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New Idle Games
Clicker, IdlerBitcoiner is an incremental game that allows the player to set up a bitcoin mining rig to gather bitcoins, sell them for money, then use the money to improve the rig or buy upgrades to improve various aspects of the game. The game has a long list of upgrades available to purchase, using a number of currencies, achievements, a tron minigame, and even a chat feature. Achievements are not missing, and a new adventure/battle mode.It's mainly bug-free and well balanced, due the massive player feedback!
Clicker, Idler, RPGClicker Heroes is a game developed as a side project from a larger game already in production. It borrows the art assets from it and implements simple clicker style gameplay. As such, it's a high quality graphical interface that provides a number of workers, upgrades, and achievements with a large amount of gameplay.External LinksRedditTwitter
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.
ClickerMega Corporation is a simple clicker that allows you to buy buildings to gather money and resources to improve the buildings.
ClickerCooper is a small dog that goes for a walk. The game follows the player collecting coins with Cooper, then using those to purchase upgrades to make collecting of coins faster. Coins can either be collected by letting the game idle or by actively clicking the screen to make Cooper jump to gather higher coins that would normally be out of reach.
ClickerAnother fairly simple incremental game, you are required to click to gather coffee in order to purchase upgrades to gather coffee automatically and faster as well as better cups to put the coffee in.
IdlerLearn to Fly takes the standard incremental style and adds a more involved method of play. The game requires you to fire snowballs at objects at increasing distances with increasing amounts of health. Each destroyed object provides money that can then be spent on upgrading the cannon. The cannon can either be fired manually by clicking or, once the upgrade is purchased, automatically. The game requires the player to aim the cannon, and once set, the autofire continues to fire at the same angle as the last player initiated shot.ResearchThe player is awarded research points by performing simple tasks in the game. These points add up over time and can be spent on specialised upgrades, such as reducing the space between the player and the object or increasing the speed at which projectiles move. Research points are also awarded whenever an achievement is obtained.
IdlerBonfire takes the incremental style and adds a cooldown multiplier to the mix. The idea of the game is to stoke a fire by clicking to produce CO2. This resource can be spent on items to automate the production of CO2 and upgrade other in game elements. The game rewards clicking by adding a temperature indicator. Each click increases the temperature, the higher the temperature, the higher the multiplier. If the player stops clicking, the multiplier will steadily drop.
IdlerTake a relaxing stroll in this Idle-game adventure about so simple a concept as helping something grow. “Watch the horizon,” as a little seed grows as you progress.Music provided by: “Free Royalty Free Music by DanoSongs.com”
Clicker, IdlerClick on the Planet to get Points and upgrade.
Clicker, IdlerBuild the world’s largest idle game mosaic... with goats.
ClickerAn epic tale of two blocks battling to their demise. The level of depth this game has is unmatched by even the biggest AAA titles. You will be amazed and dumbfounded by the amazing adventure you will undertake.
ClickerClick the pinata! Get Candy! Upgrade! Get more Candy!
Clicker, IdlerTravel across the land and beat up everything in your path!Gain gold by defeating monsters and use it to upgrade your skills and purchase new weapons!
Clicker, IdlerRace across the galaxy with your two co-pilots Steve and Max.Upgrade and click your way to return to Earth.
Clicker, IdlerClick through the dungeons.Dark Summoner now awaits all challengers in the Brawler’s Guild.
You Can Try These Idle Games
Clicker, IdlerLydia needs your help! Find piles of gold, and special treasures, equip your best gear, bring along your favorite allies, and tap your way through endless hordes of monsters in Tiny Tappers!
Clicker, IdlerStart by building wind turbines, these produce power that you have to manually sell. Later you can build offices that will sell power automatically and hire managers who update wind turbines automatically.
Idler, Incremental, RPGIdle auto-battler defense. Build a party of 3 heroes from a roster of 10, then watch them auto-battle waves of monsters across 10 chapters. Every hero has a signature skill — chain lightning, meteor storms, black holes, homing missiles — with screen-clearing effects that scale as you level up. Loot and upgrade gear, grow permanent stats between runs, and climb the ranked leaderboard. Battles run automatically; you make the calls that matter — who to bring, what to upgrade, when to push. Free, plays in your browser, no install. Available in English, Korean, Russian, Chinese.
Clicker, IdlerClick to earn money or buy houses and businesses to generate money for you automatically every second. There are also upgrades and achievements which increase your revenue per second.Basically your usual idle game. It has a small twist in that when you click any building, it starts generating 2x revenue per second, but it cools down in a few seconds, so you have to keep clicking on each building to get 2x bonus. Or you can just wait and earn passively without clicking, just 2x smaller revenue.All in all, pretty basic idle game. Somewhat enjoyably, but not a lot of new things to discover, so seems to get boring rather quickly.