Your Favorite Games

Loading...

Idle Coin Pusher Idle

Game Categories:

Clicker

Game Platforms:

Unity

Version:

1.0

Times Viewed

Times Played

Times Favorited

Rating

14356 2004 2 54.29%
Add this game to favorites

Vote This Game

54.29%
(19 votes)
45.71%
(16 votes)

Game Description

Have they made an idle game for everything yet? Drop coins and wait until they are pushed your way.

Idle Coin Pusher Idle Screenshots


Advertisement

Similar Games

Get Elected

Get Elected - Play Idle Game
Clicker, IdlerThis game is in alpha, but it appears to be dead. There are a number of reasources, but only one seems to be accessible. A multi-resource Cookie Clicker styled game.

Businessman Simulator 2

Businessman Simulator 2 - Play Idle Game
Clicker, IdlerThe sequel to the much loved Businessman Simulator. Improved graphics, great gameplay, updated mini-games – all this awaits you in the game.

Helixteus

Helixteus - Play Idle Game
Civ Builder, Clicker, RPGHelixteus is a unique strategy/idle space game with a lot of content.Manage your home planet, build buildings and send spaceships to other planets to fight the enemies in order to conquer the planet in this infinite universe.Research 36 types of sciences, collect 215 achievements, fight 7 tiers of enemies, discover 11 different classes of stars, own 7 different types of planets, accumulate 4 completely different  but essential types of resources and build 5 different tiers of ships to raze the enemies with your strategy whether it be a pure attack power or above-average defense.A very in-depth game with tons of content for you to enjoy for weeks on end if you are the addicted type! To fuel your motivation, compete for highscores in 16 different statistics in the game.

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

You Can Try These Idle Games

Idle Mosquito

Idle Mosquito - Play Idle Game
IdlerExtract blood from people just for fun.Config menu to MUTE the music.You can create a MOSQUITO with the top left button. Mosquitos extract BLOOD. Each mosquito has a BLOOD CAPACITY, it is the amount of blood it can store. This is the amount of blood that it added to the TEST TUBE when the BLOOD DROP is dropped inside of it.When the test tube is full and you keep adding blood you add LEVEL POINTS, this increases your level and the MAX BLOOD STORAGE in the test tube.Upgrades:* Mosquito movement speed, blood extraction speed, and max. blood capacity.* Level points per blood unit.Example: if a mosquito has a capacity of 10 and the extraction speed is 5 it will take 2 seconds to fill its storage. If a mosquito has a capacity of 10 and the extraction speed is 20 it will take half a second.You can multiply the value of each drop of blood in two ways:- ACHIEVEMENT points: click the yellow star to see your achievements. Each level increases the achievement multiplier.- ASCENSION: when you reach level 200 you start adding 0.005 to the multiplier for each level beyond 200. It will be aplied when you ascend.- So the real value of a blood of drop is: blood capacity * ascension multiplier * achievements multiplier.There is a BATTLE panel. You fight other mosquitos. Every time you kill one of them, the next one has higher HP and DAMAGE.You can upgrade your mosquito hp and damage.When you ascend, not everything is reseted. BATTLE and ACHIEVEMENTS are not reseted.

Ball-9000

Ball-9000 - Play Idle Game
ClickerSimilar to a paddle game from the 90's, the game allows you to upgrade your paddles between lives to extend the amount of time you can stay alive. You are provided with 4 paddles, one on each side of the screen.UpgradesUpgrades start by providing extra lives per game, then advance to increase the size of the paddles, add shields, and more.

AI Lab

AI Lab - Play Idle Game
Clicker, IncrementalRun an AI research lab, train models, manage alignment, and race toward AGI. Every mechanic mirrors a real AI safety concept: alignment decay, rogue model events, safety/capability tradeoffs. Phase 1 demo, ~20 min playthrough.

Kaguya Table

Kaguya Table - Play Idle Game
IdlerIntroducing the new expansion pack for the original Kaguya Table RPG! Thanks to Thefre’s actionscripting, Kaguya now gains experience points for table flips, and now you can customize your own table-flipping Kaguya with the stat points obtained after leveling up!