Your Favorite Games
Top Rated Idle Moo RPG Games
Clicker, IdlerControl your cow in this epic rpg of silliness.
Clicker, Idler, RPGThe epic sequel to the original Moo RPG with an insane amount of added content to keep you clicking for days.
You Can Try These Idle Games
Clicker, IdlerA mix between tower defense and an idle game. You are in charge of upgrading the tower which fights off some enemies coming on to it. Something like simplified tower defense game, just with lots and lots of different upgades.How long can you survive until your tower collapses under the heavy pressure of the incoming attackers?Since the game is still in development, developer is going to add more features over time.Stay tuned!
IdlerA game about making money
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.
Clicker, IdlerBuild the universe by starting with the smallest units, quantum foam, and working your way up to the largest things known to man. Atoms are the resource, and are produced automatically with each new purchase. Once the player reaches a point where they feel they can no longer progress at a steady rate, they have the option to start over by feeding a black hole with their universe and getting a production boost for the next round.