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Bauble Factory

Game Categories:

Clicker, Idler

Game Platforms:

Flash

Development Status:

In Development

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Rating

19252 2813 3 64.58%
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64.58%
(31 votes)
35.42%
(17 votes)

Game Description

A surprisingly complete game developed in Scratch. The player is charged with creating and selling baubles through the use of machines that can be bought and upgraded.

Bauble Factory Screenshots

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Civ Builder, ClickerThis Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game.

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Clicker, IdlerThis game is about passwords cracking, shell hunting and the usual script kiddies methodology in general - and incidently could lead you to learn a few things about computer security. Cleartext passwords used in-game are real ones for instance. More difficult passwords are displayed as authentic crypt(3) salted hashes which are readily prepared by your web browser - fortunatly, we don't have to hash millions passwords really.It exposes original incremental game mechanics based on upgrades and progress (more to come!).The goal of the tutorial level is to crack into every computer of the network through the compromise of every single user account and password, and then find out the exit. It is a small network and since your are equipped with cutting edge GUI hacking tools this should only take a minute or so.Then it's up to you to discover how to progress further into an endless world of networks.It is alpha release, so please expect bugs, poorly balanced levels, downtime, and other unfortunate events.And be careful, this is not a simulation!

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ClickerStart your own virtual game dev career in this unique clicker game.Make a Game Clicker is unique incremental clicker game with game dev theme.First you start to making Space Shooter game. Do design, implementation by clicking. Fix bugs by tapping bugs. After design, implementation and bug fixing you can play mini game. Then you need economy boost and you start selling game by clicking. Soon you are ready for next game. Be boss and make your own story of game business. Grow your business from beggar to billionaire. Use cash to speed up progress with upgrades. Be prepared for fun and entertainment! Play free today!Currently 4 games to develop Space shooter, Jumperman, Grand Rally and Epic Sniper Party.Trailer

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ClickerTech Support Clicker is currently still in development. An early build of the game is available to play with some features not yet implemented. The game provides a number of mechanics for the player to expand their wealth and the size of their corporation, though requires some level of strategy to successfully move up the corporate ladder.ResourcesThere are 3 resources available: Money, Tickets, and Reputation. These resources work together to allow the player to do a number of things. Money and tickets can be produced by clicking, while reputation needs to be produced.Money is the currency of the game. It allows the player to hire new staff, pay the staff [not implemented], purchase new office spaces, pay bills [not implemented], taxes [not implemented], and more. Some workers can be used to produce money automatically, while the player has the option of manually clicking to gather more.Tickets are produced from companies that have been contracted. Each company will produce support tickets that can then be solved by your tech support staff. Each ticket resolved will provide reputation.Reputation is important for prestiging. The ability to close a company down and start fresh, when combined with reputation, will provide the player a boost to whichever level of staff they choose to spend the points on. Reputation can also be spent on reducing the one time cost of new office space.OfficesThe player starts off with a single office with support for a few staff. This is the beginning of the player's corporation, and must gradually be expanded. Real estate is always available, and the pricing and sizing will vary. To begin with, the player will only be permitted to purchase a single office, but with the purchase of franchise licenses, they have the ability to expand, providing more offices for more staff and more income.CompaniesThe player has the option of marketing towards companies and taking them onboard. Each company will produce support tickets, which must be resolved in exchange for reputation. If tickets take too long to process, a company may start to get upset with the player and eventually cancel the contract, ending the income and ticket production [not implemented].UpgradesUpgrades are available for just about every aspect of the game, from improving production to increasing the real estate market [not implemented] and improving the player's current level.LevelsAt the beginning of the game, the player is on level 0. This is the level of their company. At level 0, they have the option of hiring level 0 staff. As their reputation and wealth increases, they are given the option to pay a one time cost to upgrade to level 1, which will unlock level 1 workers that produce more income etc.The FutureA new update for the game is currently in development. It will provide the additional company related features mentioned above, as well as several bug fixes related to other components of the game.