Your Favorite Games
Top Rated Idle Flash Games
IdlerDo you even lift bro?
Clicker, IdlerClick on the Planet to get Points and upgrade.
IdlerCedric The Great Hero has been protecting the land for over 300 years. Now his son Folcard needs to take over his role. In Hero Simulator, you help him to get ready for the daunting task that awaits him! Hero Simulator was made by Ilia Volkov.
IdlerLearn to Fly takes the standard incremental style and adds a more involved method of play. The game requires you to fire snowballs at objects at increasing distances with increasing amounts of health. Each destroyed object provides money that can then be spent on upgrading the cannon. The cannon can either be fired manually by clicking or, once the upgrade is purchased, automatically. The game requires the player to aim the cannon, and once set, the autofire continues to fire at the same angle as the last player initiated shot.ResearchThe player is awarded research points by performing simple tasks in the game. These points add up over time and can be spent on specialised upgrades, such as reducing the space between the player and the object or increasing the speed at which projectiles move. Research points are also awarded whenever an achievement is obtained.
Clicker, IdlerPunch, punch and punch. A stress reliever where you can expel all your fury on. Customize a (fictional) character and beat him furiously. Or try the campaign mode where there’s 50 enemies that fight back.
Clicker, IdlerMinecraft + Idle game = Fun. That my friend is the equation that makes this game addictive, interesting and did I mention... addictive? Basically, and thankfully, this game is not a clicking frenzy, as some other idle games are. You will have to click on things, but not to the extent where you will have to buy a new keyboard or mouse after a single game.So you're in a minecrafty world, you click on the grinder thingies, for different essential resources. These can then be used in different crafts which appear, which then are used to build structures, stored in your inventory, which can finally be downloaded and used in Minecraft. WOW! Yep, lucky you.So see what resources you need, steadily build up your crafts, and build a world... a blocky world!
Clicker, IdlerRace across the galaxy with your two co-pilots Steve and Max.Upgrade and click your way to return to Earth.
ClickerMan those coinboxes are trouble. Take this one down with everything you got! Hire hands to help you loot and plunder. When you're ready to take it down.... a tactical nuke is just around the corner.
ClickerAttack anyone on the highway for their sweet coins. Upgrade your attack, defense and more.
Clicker, IdlerHarvest crops, chop trees, and cook food in this mellow idle game.
Clicker, IdlerTap all of the undead creatures, buy upgrades, then tap some more!
Clicker, IdlerChop all the trees! Upgrade all the beavers! Upgrade all the click damage upgrades! Idle on, Woodcutters!
Clicker, IdlerEven though there is lots more to come to this game (according to it's developer) it has lots to offer and is very fun. The early game was based off of cookie clicker and the rest is to be discovered.
Civ Builder, ClickerThis Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game.
Clicker, IdlerPut your recruits to work as you just sit there and watch, literally doing nothing… or you can use your profits to research more recruits, so that you can still sit there and watch and literally do nothing, the only difference is that the view atop your glorious amount of cash is making it hard to see, so you decide to use your profits to research more recruits, making your mound of cash shrink, only to find yourself climb back up faster than before, repeating this cycle until you break out of Earth’s atmosphere, where you then find yourself floating aimlessly through space, contemplating the meaning of life.
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ClickerClicking the central hexagon allows points to be accrued that can be spent on buying automatic hexagons that will gather points for you. The hexagons can be upgraded to produce faster, and can be sold and replaced with higher tier hexagons. Upgrade hexagons can also be placed that will double the output of adjacent matching automatic hexagons for a limited time.LevellingVersion 0.2 introduced a levelling system whereby the player can choose to either farm points or use them to kill the next level monsters. With each kill, points are awarded to the player that can be spent normally on upgrades or buying new hexas. The update also included bosses that must be defeated every 5 levels. In contrast to normal levels, where 10 of each enemy must be killed, only one kill is needed. The boss will have higher health and a limited time to kill it.
Clicker, IdlerClicker heroes clone. Playing as Necromancer, you destroy people houses (clicking them) and get their skulls for each house, which you can use to upgrade your skills or buy/upgrade different creatures, who automatically do damage each second.Each 10th/25th/etc upgrade level there is some special ability for each creature (including you).The graphics are good, but the balance is a bit skewed to clicking rather than idling.Overall, an interesting game if you like Clicker Heroes style games.
IdlerSpin the cogwheels, earn money, build incredible steampunk money machine or cityMore than 300 000 players build their incredible contraptions and explore the worlds of Steampunk, Dieselpunk and Gaslamp Fantasy. You can spin the cogwheels in the Workshop, construct money-producing houses in Clockwork City or ambush and loot flying ships in the Floating Islands world. Each of the worlds has multiple machines which get connected together and produce money from spinning, tapping and in the idle state. Imagine a steam-powered giant fidget spinner with engines, pumps, cogwheels, balloons, pistons, zeppelins, railroad and portals? Here it is! Get the game and share your creations in our facebook community, which has over 4000 members now: https://www.facebook.com/groups/142331583036835 You are welcome to suggest on the future game development there, too!Have fun from connecting gear and observing your awesome steampunk machine working. Or use the portal to travel to another world and start your engineering tycoon path again! Silent film styled messages will explain you what's going on in the game.Gameplay in three worlds available is drastically different: you’ll be amazed by the number of various machines there!In the Workshop world you can spin the cogwheels with your finger, just as you spin a fidget spinner. You can connect new cogwheels to the existing ones to get the rotation speed multiplier. The rotation is transmitted to your Coin Producing Machine. Another source of income in this world is the balloons. They are produced by the Balloon Pumps and can be upgraded to bring bigger coins quicker.Mines generate wagons with ore, which reach your fantastic steampunk contraption by railroad and empowers it. To get more ore tap the mine or attach hammers to it. Also you can apply Interest rate upgrade to the Money Storage and receive additional income.As soon as you build the Portal you start gathering Narrativium, a substance needed to restart the current world or travel from one world to another. To gain Narrativium quicker attach Portal Amplifier to the portal and connect more cogs and engines to it.In the Clockwork City the only source of energy is the mechanical Sun. As you spin the sun with your finger its energy is transported to the buildings: Houses, Taverns, Windmills and Towers. The buildings are unfolded (just like in the Game of Thrones intro :) ) and start generating money or energy. You can upgrade the buildings or attach additional power elements to them. For example, bellows hover around the Windmill and blows to it. And Tax collector flies a zeppelin and grabs coins from the buildings.To let the sun be rotated while the phone is off, connect a planet to it. The planets orbits around the sun and rotate it (yes, in this mechanical world physics works this way! :) ) Also the propeller can be connected to the sun and razes it higher, increasing the energy produced.Floating Islands world introduces discovery mechanics, as well as shooting and looting, besides the common building gameplay. You start on one island, build scout bases to find more. Connect the discovered islands with your central one with railroad bridges, cableways or antennas. All of these transport energy, and multiple connections work as energy multiplier. The more energy gets to the central island the more money is produced by the Bank.Build Oil Wells, Windmills and Lightning chargers to generate more energy on the islands. As soon as your sky empire is strong enough you can challenge yourself and build an airship bait. It will attract airship caravans full of gold. Strategically locate cannons and Tesla guns on their way to destroy and loot them.Combine available elements in all the worlds well to boost your income and to become a millionaire. To succeed you should to think as a scientist, explorer, engineer, tycoon or a spark!There are also some secret ways to earn more money in the game in active and idle modes: will you find them all? (Hint: see something – tap it!)
Clicker, Idler, IncrementalIn Infinite Cosmos you are the newly appointed Planetary Development Director for the United Federation! Your assignment is constructing new habitats on extraterrestrial planets for the betterment of humanity. In this role you’re in charge of building and improving unique sectors of the habitats as well as managing off-world research departments dedicated to advancing humankind’s prosperity in the universe!Upgrade your planet’s sectors, install extensions, and perform system updates to advance humankind faster and further than ever before!You mostly do this via the bottom button on each sector. The upgrade multiplier button just to the right of the wealth bar at the top of the screen allows you to make improvements to each sector in bulk.The number on the specialist map panel indicates your current recruits. Request a planetary reassignment to convert them into specialists. Specialists always give an inherent output bonus, but can also be assigned to nodes in the specialist map, increasing your performance even further!The statistics panel can be a helpful tool in determining what sectors you might be interested in improving next. The bar chart is a normalized representation of the output per second of each sector. The smallest being the lowest per second, the largest being the highest per second, and all the other proportionately in between.Clicking the cog icon in the upper-left corner will open the settings menu. Here you can view save information or manage your settings.Good luck, have fun, and thank you for playing!