Your Favorite Games

Loading...

Piggy Bank Smash

Game Categories:

Clicker, Idler

Game Platforms:

Flash

Development Status:

Completed

Times Viewed

Times Played

Times Favorited

Rating

14595 1400 3 66.07%
Add this game to favorites

Vote This Game

66.07%
(37 votes)
33.93%
(19 votes)

Game Description

It's time to make a withdrawal from your indestructible piggy bank, but how? Beat up the pig with your hammer to collect coins and purchase upgrades. This physics based game offers continuous fun all while harnessing explosives, mercenaries, mischievous gnomes, and the finest blunt weaponry available. The original piggy bank smashing game has arrived!

Piggy Bank Smash Screenshots

Advertisement

Similar Games

iMonkey

iMonkey - Play Idle Game
Clicker, IdlerA monkey with a typewriter and an infinite amount of time will eventually write out the complete works of Shakespeare.Use Banana Bills to purchase iMonkeys to type for you. Select a text for your primates to type out. When your monkeys type out the first letter from the original, the letter moves up into the typed field.

Cube It

Cube It - Play Idle Game
ClickerThis game provides a somewhat different approach to collecting resource and buying upgrades. The player is represented by a square in the top left portion of the screen inside a platformer display. To collect resources (cubes) the player must stand on the far left section marked as blue. This will produces squares that approach the red rectangle below. As they hit the rectangle, they will be collected. In order to purchase upgrades, the player must collect the marked number in another section of the platformer, then approach that section as the player. This will buy the upgrade. To continue collecting cubes, they must return to the blue section.

tangerine Tycoon

tangerine Tycoon - Play Idle Game
Clicker, IdlerEven though there is lots more to come to this game (according to it's developer) it has lots to offer and is very fun. The early game was based off of cookie clicker and the rest is to be discovered.

You Can Try These Idle Games

Harbor Tycoon Clicker

Harbor Tycoon Clicker - Play Idle Game
ClickerVery basic mobile-only (android) clicker game with very linear gameplay. Could be fun for a few minutes, but gets boring very very quickly. Each upgrade is limited (5 level ups max), most of the time you'll have only 1 option to upgrade, the other options are locked until you upgrade your harbor (which you can only do after you max out the other upgrades). So you don't have a lot of exciting stuff to do, and the game is too predictable.The game does feature nice graphics and interesting harbor theme, but these are mostly the only pros of the Harbor Tycoon Clicker.The game interface is a bit unresponsive at times (you have to tap upgrade buttons multiple times before it finally registers your tap). But the clicking part is actually fun and quite responsive. It has nice visuals, and when you use 5 fingers to tap it looks and feels pretty good.Overall, a very boring clicker game with very limited upgrades and very linear gameplay. If you do like the harbor theme, you can try playing it since its free anyway, but you'll probably find this game a waste of your time.

Reapers Revenge

Reapers Revenge - Play Idle Game
Clicker, Idler, RPGSomewhat strange idle game with basic graphics which is hard to pick up due to absence of any good tutorial. It is somewhat deep with many different options available in the game, be sure to move your mouse to "?" button at the top right to better understand each game screen, as they're otherwise not intuitively understandable. A few more tips:- Auto attack or click for additional damage (you can keep the mouse pressed or space bar).- The Azur Tower has special fighting condition (Path 1 : Auto attack only, Path 2 : Click atk only, Path 3 : Critical dmg only, Path 4 : Double atk only ... etc... the other is either mana dmg based, total monster killed, or other condition).

Paper Rocket

Paper Rocket - Play Idle Game
Clicker, IdlerYour drawn ship is awaiting your commands. Your mission is to explore the galaxy as far as possible, you will be able to collect resources by clicking on asteroids, planets and structures that you will encounter. Collected materials can be sold, or spent for new ships.

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.