Your Favorite Games
Most Played Idle Moo RPG Games
Clicker, Idler, RPGThe epic sequel to the original Moo RPG with an insane amount of added content to keep you clicking for days.
Clicker, IdlerControl your cow in this epic rpg of silliness.
You Can Try These Idle Games
Clicker, IdlerA surprisingly complete game developed in Scratch. The player is charged with creating and selling baubles through the use of machines that can be bought and upgraded.
Idler, IncrementalA fun minimalist idle game with colorful bars and relaxing music! Can you buy every bar? Can you get every achievement? Try it out now!Play with the mouse.The game saves your progress, but doesn’t progress while offline.In case the progress doesn’t get saved, please check whether your browser’s “local storage” is enabled, or use a modern browser.
IdlerIf your hands are always itching to do something, but you have nothing to entertain yourself with? Are you waiting in line, or you are just simply bored? Daily Dawdle, the newest idle game, is the one for you! Earn money by simply having the game, even if it is not on! You get to make money, from which you buy more jobs to make even more money! As you progress new options are unlocked for you. The game features a wide variety of jobs and other activities, this way the game is never repetitive. You upgrade each job as many times as you wish or sell them to buy other, more rewarding ones. As you progress, so do the jobs themselves, there are multiple jobs from several historical eras for you to choose from. You can have as many jobs as you want as well!The opportunities and possibilities are endless, you can play this and never get bored with it!Main features:- More than 70 different jobs- Long playtime- Game events- Progress continuously- Become stupidly rich!- Infinite update possibility- Fortune Wheel- Stock Market minigame- Updates based on player feedbackBecome the Ultimate Idle Gamer!
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.