Your Favorite Games

Loading...

RobotPet

Game Categories:

Idler, RPG

Game Platforms:

Flash

Development Status:

Beta

Version:

v 0.36

Times Viewed

Times Played

Times Favorited

Rating

16716 1678 3 64.44%
Add this game to favorites

Vote This Game

64.44%
(29 votes)
35.56%
(16 votes)

Game Description

Find parts to use for your robot and FIGHT! There are lots of different items and rarities to find and make yourself stronger. This game has an idle feature but also allows you to play without idling.  There are abilities you can use and you can also direct where your robot goes.

RobotPet Screenshots

Advertisement

Similar Games

Idle Tower Defense

Idle Tower Defense - Play Idle Game
IdlerBuild towers to stop the enemy monsters from reaching the end of the path. But don’t worry about leaks – monsters will simply re-spawn at the start (allowing you to idle!). However, there is a boss at the end of each wave that you must defeat to progress to the next wave. And if he leaks, the wave will start over.This is a true idle game, so there is no repetitive clicking in this game. Your towers will auto-attack and progress as far as they are capable of on their own. However, active play does have its benefits. Tap on an enemy that almost sneaks by to focus target it. Use each tower’s unique skills for massive power-ups to defeat difficult bosses.Prestige to earn diamonds, skill points, and auras – all of which give incredibly helpful bonuses that affect all aspects of the game. Complete achievements and daily missions to earn rubies that can be used to purchase all kinds of helpful items.

Idlers and Dungeons

Idlers and Dungeons - Play Idle Game
Idler, Incremental, RPGA popular RPG based incremental game.Unlike other RPG's, Idlers and dungeons is a new breed of roleplaying in itself.In this game you can level up your character while doing other things.you can incarnate a necroman a druid, a sorcerer, an archer, a warrior or a rogue.You travel from place to place on the map.picks up magic items, hunt evils creatures, doing some quests, explore etc...find elite dungeons to kill some boss.cheap and fun !

Monster Spawner

Monster Spawner - Play Idle Game
Clicker, IdlerThis game plays in a similar way to clicker heroes, where the player must kill monsters to gain gold to spend on either warriors or upgrades.

Loot Loop Loot

Loot Loop Loot - Play Idle Game
Idler, RPGA speed run roguelite based on rapid loot decisions.

You Can Try These Idle Games

Money Makers

Money Makers - Play Idle Game
ClickerMoney Makers is a time management business game set in the city of Cashville! You start with simple jobs and gain experience and knowledge along the way. You can make investments and use the stock exchange to earn extra money. Can you become a millionaire?

CRAWL

CRAWL - Play Idle Game
Clicker, RPGCRAWL is a survival RPG clicker that places you inside an abandoned mineshaft with the ultimate goal of escaping alive.

Bonfire

Bonfire - Play Idle Game
IdlerBonfire takes the incremental style and adds a cooldown multiplier to the mix. The idea of the game is to stoke a fire by clicking to produce CO2. This resource can be spent on items to automate the production of CO2 and upgrade other in game elements. The game rewards clicking by adding a temperature indicator. Each click increases the temperature, the higher the temperature, the higher the multiplier. If the player stops clicking, the multiplier will steadily drop.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.