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New Idle Games

Idle Fantasy

Idle Fantasy - Play Idle Game
Clicker, Idler, RPGA fantasy themed RPG incremental/clicker game.

Killing Time

Killing Time - Play Idle Game
Clicker, IdlerKill time, then spend your time killed on upgrades to allow you to kill time faster.

Idle Woodcutting

Idle Woodcutting - Play Idle Game
Clicker, IdlerChop all the trees! Upgrade all the beavers! Upgrade all the click damage upgrades! Idle on, Woodcutters!

Hacker Experience

Hacker Experience - Play Idle Game
Clicker, MMO, RPGHacker Experience is a browser-based hacking simulation game, where you play the role of a hacker seeking for money and power.Play online against other users from all the globe on an exciting battle to see who can conquer the Internet.Hack, install viruses, research better software, complete missions, steal money from bank accounts and much more.

The Garden

The Garden - Play Idle Game
IdlerGrow your garden and protect it from bugs.

Incremental RGB

Incremental RGB - Play Idle Game
ClickerThis concept was originally intended as an experiment, but was quickly taken up by the community as a game in itself. The concept is pretty simple, collect red, green and blue to fill the image below with colors.

Upgrade Incremental

Upgrade Incremental - Play Idle Game
ClickerA simple incremental with the expected income and upgrades.

Idle Blacksmith

Idle Blacksmith - Play Idle Game
Clicker, IdlerYou will mine your own ores.You will smelt your ores into metal bars.You will forge equipment.You will enchant them and sell them.You will hire workers.You will Upgrade them.And ultimately, you will be able to make the most powerful equipment in the world.Start your journey as an apprentice blacksmith and become the most notorious blacksmith in the world.

Teemo Slayer

Teemo Slayer - Play Idle Game
Clicker, IdlerA League of Legends incremental, it provides a new skin for classic gameplay.

CraftClicker

CraftClicker - Play Idle Game
Clicker, RPGA Minecraft themed incremental, you're tasked with gathering resources and crafting them into tools etc to progress. It provides an almost RPG style element to the game that sets it apart from the rest.

One

One - Play Idle Game
Clicker, IdlerAn idle game that doesn’t require a lot of effort. As you upgrade your planet, it will change before your very eyes. Add atmosphere to start, and as you gain more and more spirit, you can purchase better upgrades.

Small Creek

Small Creek - Play Idle Game
Clicker, IdlerUse your fishing rod to catch fish, buy better rods or baits, and get better, more expensive fish, to eventually buy a boat and win the game.

Widget Factory

Widget Factory - Play Idle Game
ClickerPress the Make Widget button to get Widgets. Spend those widgets to buy workers to click for you. The more workers you have, the more widgets it will automake for you. Workers will make 1 widget each per second, Skilled Workers will make 5 each per second.The game will keep track of how many widgets you have spent in total.Supervisors add efficiency to the entire manufacturing process, increasing efficiency by 2% per supervisor.The click multiplier will increase the number of widgets you and your workers get for clicking.The save function is a work in progress. Meaning it will not currently work if you try it.

Scholar Clicker

Scholar Clicker - Play Idle Game
ClickerThis game takes a little bit of a turn away from the traditional incremental style. It starts out by presenting you with a series of buttons with garbled text, which when clicked, gradually teach you to read. The game progresses by allowing you to learn different skills as your "character" ages.

Kitty Clicker

Kitty Clicker - Play Idle Game
ClickerClick kitties to get meows!

Game of Clicks

Game of Clicks - Play Idle Game
Clicker, IdlerThe game appears similar to the stock standard clicker genre, but it expands upon it by providing a second currency, army, which can be used to interact with the map in the center of the screen.

You Can Try These Idle Games

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.

Kraft

Kraft - Play Idle Game
Civ BuilderText-based strategy game with lots of resources, buildings, technologies.. with new content almost everyday, early alpha.