Your Favorite Games

Loading...

Electric Rubber 2

Game Categories:

Clicker, Idler

Game Platforms:

Flash

Times Viewed

Times Played

Times Favorited

Rating

21089 5329 3 66.13%
Add this game to favorites

Vote This Game

66.13%
(41 votes)
33.87%
(21 votes)

Game Description

Game Control

This is a sequel to Electric Rubber. Click and rub to get money. Manage up to three power plants and unlock upgrades. Sell electricity for money, but be mindful when you do, the worth of electricity can change! Come back daily for a reward, based on how many power plants you own. The more you own, the better the reward!

Move the mouse to rub.

Electric Rubber 2 Screenshots

Advertisement

Other Games in Electric Rubber Series

Current Tycoon

Current Tycoon - Play Idle Game
Idler, IncrementalRemastering the original game (Electric Rubber 2) from 2015, rub your way back to the top in 2019! Featuring a new look, new features, and friendlier gameplay, dart your mouse around your screen once again.

Electric Rubber

Electric Rubber - Play Idle Game
IdlerInstead of clicking you rub the area to create electricity. A unique concept with the same game play style as an idle game. Purchase upgrades that will help you generate more power automatically.

Similar Games

Korwin Clicker

Korwin Clicker - Play Idle Game
Clicker, IdlerAnother Cookie Clicker clone.

Spell Idle 3

Spell Idle 3 - Play Idle Game
IdlerThe spell idle 3, you need to develop your spells to become the greatest power in the world. All sorts of improvements and amplification will help you in this task.

Reddit Clicker

Reddit Clicker - Play Idle Game
Clicker, IdlerThis game emulates Reddit, allowing you to post to get upvotes and downvotes, then use the balance to buy upgrades etc.

Incremental Farm Idle

Incremental Farm Idle - Play Idle Game
Clicker, IdlerClaim the tithe (one-tenth) of your peasants harvest, reinvest it to create more and bigger farms. Merge farms to evolve them to a higher stage, which generates higher incomes and reduces upgrading costs. Harvest 6 different type of crops and become the breadbasked of the world.This game was made in one week as part of the 2nd Kongregate gamejam with the theme “The number 10”. It also implements two of the modifiers “no violence” and “mouth sounds”.

You Can Try These Idle Games

Princess Kingdom

Princess Kingdom - Play Idle Game
Clicker, RPGThe Hero has been kidnapped by the Evil, and the Princess has to do all the work to restore the Kingdom and save him.Sadly, each item she collects can only be stored once.Tip: to jump over fire you might need brand new shoes

Cividlization 2

Cividlization 2 - Play Idle Game
Civ Builder, Idler, IncrementalIdle / Active strategy game inspired by the Civilization Series.Manage your city, research new techs, gain culture, trade with your neighbors, conquer cities and try to survive!

AI Lab

AI Lab - Play Idle Game
Clicker, IncrementalRun an AI research lab, train models, manage alignment, and race toward AGI. Every mechanic mirrors a real AI safety concept: alignment decay, rogue model events, safety/capability tradeoffs. Phase 1 demo, ~20 min playthrough.

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.