Your Favorite Games
New Idle Games
Idler, RPGGodville is a zero-player game (ZPG), parodying everything from "typical" MMO games with their tedious level ups, to internet memes and ordinary day to day things. The game might look strange at first sight, but don't hurry to neglect it right away. Take a look on your hero for a couple days, look around and you won't regret! There is whole game world in Godville and it’s continuously evolved based on ideas and suggestions from the community of players.
IdlerIntroducing the new expansion pack for the original Kaguya Table RPG! Thanks to Thefre’s actionscripting, Kaguya now gains experience points for table flips, and now you can customize your own table-flipping Kaguya with the stat points obtained after leveling up!
ClickerSlowly gain gold while playing as well as offline, buy robot parts to increase how much you gain. There is a profession system, towns, multiple mines, cities, vehicles and a bunch of other features. Game is played with other players interacting with each other.
Clicker, IdlerGolden Miner is a game where you are supposed to click the mine, to get gold. Gold can be used to get upgrades so you can get more gold without clicking the mine. It can also be used for buying other stuff. Diamonds can be used to the same.
Idler, RPGProgress Quest is a next generation computer role-playing game. Gamers who have played modern online role-playing games, or almost any computer role-playing game, or who have at any time installed or upgraded their operating system, will find themselves incredibly comfortable with Progress Quest's very familiar gameplay. Progress Quest follows reverently in the footsteps of recent smash hit online worlds, but is careful to streamline the more tedious aspects of those offerings. Players will still have the satisfaction of building their character from a ninety-pound level 1 teenager, to an incredibly puissant, magically imbued warrior, well able to snuff out the lives of a barnload of bugbears without need of so much as a lunch break. Yet, gone are the tedious micromanagement and other frustrations common to that older generation of RPG's.
Clicker, IdlerTrying to help mankind by converting the plague of cookies into something more useful... Candy!
Clicker, IdlerThis game combines elements of traditional incremental games like Cookie Clicker with more complex elements designed apeal to someone interested in clicking less and thinking more.
IdlerThis is TankQuest, loosely based off of Progress Quest.A parody of World of Tanks as you will.Upgrading gun caliber will improve credit earnings after each battle.However, upgrading gun caliber will downgrade gun length.Armor will increase the chance of bouncing a shot, instead of losing health. Keep in mind you will fight similarly gunned opponents.
You Can Try These Idle Games
Idler, RPGIf you are tired of wasting your time grinding in MMOs, try this. This is an IDLE RPG for you to kill time. But also more interaction than common idle games.It contains all the elements of a RPG game, even more than ordinary.- Races- Skills(decide how powerful you are)- Equipment(with entirely random stats)- A Blacksmithing system to upgrade your equipment with success rate- Rebirth system(level doesn’t mean everything)- No player class(let your skills decide what you are good at)
Clicker, MMO, RPGHacker Experience is a browser-based hacking simulation game, where you play the role of a hacker seeking for money and power.Play online against other users from all the globe on an exciting battle to see who can conquer the Internet.Hack, install viruses, research better software, complete missions, steal money from bank accounts and much more.
ClickerIt's a clicker game in that you are a corrupt mayor. Your main objective it's amass a fortune in your swiss bank account. You can do this by recolecting bills like a mad person or make contracts "not enough" legal and taking a wide variety of decisions.Features:-Amass a "obscene" quantity of money. (Really obscene)-Make "not enough legal" contracts. (Slott in, bribe...)-Take political, personal or moral decision. (Blame the previous goverment, bribe judges...)-Discover more than 60 "real" politician quotes. ("It's time for the human race to enter the solar system.","I know the human being and fish can coexist peacefully.","When the president does it, that means it's not illegal."...)-Make nothing legal contracts. (Drug dealers agreement, weapons traffic...)-Get a bank statement from your Swiss account and share it. Flash your money around. (Don't show to judge)-Use different types of bills and obtain all of them. (It's better if you have a lot of them)
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.