Your Favorite Games

Loading...

Spookie Clicker

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Times Viewed

Times Played

Times Favorited

Rating

9380 755 3 61.11%
Add this game to favorites

Vote This Game

61.11%
(11 votes)
38.89%
(7 votes)

Game Description

A Ghost Busters inspired clicker, the game is still very early in development. There are three upgrades available at present.

Spookie Clicker Screenshots

Advertisement

Similar Games

Idle Monkeylogy

Idle Monkeylogy - Play Idle Game
Clicker, Idler, IncrementalAn idle game that is based on The infinite monkey theorem.

Manager of Hell

Manager of Hell - Play Idle Game
Clicker, IdlerYour goal is to capture as many souls. It all starts with the fact that you distribute sin (click on the channel sinners), then start to drop souls of people who in life were affected by your sin. As soon as the soul will fall - it will be yours.The accumulation of a certain number of souls you can spend them in the acquisition of Hell beings that spread sin without your help. Unfortunately, your servants are not so endowed with wisdom as you, so soon attract the attention of the people and representatives of Paradise, resulting in increased probability of their exile. In the exile the creature slowly falling channel sinners. It is worth noting that in the channel sinners at a time can fit only a limited number of souls and beings.With the ever increasing flow shower soon begins overflow channel sinners, in this case, those souls that did not fit into the channel, will be lost to you, so you need to stock up a means of delivery of a large number of souls (bags, boxes, and so on).After accumulation of a sufficiently large number of souls you will be available to purchase buildings. Buildings are also spread sin, and significantly better than the creatures, but their effectiveness depends on the number of beings who act as intermediaries between people and buildings Hell (the effectiveness of Grekhovodov depends on the number of tempters, the effectiveness of the Spheres of evil on the number of devils, and so on). As buildings allow you to accumulate experience of creatures. The experience allows you to develop skills in a specific area. It is worth considering the fact that the increase of skill in one area necessarily has a negative effect in another (improving income increases the likelihood of expulsion).Hell periodically supports throwing various bonuses, the frequency of emission of the bonuses in the future, it is possible to increase the skills of buildings, which can increase the accumulation of a certain amount of experience after the construction of the Generator of the Apocalypse. The revenue generator Apocalypse depends on the size of your army of creatures.

Idle Mosquito

Idle Mosquito - Play Idle Game
IdlerExtract blood from people just for fun.Config menu to MUTE the music.You can create a MOSQUITO with the top left button. Mosquitos extract BLOOD. Each mosquito has a BLOOD CAPACITY, it is the amount of blood it can store. This is the amount of blood that it added to the TEST TUBE when the BLOOD DROP is dropped inside of it.When the test tube is full and you keep adding blood you add LEVEL POINTS, this increases your level and the MAX BLOOD STORAGE in the test tube.Upgrades:* Mosquito movement speed, blood extraction speed, and max. blood capacity.* Level points per blood unit.Example: if a mosquito has a capacity of 10 and the extraction speed is 5 it will take 2 seconds to fill its storage. If a mosquito has a capacity of 10 and the extraction speed is 20 it will take half a second.You can multiply the value of each drop of blood in two ways:- ACHIEVEMENT points: click the yellow star to see your achievements. Each level increases the achievement multiplier.- ASCENSION: when you reach level 200 you start adding 0.005 to the multiplier for each level beyond 200. It will be aplied when you ascend.- So the real value of a blood of drop is: blood capacity * ascension multiplier * achievements multiplier.There is a BATTLE panel. You fight other mosquitos. Every time you kill one of them, the next one has higher HP and DAMAGE.You can upgrade your mosquito hp and damage.When you ascend, not everything is reseted. BATTLE and ACHIEVEMENTS are not reseted.

You Can Try These Idle Games

Casual Crafter 3D

Casual Crafter 3D - Play Idle Game
ClickerCasual Crafter 3D is an addictive zen inducing crafting game.Destroy blocks, mine ore and craft over 40 tools.Tap to break over 10 different blocks, collecting the ore as you go.Use the ore to craft new and better tools increasing your power and gathering ability.Clear the blocks to explore new Biomes including Mud,Sand and Snow.Complete with your friends and the world on the leader boardsUnlock Achievements and measure your progression.Casual Crafter 3D FeaturesFree to PlayNo Micro-transactions3 Different types of tool sets Axes,Pickaxes and Spades15 unique tools to be crafted from each set: wood,stone,iron, gold, diamond and many moreHand crafted and randomly generated levels.

MegaCorporation

MegaCorporation - Play Idle Game
ClickerMega Corporation is a simple clicker that allows you to buy buildings to gather money and resources to improve the buildings.

Idle Killer

Idle Killer - Play Idle Game
Clicker, IdlerA classic free browser based incremental game. A story told along the way + full hd gfx.Take on the role of the African female protagonist, Boatema, in her quest for power. The currency is kills.Minor warning: a few of the story related scenes in the game, might be seen as gory or violent.I welcome all questions, suggestions, bugs, critique and props :)Send me an email: jorn@idlekiller.com

Candy Box

Candy Box - Play Idle Game
RPGCandybox is one of the earliest examples of incremental games, and is arguably one of the most popular. It starts out with a simple interface, counting up candies and allowing the player to eat them, and quickly expands into a well designed and complex game with a wide range of elements.CandyCandy is the main resource of the game and starts out by gathering automatically at a rate of 1 per second. The player initially has the option of eating the candy, but is soon offered to throw the candy on the ground. Eventually, the player is required to use the candy in a wide range of situations, and it is generally considered the currency of the game. Once enough candy has been collected, more gameplay options are made available.QuestingOnce the sword has been purchased, the player can choose to go on "an epic quest" to collect resources. The quest screen consists of a drop down box that allows the player to select the location in which they would like to quest. Once a location has been selected, the player and location appear on screen in ASCII format and the player's symbol moves to the right, fighting any enemies that are in the way. If the player safely reaches the other side, they are rewarded with whatever they have collected along the way.External LinksWiki