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Game Categories:

Clicker, Idler, Incremental

Game Platforms:

Javascript/HTML5

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17745 3108 17 69.39%
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69.39%
(68 votes)
30.61%
(30 votes)

Game Description

The Incremental Game with the largest numbers!
Reach numbers you have never dreamed of!
Reach Infinity and beyond! Can you reach the BHO?

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Junction Gate

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Civ Builder, Clicker, RPGJunction Gate is an incremental resource management and strategy game. Your goal is to survive, gather resources, build out the Junction Gate station, and keep your population alive and happy.StoryThe station is called Junction Gate, a colony seed that never fully blossomed. You see plans for mines, habitat modules, research facilities, and shipyards. From the looks of it, however, station construction ground to a halt shortly after it began, with no immediate indication of what went wrong with the assembly bots. The barren and dusty planet below is Ninevah, about half the size Earth was before the Burning.ResourcesAs you first start out, you'll need to quickly gather resources to survive. The resources can be viewed in the Resources Panel in the upper right of your screen. Each resource functions slightly differently, and some can even go negative, so it's important to keep an eye on them during all stages of the game.There are 7 resources currently available:OreHelium3AirFoodCreditsEnergyPopulationTo produce more resources, you'll need to construct various facilities appropriate for each resource.CommandThe Command tab is where you manage Junction Gate's personnel and policies. Much of this functionality won't be present until you build governmental facilities. Be warned, the command decisions you make will have a profound impact on your game!PersonnelCommanders amplify the effect of your workers by providing them direction. Commanders each have different specialties and can only affect workers in their own department. By training your commanders, you can increase the impact they have on station personnel and decrease the liklihood that the commander will be killed if disaster strikes. You can only have up to four commanders at a time and they are assigned randomly as the story unfolds.Station personnel can be assigned to various departments in Junction Gate to supplement basic resource production. However, station personnel will not be assignable until governmental facilities have been built. Each worker equates to an additional unit of production.Station GovernanceThe Station Governance tab allows you to manage your station's social, military, and economic polices. Each policy will have an affect on your station itself, as well as affecting how the various factions interact with you. To see what a policy does, hover over the text for a description.EconomyThe Economy tab is where you'll manage your finances. As you progressively upgrade your facilities, you'll have access to investment funds, a stock market, and even a casino.InvestmentsEach level of investment will allow you to earn credits interest at set intervals based on the amount invested.Stock MarketOnce the stock market has been unlocked, you'll be able invest in corporations across the Commonwealth. Here are a few keys to investment:ScienceBuilding scientific facilities will allow you to perform research. Currently research is performed by paying credits, but this is likely to change in future versions.External LinksGame InstructionsSubredditTwitterFacebook

Clickpocalypse 2

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Clicker, Idler, RPGThe sequel to the ever popular Clickpocalypse, this game deviates from the simple design of its predecessor and expands into an automated graphical world.It should be noted that the game is still in development, and some features have either not been implemented or have not yet been announced.The WorldThe gameplay region is made up of a tiled display where the player's characters can freely roam, searching for more enemies to kill.AdventurersThe player is given a number of adventurers that will gather loot and experience automatically. They initially start the game with a fighter, a priest, a ranger, and a wizard, each with their own abilities and loot.The adventurers wander the world killing monsters and navigating dungeons automatically. It is up to the player to decide when and how to spend experience, upgrade an adventurer's equipment, and more.As adventurers gather experience, it can be spent on levelling up the adventurer. This opens up the abilities of that particular character, providing a new layer of strategy in the game.MonstersSimilar to the previous game, monsters populate the world and are a way for the player to gain better loot as well as experience. However, in this game, the monsters can wander through the map, attacking the player's characters as they like. This can lead to the player's characters running away, and removing them from battle.Monsters can now be upgraded to increase the chances of dropping rare items, more gold, more experience, and so on.LootItems that monsters dropped can be applied to characters to improve their abilities. These items are randomly generated and randomly dropped, meaning that many of the items may in fact be worse than the item currently being used. This is circumvented by providing the option of an auto-upgrade button that will automatically select the best items available and apply them to the character.Each character has a specific set of items unique to them. Each item in turn can only be applied to a single adventurer, meaning an item that might be good for one character, cannot be used by another.

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Queslar

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