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ClickerSave the universe!… Or destroy it!The game starts by allowing you to gather a single resource, but quickly expands on that, providing new buildings, resources, and more. There are a range of options to take in the game, offering 9 different endings.ResourcesThere are a number of resources available to collect:ScrapsGoldGarnetCrystalsMineralsPerksEach resource can be used to purchase different things providing different bonuses. Perks, for example, can be applied to improve the chances of getting item drops on the main screen, thus gradully removing the need to click for resources.
Clicker, IdlerFind out the truth behind the origin of the universe!There are many ways to increase currency, about 6x more methods.The story is now a short novel with a dozen endings based on choices.
Clicker, IdlerJoin the Organization on a trillion year quest as they seek the origin of the universe.
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Clicker, IdlerEgg-laying, duck-billed, beaver-tailed, otter footed mammals... And venomous! Yes, platypus are already odd by nature. What would happen if mutations started happening to them? Find out in Platypus Evolution!From the minds that brought you Cow Evolution and forever changed the way you see bovines, comes a new game that somehow manages to be even crazier and more nonsensical.We can all agree that platypus are unique creatures. They swim. They lay eggs. They have beaks. They are mammals. They have venom. I mean, they’re just plain bizarre already. What the heck would happen if some of them go through hardcore mutations?Play God and turn already weird creatures into even weirder ones! Mix, match, combine and evolve regular platypus to God-knows-what new species of platypus and take over the world and BEYOND!How To PlayDrag and drop similar platypus to create new mysterious creaturesUse platypus poop coins to buy new creatures and make even more moneyAlternatively, fiercely tap a platypus to make coins pop from pooping
Civ BuilderBuild your realm from a small Hamlet to a transcendental domain spanning the stars. The player is required to hire workers to gather resource and meet specific goals for each location.ExpandingOnce a location has been completed, a new location will be opened up, with new requiresments to complete it. Finally, once a location has enough of a particular size, it will expand into a larger type. Enough hamlets, for example, will become a village. Enough villages, and it will expand into a town. This pattern continues as the player progresses.It should be noted that once a village has been unlocked, a second village will appear beneath it, with a hamlet contained inside of it. The hamlets for this new village must be completed before the villages can then be combined into a town. This pattern continues.Resources and UpgradesThere are a number of resources available, limited to the type of location that the player is working in. These resources can only be gained from their associated location. They can be spent on upgrading a number of things, again associated with the appropriate location type. Upgrades can reward with free workers every X seconds, or even apply a modifier to a new location. These modifiers will generally change the cost or production of workers.External LinksRedditDevelopment Version
ClickerClick on the items to mine them and look for gems.
IdlerOnce upon a time, and a very good time it was, there was a kingdom and … blah blah blah. In short, you are a knight, there is a princess far away from you. And you should kill all of the monsters appearing on your way. Earn money to upgrade your warrior, click to deal more damage, get achievements and save the princess.