Your Favorite Games
New Idle Games
Clicker, IdlerClick to make music. Collect karma and buy better sounding bells!
Clicker, IdlerChristmas is here and it is time to open your presents! Collect candy and keep clicking until you meet Santa!
Clicker, Idler, RPGAssemble your team and stop wicked invaders.You will be able to assemble team of creatures that will fight endless waves of enemies, collecting their souls and gems which you can use to upgrades your team power and empower your spells. By doing quests you will unlock new abilities and creatures.Idle clicker game.See teaser:https://youtu.be/pbOQmsvfh9YDoodlekins have gotten graphical and performance boost they are hosted on gamejolt where everyone can try it webGL for for chrome users and suggested unity webplayer for FF users. Have fun testing and leave comment if you have some advice or critique.
Clicker, IdlerStart by building wind turbines, these produce power that you have to manually sell. Later you can build offices that will sell power automatically and hire managers who update wind turbines automatically.
Clicker, IdlerAn incremental clicker/idler about managing a nuclear reactor! Lots and lots of layers of abstraction. Fuel cells produce power and heat. Power gets you money for more parts, and heat gets you a meltdown if you accumulate too much of it.
Clicker, IdlerHire workers, put together a race team and manage your team.
Clicker, IdlerWelcome to Game dev studio.You can realize your dreams, create : an indie game studio. Start as an indie dev who works in his garage and reach the top of the video game studio industry.Manage your game company, hire 10 employees to help.Hire engineer, network engineer, CEO ... For each new employee you will gain more money.Launch your own game, select the type and the console to find the best combination.Manage your studio, hire managers to automate your production, buy boosts to increase your income.Buy new buildings for your studio to increase your income and number of employees.
ClickerHave they made an idle game for everything yet? Drop coins and wait until they are pushed your way.
Clicker, IdlerYep, this Cat Clicker MLG is a clear case of cuteness overload! Start tapping onto the little meow and get ready for an amazing idle experience of MLG-awesomeness. This idle clicker game is another remake of the popular Cookie Clicker but only in MLG Cat-theme. Much fun!
ClickerMake as much money as possible starting with £10
Clicker, IdlerTap all of the undead creatures, buy upgrades, then tap some more!
Clicker, IdlerTap, plant, harvest and upgrade!A free clicker/idle game where you attack rabbits to get carrots.Spend your carrots to improve your damages, buy skills or even unlock pets that will attack for you.Try to collect 40 artifacts that you can buy and upgrade with rabbit's feet.Artifacts have unique features and increase greatly your damages.The garden allows you to plant your carrots to grow more. The more your plant, the more the garden will produce.The garden will continue to produce even if the game is closed!A sewing workshop and a cursed well are also available.There are a lot of things to do and hours of play on the horizon for the fiercest.
IdlerTown Center is an idle game where the player kills inhabitants of a small town all day.Town Center has a number of unique mechanics, the most interesting of which is its achievement system. Achievements are awarded not just for solitary actions but for sequences of actions in order: "punch dragon, kick dragon" awards a separate achievement vs. "kick dragon, punch dragon". There are millions of possible achievements and each one grants a tiny boost to experience gain.
IdlerRaid the dungeons, collect items, upgrade your heroes! Perfect mix between RPG and Idle.
Clicker, IdlerTry to consume as many food as you can. Collect money and buy upgrades.
IdlerUpgrade your hero as he does the heavy lifting.
You Can Try These Idle Games
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.
Clicker, IdlerAnime clicker game for web and Android. Fight, train and identify your opponent to defeat famous anime and videogames characters.
Clicker, IdlerClick to increase the speed of your running man and get him to run around the planet faster and faster. There is no save in this game.
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.