Your Favorite Games
Most Played Idle Moo RPG Games
Clicker, Idler, RPGThe epic sequel to the original Moo RPG with an insane amount of added content to keep you clicking for days.
Clicker, IdlerControl your cow in this epic rpg of silliness.
You Can Try These Idle Games
IdlerA mix between tower defense and incremental clicking game. Furiously click on your defenses and you upgrade your weapons and stop each stage of attackers.
Civ BuilderGreetings generals! I am Queen Catherine von Conqueror the Fourth and I will conquer the world. Of course no conquering is successful without a good general. You will be my general! I-I mean I just think you will do a good job and serve my country Touria well so don’t get the wrong idea!The other countries have strong armies and well trained troops. But I do not care about that because I have a secret that they do not have fufufu! Dark knights will join Touria and I need your help to make them grow! Soon, our dark knight armies will overrun their pathetic countries and Touria will rule the world!Will you join Touria and help me conquer the world? You will rule the world together with me!Your goal is to conquer the world by buying as much as you can, gaining as many dark knights as you can and resetting so that they join your nation forever!Do you have what it takes to rule the world with Queen Catherine?
IdlerLearn to Fly takes the standard incremental style and adds a more involved method of play. The game requires you to fire snowballs at objects at increasing distances with increasing amounts of health. Each destroyed object provides money that can then be spent on upgrading the cannon. The cannon can either be fired manually by clicking or, once the upgrade is purchased, automatically. The game requires the player to aim the cannon, and once set, the autofire continues to fire at the same angle as the last player initiated shot.ResearchThe player is awarded research points by performing simple tasks in the game. These points add up over time and can be spent on specialised upgrades, such as reducing the space between the player and the object or increasing the speed at which projectiles move. Research points are also awarded whenever an achievement is obtained.