Your Favorite Games

Loading...

Heroic Battle

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Times Viewed

Times Played

Times Favorited

Rating

12924 1497 2 58.82%
Add this game to favorites

Vote This Game

58.82%
(10 votes)
41.18%
(7 votes)

Game Description

Game Control

Heroic Battle is a fun idle/clicker game between humans and monsters. Your troops are periodically spawn based on the capacity and automatically engage the enemies. You can also help your troops by clicking the monsters and eventually destroying the main camp. Buy upgrades and train more troops to make your battle easier.

Left click to play.

Heroic Battle Screenshots


Advertisement

Similar Games

Game of Torrents

Game of Torrents - Play Idle Game
Clicker, IdlerEssentially a Cookie Clicker clone, the game is quite well polished and includes a leaderboard for the best players around.

Fish Inc.

Fish Inc. - Play Idle Game
ClickerFISH Inc is a small Incremental/Idle game where you build your aquarium ecosystem to get more and more fish. Try to get the 5 Achievements and a high score!

Mad CEO

Mad CEO - Play Idle Game
Clicker, IdlerAssume the role of the eponymous tyrant boss as you hire employees and then work them to the bone. Push them to make more and more money for you and then, finally, when your company gets enough renown, sell the whole thing and begin a new enterprise, rehire your old team and strive for greater wealth and glory! Income we trust!

Idle Tower

Idle Tower - Play Idle Game
IdlerSet your tower and destroy the enemy. Dont be afraid if an enemy should escape, because he will be teleported back to the start.

You Can Try These Idle Games

Antimatter Dimensions

Antimatter Dimensions - Play Idle Game
Idler, IncrementalBuy dimensions to gain antimatter, at least that's how you start.... Things quickly get more complicated after you get your first infinity, and soon, you end up having to do challenges, keep track of more numbers, buy new types of dimensions, automate buying those dimensions, go down a skill tree and more.

Szekel

Szekel - Play Idle Game
Clicker, IdlerAlso known as "Jew Simulator", this game appears to be Polish and follows the standard clicker style gameplay.

Cosmos Clicker MS Reload

Cosmos Clicker MS Reload - Play Idle Game
Clicker, IdlerLearn all the world and become the richest ship in the universe.How to Play:Click Selling and make sure they are 0% by the slider. (Change this later based on how fast or slow the game is going as you need money for upgrades later)Let your Mecha get resources (The Meteorite and Resources (Yellow Tin))Buy Upgrades with it in the Mecha Buy and City Buy. – Over time you will buy more and more items from the ‘Buy’ shops to increase the DMG of the Mecha which will allow you to collect more Resources.Turn Selling % on to whatever you want and start earning Money for Mech and City Upgrades (Mech/City Upd.) Best to start with the Mechas Feet and the Cities Dirt Road.Increasing your Mech and City upd Upgrades will increase your Mech and City by 1% per upgrade at any Cost. (Unsure of what the Mech and City Upd. does, I think it just makes it like 1% more efficient at dmg or something. So 100 Dmg with 0% 101 Dmg with 1% etc)

Learn to Fly

Learn to Fly - Play Idle Game
IdlerLearn to Fly takes the standard incremental style and adds a more involved method of play. The game requires you to fire snowballs at objects at increasing distances with increasing amounts of health. Each destroyed object provides money that can then be spent on upgrading the cannon. The cannon can either be fired manually by clicking or, once the upgrade is purchased, automatically. The game requires the player to aim the cannon, and once set, the autofire continues to fire at the same angle as the last player initiated shot.ResearchThe player is awarded research points by performing simple tasks in the game. These points add up over time and can be spent on specialised upgrades, such as reducing the space between the player and the object or increasing the speed at which projectiles move. Research points are also awarded whenever an achievement is obtained.