Your Favorite Games

Loading...

Candy Box

Game Categories:

RPG

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Version:

1.0

Times Viewed

Times Played

Times Favorited

Rating

33234 6784 7 67.86%
Add this game to favorites

Vote This Game

67.86%
(76 votes)
32.14%
(36 votes)

Game Description

Candybox is one of the earliest examples of incremental games, and is arguably one of the most popular. It starts out with a simple interface, counting up candies and allowing the player to eat them, and quickly expands into a well designed and complex game with a wide range of elements.

Candy
Candy is the main resource of the game and starts out by gathering automatically at a rate of 1 per second. The player initially has the option of eating the candy, but is soon offered to throw the candy on the ground. Eventually, the player is required to use the candy in a wide range of situations, and it is generally considered the currency of the game. Once enough candy has been collected, more gameplay options are made available.

Questing
Once the sword has been purchased, the player can choose to go on "an epic quest" to collect resources. The quest screen consists of a drop down box that allows the player to select the location in which they would like to quest. Once a location has been selected, the player and location appear on screen in ASCII format and the player's symbol moves to the right, fighting any enemies that are in the way. If the player safely reaches the other side, they are rewarded with whatever they have collected along the way.

External Links
Wiki

Candy Box Screenshots

Advertisement

Similar Games

Incremental RPG

Incremental RPG - Play Idle Game
Civ Builder, Clicker, RPGGather resources to build your civilization.

Idle Fantasy

Idle Fantasy - Play Idle Game
Clicker, Idler, RPGA fantasy themed RPG incremental/clicker game.

Epic Idle Quest

Epic Idle Quest - Play Idle Game
Idler, MMO, RPGLike the feeling when you see your characters' level going up? Like the feeling when you find a new shiny weapon with more damage? But you currently don't have the time to play games? Or you just don't want any more time eaters besides the ones you already have?

Idle Slayer

Idle Slayer - Play Idle Game
Clicker, RPGSlay Monsters. Get Xp. Recruit Men. Get Gold. Get Fame.

You Can Try These Idle Games

Inflation RPG

Inflation RPG - Play Idle Game
Clicker, RPGYou can increase your levels to over 100LV from just 1 battle! An exciting game of steady progression. Go for the highest levels within a limited number of battles!A game where the goal is to raise your levels within a limited number of battles.FieldA vast field! On the field there are appropriate levels and bonuses helpful for getting through battles. Try to progress through the game efficiently!StatusWhen your levels rise, divide your status up among characters and efficiently defeat the enemies!BattleUltra exhilarating high speed battle! A player can unleash multiple attacks and critical hits according to his status.EquipmentLevel up efficiently with a variety of ultra powerful equipment!

A Trainer's Progress

A Trainer's Progress - Play Idle Game
IdlerA very idle game where the player watches as their Pokemon battles other Pokemon, increasing in strength as it goes. The ultimate goal of the game is to gain all the badges.

Parameters

Parameters - Play Idle Game
Civ Builder, ClickerThis Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game.

Idle Painters

Idle Painters - Play Idle Game
Clicker, Idler, IncrementalWanna be an artist? Try your hand at painting pictures in this fun idle game. Click to reveal ("draw") the pictures and then sell them for profit. Hire assistants who automatically do this for you, upgrade lots of things to generate more and more profit and reveal more and more pictures!Changelog:v1.2.0- the magic brush consumption decreased 5 times- from level 11 the picture's complexity increases exponentially- the picture price increases linearly- the rate of sales increases at levels 2, 4, 8, 16 etc.v1.1.0- condensed design- decreased sell timev1.0.1- "Finish tutorial" renamed to "Skip tutorial" (the button skips the tutorial, not just dismisses the message)- Student Painter is automatically re-activated at each layer (if it was activated by player).- fixed the incorrect auto-change from the magic to simple brush on the layer/picture change