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Top Rated Idle Idle God Games

Idle God 3

Idle God 3 - Play Idle Game
ClickerSave the universe!… Or destroy it!The game starts by allowing you to gather a single resource, but quickly expands on that, providing new buildings, resources, and more. There are a range of options to take in the game, offering 9 different endings.ResourcesThere are a number of resources available to collect:ScrapsGoldGarnetCrystalsMineralsPerksEach resource can be used to purchase different things providing different bonuses. Perks, for example, can be applied to improve the chances of getting item drops on the main screen, thus gradully removing the need to click for resources.

Idle God 2

Idle God 2 - Play Idle Game
Clicker, IdlerFind out the truth behind the origin of the universe!There are many ways to increase currency, about 6x more methods.The story is now a short novel with a dozen endings based on choices.

Idle God

Idle God - Play Idle Game
Clicker, IdlerJoin the Organization on a trillion year quest as they seek the origin of the universe.

You Can Try These Idle Games

MRR Clicker Inc.

MRR Clicker Inc. - Play Idle Game
IncrementalMRR Clicker Inc. is a single-screen incremental clicker dressed as the analytics dashboard of a Software-as-a-Service company. You tap to acquire your first customer. You buy upgrades to attract more. You watch Monthly Recurring Revenue climb. The numbers compound from your first dollar through trillions and into the late number suffixes.The chart is the main visual. Animated, reactive, built on Chart.js (the same library many real analytics dashboards use).What's inside:- Four growth pillars (traffic, conversion, price, retention) with 32 upgrades across them.- A startup market where you can acquire other imaginary companies for their dividends.- A card collection of corporate archetypes, earned through a gem economy.- Late-game managers who eventually automate the tapping and buying for you.- An online leaderboard.- Layered late-game systems that open up over time.- Cloud save across web and iOS.How it plays. Single screen, mobile-first, also plays on tablet and desktop. Sessions start hands-on. Once late-game managers come online, you can leave the tab open and watch the chart climb on its own.How far it goes today. The current sweet spot for play is the 0 to 1 trillion MRR range, which is where the loop feels best balanced right now. The numbers technically keep climbing all the way to ZZ in the late number suffixes, and more endgame content for that range is in active development.What's for sale. The game is free. Cosmetic chart themes (11 at launch, dark and board room free for everyone, the rest paid). Gems are a premium currency for card pulls and also drop through gameplay and rewarded ads. Card pulls are balanced so paying does not put you ahead. No subscription, no content behind a paywall.Web at https://mrrclickerinc.com. iOS live. Android coming soon.

IdleCraft 2

IdleCraft 2 - Play Idle Game
Clicker, IdlerClick your way to the middle of the Minecraft world, buy upgrades and mine the world!

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit

Energy Collector

Energy Collector - Play Idle Game
Clicker, IdlerA twist on the incremental genre, you are required to mouse over colours as they appear rather than click them. These can then be spent on unlocking new colours, upgrading existing colours, and more.