Your Favorite Games

Loading...

New Idle Flash Games

Creepy Cooker

Creepy Cooker - Play Idle Game
Clicker, IdlerIn this addictive game, you can click the creeper icon to cook a creeper, then once you get up so much money, you can buy Zombies, and even skeletons to cook creepers for you! Note:Options for price osculation are in the options menu.

Kaguya Table

Kaguya Table - Play Idle Game
IdlerIntroducing the new expansion pack for the original Kaguya Table RPG! Thanks to Thefre’s actionscripting, Kaguya now gains experience points for table flips, and now you can customize your own table-flipping Kaguya with the stat points obtained after leveling up!

Number

Number - Play Idle Game
IdlerMake number go up.

Idle God 3

Idle God 3 - Play Idle Game
ClickerSave the universe!… Or destroy it!The game starts by allowing you to gather a single resource, but quickly expands on that, providing new buildings, resources, and more. There are a range of options to take in the game, offering 9 different endings.ResourcesThere are a number of resources available to collect:ScrapsGoldGarnetCrystalsMineralsPerksEach resource can be used to purchase different things providing different bonuses. Perks, for example, can be applied to improve the chances of getting item drops on the main screen, thus gradully removing the need to click for resources.

You Can Try These Idle Games

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

Stupid Clicker Game

Stupid Clicker Game - Play Idle Game
ClickerStart off with only 1 red button, which you have to click to earn money, but then you can buy menu, achievements, upgrades and start upgrading the game. Each thing you buy adds $0.25 to what you earn per click.Fun concept (similar to Upgrade Complete, but in clicker style), but somewhat boring since balance is such that you have to click A LOT to buy upgrades.The game includes over 50 upgrades and 10 achievements.

Idle GameDev

Idle GameDev - Play Idle Game
Clicker, IdlerIn Idle GameDev, you are a game developer. You start with simple Text Adventures and get better and richer until you make Triple A Games.