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Clicker, Idler, RPGThe sequel to the ever popular Clickpocalypse, this game deviates from the simple design of its predecessor and expands into an automated graphical world.It should be noted that the game is still in development, and some features have either not been implemented or have not yet been announced.The WorldThe gameplay region is made up of a tiled display where the player's characters can freely roam, searching for more enemies to kill.AdventurersThe player is given a number of adventurers that will gather loot and experience automatically. They initially start the game with a fighter, a priest, a ranger, and a wizard, each with their own abilities and loot.The adventurers wander the world killing monsters and navigating dungeons automatically. It is up to the player to decide when and how to spend experience, upgrade an adventurer's equipment, and more.As adventurers gather experience, it can be spent on levelling up the adventurer. This opens up the abilities of that particular character, providing a new layer of strategy in the game.MonstersSimilar to the previous game, monsters populate the world and are a way for the player to gain better loot as well as experience. However, in this game, the monsters can wander through the map, attacking the player's characters as they like. This can lead to the player's characters running away, and removing them from battle.Monsters can now be upgraded to increase the chances of dropping rare items, more gold, more experience, and so on.LootItems that monsters dropped can be applied to characters to improve their abilities. These items are randomly generated and randomly dropped, meaning that many of the items may in fact be worse than the item currently being used. This is circumvented by providing the option of an auto-upgrade button that will automatically select the best items available and apply them to the character.Each character has a specific set of items unique to them. Each item in turn can only be applied to a single adventurer, meaning an item that might be good for one character, cannot be used by another. Clicker, IdlerYour goal is to capture as many souls. It all starts with the fact that you distribute sin (click on the channel sinners), then start to drop souls of people who in life were affected by your sin. As soon as the soul will fall - it will be yours.The accumulation of a certain number of souls you can spend them in the acquisition of Hell beings that spread sin without your help. Unfortunately, your servants are not so endowed with wisdom as you, so soon attract the attention of the people and representatives of Paradise, resulting in increased probability of their exile. In the exile the creature slowly falling channel sinners. It is worth noting that in the channel sinners at a time can fit only a limited number of souls and beings.With the ever increasing flow shower soon begins overflow channel sinners, in this case, those souls that did not fit into the channel, will be lost to you, so you need to stock up a means of delivery of a large number of souls (bags, boxes, and so on).After accumulation of a sufficiently large number of souls you will be available to purchase buildings. Buildings are also spread sin, and significantly better than the creatures, but their effectiveness depends on the number of beings who act as intermediaries between people and buildings Hell (the effectiveness of Grekhovodov depends on the number of tempters, the effectiveness of the Spheres of evil on the number of devils, and so on). As buildings allow you to accumulate experience of creatures. The experience allows you to develop skills in a specific area. It is worth considering the fact that the increase of skill in one area necessarily has a negative effect in another (improving income increases the likelihood of expulsion).Hell periodically supports throwing various bonuses, the frequency of emission of the bonuses in the future, it is possible to increase the skills of buildings, which can increase the accumulation of a certain amount of experience after the construction of the Generator of the Apocalypse. The revenue generator Apocalypse depends on the size of your army of creatures. Clicker, IdlerCollect cookies, buy upgrades and create your own bakery! Become the most popular bakery in the world and beat your friends! Clicker, IdlerStart small and grow rich by taking care of your own mythical MONEY TREE -- one aberration of nature that you are totally cool about. Hire gardeners, invest in equipment, fertilizers and power-ups to cultivate your little monster and finally become a TREELLIONAIRE! Clicker, IdlerThis is a dual resource basic clicker that is themed around Reddit's posting/upvoting system. It's made in Orteil's Idle Game Maker and is not affiliated with the game Reddit Clicker. Clicker, IdlerJust another Cookie Clicker clone for Android. IdlerCubeasts is a simple little idler in which you buy an assortment of cubes to gather resources for you. These cubes in turn level up on their own, providing an increase to production.Upgrades are available that increase the maximum number of beasts that can fit on the screen as well as their production rate. The game is still an early build, so more features should evolve over time. Clicker, Idler, RPGTrain your skills to gather resources. The game is currently in development and is missing a lot of content, but has basic functionality there. Clicker, IdlerThe idea of the game is pretty simple: Destroy the cubes. Each time you destroy a cube, you are given chips and the chance of getting another resource or item that can be used in other areas of the game.CubesThe player must purchase cubes as they gather enough cube chips. The higher level cube, the more chips are required to purchase it. The same also applies to rewards however, as the higher level cubes also reward with higher resource drops.CraftingThe player is given the option to craft new hammers using their collected resources. Each hammer can provide greater damage based on the items used to craft it.LockboxThe lockbox is an upgradeable item that can be opened once the player has a key. If the player chooses to spend resources to upgrade the box, they have a better chance of getting a stronger hammer, though they will obviously have to wait longer. Clicker, IdlerThis game is in alpha, but it appears to be dead. There are a number of reasources, but only one seems to be accessible. A multi-resource Cookie Clicker styled game. Clicker, IdlerA game from Japan. However, Japanese isn’t necessary to play it. This game is about game production, i guess. In order to produce more games, you will buy faster and more efficient computers. Give this game a chance, because it will give you tons of clicking fun. Clicker, IdlerA game parodying journalist job. You have to write. Write a lot. You can help yourself with plagiarizing, writing yellow journalism or unpaid internships. The more text you’ll write, the more fans you will gather. This game sets for us one final goal in the end – to make money from writing. And it’s not as easy as it seems. IdlerA game based on Team Fortress 2. If you know it, you will understand mechanics of game easily. All you have to do is to get hats. As many hats as possible. Tons of hats. Millions of hats. In short, you idle on a server, get weapons, destroy them to get metal, sell metal, get money. You will acquire locked crates. You open them by buying keys. One in a while, you’ll find a precious hat in one of those crates. And you will be happy. Oh, I almost forgot about one fun additional feature: game allows Steam login and comparing results with others. Clicker, IdlerCatch fish to sell to buy better equipment to catch more fish!
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ClickerSave the universe!… Or destroy it!The game starts by allowing you to gather a single resource, but quickly expands on that, providing new buildings, resources, and more. There are a range of options to take in the game, offering 9 different endings.ResourcesThere are a number of resources available to collect:ScrapsGoldGarnetCrystalsMineralsPerksEach resource can be used to purchase different things providing different bonuses. Perks, for example, can be applied to improve the chances of getting item drops on the main screen, thus gradully removing the need to click for resources. Idler, Incremental, MMO, RPGQueslar is a free multiplayer text-based idle RPG set in the medieval time.Fight monsters, alone or in a party up to 4 people.Collaborate in villages and join up with multiple villages to rule the world in a kingdom.Party:You are always stronger in groups. In up to 4 people, you can challenge monsters for better rewards, than you would alone.Attack other parties and climb the rankings to become the strongest party. Fighters:Pay for mercenary fighters. Train them training and send them off to to the dungeons and hope they survive to provide loot back to youSend them against other players mercenaries. Rule the strongest army and climb to the top of the ladder.Villages:Create a village with multiple other players and form a friendly or competitive group to interact with. Collaborate and build the village up to receive bonuses for yourself, or work together in village wide quest.Kingdoms:Kingdoms are a group of villages. You can be a simple pawn in the big game, or you can rise to the power and control a whole kingdom of multiple villagesControl territory on the map and fight against other kingdoms, to seal your domination as the true king of this world. And much more... Clicker, IdlerFancy being a benevolent king or a cruel tyrant? Choose an alignment between Good and Evil and form alliances with multiple races such as fairies, elves, angels, goblins, undead and demons in order to improve your coin output. Click to harvest your treasure, build your almighty empire, unleash your magic upon the land and be the richest ruler of the realm!You will unlock new upgrades and spells by achieving certain goals such as as building a certain amount of structures, clicking treasure enough times, casting spells or grinding hours of gameplay. Some requirements will remain unlocked through sessions, but most will not.Each faction gets access to unique spells, perks and upgrades which will shape your gameplay in different ways, from very active to almost completely idle based. You may ally with a single faction during each game session: faction alliances will be reset when you soft reset, allowing you to switch alignments and affiliations.When you are satisfied with your rulership and wish to restart your adventure, press the Soft Reset button in the Options tab. Doing so will convert all your coins, buildings and upgrades into Gems, which will boost your next session’s overall production. All trophies along with some stats will be saved and recorded throughout sessions, resulting in better bonuses.Collect trophies to improve the output of your Halls of Legends, the most expensive – but potentially the most efficient! – building available in the game. Clicker, IdlerEgg-laying, duck-billed, beaver-tailed, otter footed mammals... And venomous! Yes, platypus are already odd by nature. What would happen if mutations started happening to them? Find out in Platypus Evolution!From the minds that brought you Cow Evolution and forever changed the way you see bovines, comes a new game that somehow manages to be even crazier and more nonsensical.We can all agree that platypus are unique creatures. They swim. They lay eggs. They have beaks. They are mammals. They have venom. I mean, they’re just plain bizarre already. What the heck would happen if some of them go through hardcore mutations?Play God and turn already weird creatures into even weirder ones! Mix, match, combine and evolve regular platypus to God-knows-what new species of platypus and take over the world and BEYOND!How To PlayDrag and drop similar platypus to create new mysterious creaturesUse platypus poop coins to buy new creatures and make even more moneyAlternatively, fiercely tap a platypus to make coins pop from pooping