems to have been abandoned. The link went dead. Please Contact Us if you have any knowledge of its current URL.