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New Idle Games

Moo RPG

Moo RPG - Play Idle Game
Clicker, IdlerControl your cow in this epic rpg of silliness.

Upgrade Complete!

Upgrade Complete! - Play Idle Game
Clicker, IdlerDo you like upgrading everything you have? If yes, then this game is for you!Do you think this game has a bad graphics? Upgrade it!The game is silent?! It’s not a problem – buy sound in the shop!The space ship is too weak? Construct it as you wish!You can buy and upgrade almost everything in this game!Create a super ship and defeat hordes of invaders!

Coinbox Hero

Coinbox Hero - Play Idle Game
ClickerMan those coinboxes are trouble. Take this one down with everything you got! Hire hands to help you loot and plunder. When you're ready to take it down.... a tactical nuke is just around the corner.

Farm of Souls

Farm of Souls - Play Idle Game
Clicker, IdlerMake people die the happiest deaths to harvest the most souls, then use the souls to upgrade others so they may die even happier.

Anti Idle The Game

Anti Idle The Game - Play Idle Game
RPGA:TG (the proper abbreviation, of course) defies categorization into a single heading. There's an idle aspect as a baseline, of course, but there's also clicking (the button machine,) RPG aspects (the Battle Arena,) an Arcade mode, a collectable card game, and a number of other little features.The "anti" part comes into play with the bonuses you can get for actively playing certain features versus idling; active play in the Battle Arena lets you hit harder, actively harvesting the garden means you don't have to spend rare blue coins to do so, and actively fishing means you use your stamina more effectively.

Button Masher Idle

Button Masher Idle - Play Idle Game
IdlerYou can play Button Masher Idle and have Masher do all your work for you!

Battle Without End

Battle Without End - Play Idle Game
Idler, RPGIf you are tired of wasting your time grinding in MMOs, try this. This is an IDLE RPG for you to kill time. But also more interaction than common idle games.It contains all the elements of a RPG game, even more than ordinary.- Races- Skills(decide how powerful you are)- Equipment(with entirely random stats)- A Blacksmithing system to upgrade your equipment with success rate- Rebirth system(level doesn’t mean everything)- No player class(let your skills decide what you are good at)

Pingy the Ping

Pingy the Ping - Play Idle Game
Clicker, IdlerPingy the Ping is an idle RPG about penguins, and there’s lots to do if you don’t like idling too.

House Idle PRO

House Idle PRO - Play Idle Game
IdlerHave the worlds most awesome house in this awesome game!

Cupcake Empire

Cupcake Empire - Play Idle Game
Clicker, IdlerIt's a remake of Cookie Clicker.

Diamond Hunt

Diamond Hunt - Play Idle Game
Clicker, IdlerClick to mine.

Pizza Presser

Pizza Presser - Play Idle Game
Clicker, IdlerClick the pizzaSell your pizzasBuy pizza makers and resources with your moneyUse your resources to create pizza makersCheck out the upgradesBuild your empire

Fortress Clicker

Fortress Clicker - Play Idle Game
IdlerBuild your fortress step by step.

Mine Things Clicker

Mine Things Clicker - Play Idle Game
Clicker, IdlerClick the mine to find stuff!

You Can Try These Idle Games

IdleByte 2

IdleByte 2 - Play Idle Game
Clicker, IdlerA fun idle game about data and stuff.

Idle Car Manager

Idle Car Manager - Play Idle Game
Clicker, IdlerHire workers, put together a race team and manage your team.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.