Your Favorite Games

Loading...

AFK Heroes

Game Categories:

Clicker, Idler

Game Platforms:

Unity

Times Viewed

Times Played

Times Favorited

Rating

9847 905 10 85.71%
Add this game to favorites

Vote This Game

85.71%
(12 votes)
14.29%
(2 votes)

Game Description

Game Control

Set on adventures with your three heroes.

Left-click to interact.

AFK Heroes Screenshots

Advertisement

Similar Games

Save the Galaxy!

Save the Galaxy! - Play Idle Game
Clicker, IdlerEliminate the aliens from planets to planets.

Farm Tiles

Farm Tiles - Play Idle Game
Clicker, IdlerFarm Tiles is an abstract farm simulator where the minor details of being a good honest hard working farmer from Lancashire is simplified down to managing simple tiles of crops, animals, machinery and more for the ultimate goal of a delicious picnic lunch!Buy Tiles… Click Tiles… Farm Tiles!

Idle Mage Attack

Idle Mage Attack - Play Idle Game
Idler, RPGAn Idle Action-RPG like no other! Choose from 30 unique Spells for The Mage to cast such as Frost Lance, Shock Net, Ember, Icy Prism, Chain Lightning, and Inferno! Decimate tens of thousands of enemies of over 50 types, such as Iron Golems, Elven Arcanists, Ogre Maji, and Skeletal Horrors! Conduct Research, Level up your Spells, Enchant the Mage's Staff, Collect Runes, Fill the Bestiary and Codex, Go on Raids, Forge New Spells, Visit Dark Portals, Open the Arcane Tower - and Defeat The Doomstone!-30 Unique spells!-Over 50 enemy types with unique abilities!-Over 15 Research projects giving all kinds of boosts!-Over 100 Rune types to collect and utilize!-A Prestige system and a New Game Plus mode for the truly ambitious!

Bonfire

Bonfire - Play Idle Game
IdlerBonfire takes the incremental style and adds a cooldown multiplier to the mix. The idea of the game is to stoke a fire by clicking to produce CO2. This resource can be spent on items to automate the production of CO2 and upgrade other in game elements. The game rewards clicking by adding a temperature indicator. Each click increases the temperature, the higher the temperature, the higher the multiplier. If the player stops clicking, the multiplier will steadily drop.

You Can Try These Idle Games

Workidle: Idle Games Tycoon!

Workidle: Idle Games Tycoon! - Play Idle Game
Clicker, Idler, IncrementalBecome a Game Dev Tycoon! Make games! Create & upgrade your idle business! Workidle is an idle clicker game about making games, simply called game dev. Upgrade EVERYTHING! Optimize game dev business management. Fully immersive idle clicker experience! # Features● Manage your own gamedev studio. ● Hit the keyboard to write code. ● Punch the screen to compile. ● Squash bugs! ● Optimize idle income. ● Complete life goals to make dad proud! ● Super realistic gamedev simulator. ● Offline idle game!Download the game and start your game dev business now!

Idle Mosquito

Idle Mosquito - Play Idle Game
IdlerExtract blood from people just for fun.Config menu to MUTE the music.You can create a MOSQUITO with the top left button. Mosquitos extract BLOOD. Each mosquito has a BLOOD CAPACITY, it is the amount of blood it can store. This is the amount of blood that it added to the TEST TUBE when the BLOOD DROP is dropped inside of it.When the test tube is full and you keep adding blood you add LEVEL POINTS, this increases your level and the MAX BLOOD STORAGE in the test tube.Upgrades:* Mosquito movement speed, blood extraction speed, and max. blood capacity.* Level points per blood unit.Example: if a mosquito has a capacity of 10 and the extraction speed is 5 it will take 2 seconds to fill its storage. If a mosquito has a capacity of 10 and the extraction speed is 20 it will take half a second.You can multiply the value of each drop of blood in two ways:- ACHIEVEMENT points: click the yellow star to see your achievements. Each level increases the achievement multiplier.- ASCENSION: when you reach level 200 you start adding 0.005 to the multiplier for each level beyond 200. It will be aplied when you ascend.- So the real value of a blood of drop is: blood capacity * ascension multiplier * achievements multiplier.There is a BATTLE panel. You fight other mosquitos. Every time you kill one of them, the next one has higher HP and DAMAGE.You can upgrade your mosquito hp and damage.When you ascend, not everything is reseted. BATTLE and ACHIEVEMENTS are not reseted.

A Dark Room

A Dark Room - Play Idle Game
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.