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Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub
ClickerAn impressive looking javascript game that provides a wide range of features, including online chat. The aim of the game is to sell as much ice cream as possible, combine flavours, add toppings, and eventually own a cow.Ice CreamThe aim of the game is to sell as much ice cream as possible. This can be done by manually selling or hiring workers to do the work for you. Manually selling ice cream requires a little attention, as you must click on ice cubes that disappear after a set number of clicks, meaning you have to move to the next one. It's a simple technique that prevents autoclicking.Ice cream flavours can be combined to create new flavours and sold at different prices. Toppings can also be added to improve the saleability of a particular flavour as well as changing the cone.PrestigeA prestige system is available, which increases your overall income by a certain percentage. These bonuses stack, meaning the improvements from the last prestige adds to the current value.
Clicker, IdlerLearn all the world and become the richest ship in the universe.How to Play:Click Selling and make sure they are 0% by the slider. (Change this later based on how fast or slow the game is going as you need money for upgrades later)Let your Mecha get resources (The Meteorite and Resources (Yellow Tin))Buy Upgrades with it in the Mecha Buy and City Buy. – Over time you will buy more and more items from the ‘Buy’ shops to increase the DMG of the Mecha which will allow you to collect more Resources.Turn Selling % on to whatever you want and start earning Money for Mech and City Upgrades (Mech/City Upd.) Best to start with the Mechas Feet and the Cities Dirt Road.Increasing your Mech and City upd Upgrades will increase your Mech and City by 1% per upgrade at any Cost. (Unsure of what the Mech and City Upd. does, I think it just makes it like 1% more efficient at dmg or something. So 100 Dmg with 0% 101 Dmg with 1% etc)
Clicker, IdlerLydia needs your help! Find piles of gold, and special treasures, equip your best gear, bring along your favorite allies, and tap your way through endless hordes of monsters in Tiny Tappers!