Your Favorite Games
Most Played Idle Moo RPG Games
Clicker, Idler, RPGThe epic sequel to the original Moo RPG with an insane amount of added content to keep you clicking for days.
Clicker, IdlerControl your cow in this epic rpg of silliness.
You Can Try These Idle Games
ClickerHi! Our most recent android game is Idle Town. It tooks us about 6 months to make.Rule the most fun and competitive village in the world by building an empire of lemonade stands and ice cream trucks! CoughTouch the big and powerful coin in the town centre and gain Idle Coins. Build all kinds of business and take them to the next level by investing your money! Idle Town challenges you to earn achievements, to bet your money, to achieve ambitious goals and to impress your friends with your precious, and virtual riches! Features:- Touch the grand and golden coin in the centre of your village to earn money. - Build an impressive village business with varying profit buildings. - Bet your money and register to earn exorbitant premiums or lose all your wealth. - Beat the record of your friends and be the most ambitious of all Mayors!
ClickerEver want to be a master hacker? Download Coder Clicker and you too can learn how to create a GUI in Visual Basic to track an IP address!Tap on the screen to start hacking and make money. Then buy upgrades to help you earn money passively! Scale up your empire of mechanical keyboards, monkeys, until you start buying large companies like Microsoft and even the U.S. National Debt!Compete with your friends to see who can make the most money coding!
Clicker, IdlerClick through the dungeons.Dark Summoner now awaits all challengers in the Brawler’s Guild.
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub