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Artist Idle

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Idler

Game Platforms:

Javascript/HTML5

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60.71%
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39.29%
(11 votes)

Game Description

Draw pictures, sell them and become a famous artist.

Artist Idle Screenshots

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Goomy Clicker

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You Can Try These Idle Games

Cosmos Clicker MS Reload

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Clicker, IdlerLearn all the world and become the richest ship in the universe.How to Play:Click Selling and make sure they are 0% by the slider. (Change this later based on how fast or slow the game is going as you need money for upgrades later)Let your Mecha get resources (The Meteorite and Resources (Yellow Tin))Buy Upgrades with it in the Mecha Buy and City Buy. – Over time you will buy more and more items from the ‘Buy’ shops to increase the DMG of the Mecha which will allow you to collect more Resources.Turn Selling % on to whatever you want and start earning Money for Mech and City Upgrades (Mech/City Upd.) Best to start with the Mechas Feet and the Cities Dirt Road.Increasing your Mech and City upd Upgrades will increase your Mech and City by 1% per upgrade at any Cost. (Unsure of what the Mech and City Upd. does, I think it just makes it like 1% more efficient at dmg or something. So 100 Dmg with 0% 101 Dmg with 1% etc)

Idle Moon Miner

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Punchifier

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Clicker, IdlerPunch, punch and punch. A stress reliever where you can expel all your fury on. Customize a (fictional) character and beat him furiously. Or try the campaign mode where there’s 50 enemies that fight back.

CivClicker

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Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit