Your Favorite Games

Loading...

Empire Clicker

Game Categories:

Civ Builder

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Version:

1.0.2

Times Viewed

Times Played

Times Favorited

Rating

31005 6187 0 69.49%
Add this game to favorites

Vote This Game

69.49%
(41 votes)
30.51%
(18 votes)

Game Description

Build your own empire from the very beginning.

Collect resources, build shelter, pray for the right divinty, buy upgrades, build you army, attack other empires, gain land and more!

Collect food, wood, stone and gold. Create citizens to work as farmers, lumberjacks, or miners but be aware they consume food and they can die from hunger!

Empire Clicker Screenshots

Advertisement

Similar Games

The Monolith

The Monolith - Play Idle Game
Civ Builder, IdlerBreak the strange beast egg while evolving your civilization trying to increase the damage done to the egg (and later to the monster which hatches out of it). Starting from the stone age and men with clubs doing very little damage and up to modern age fighting the egg with tanks, aircrafts etc.The gameplay is fun, but the game doesn't progress when you're away, so it consumes a lot of your time. It doesn't seem to be finished as the reset basically doesn't give you anything useful, so once you reach modern age, that's basically it. Although technically the game is not over, there is nothing else left to upgrade or discover in the game.

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.

Construction Clicker

Construction Clicker - Play Idle Game
Civ Builder, Clicker, IdlerGather resources to provide housing for you villagers to enable you to expand your growing population.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

You Can Try These Idle Games

MRR Clicker Inc.

MRR Clicker Inc. - Play Idle Game
IncrementalMRR Clicker Inc. is a single-screen incremental clicker dressed as the analytics dashboard of a Software-as-a-Service company. You tap to acquire your first customer. You buy upgrades to attract more. You watch Monthly Recurring Revenue climb. The numbers compound from your first dollar through trillions and into the late number suffixes.The chart is the main visual. Animated, reactive, built on Chart.js (the same library many real analytics dashboards use).What's inside:- Four growth pillars (traffic, conversion, price, retention) with 32 upgrades across them.- A startup market where you can acquire other imaginary companies for their dividends.- A card collection of corporate archetypes, earned through a gem economy.- Late-game managers who eventually automate the tapping and buying for you.- An online leaderboard.- Layered late-game systems that open up over time.- Cloud save across web and iOS.How it plays. Single screen, mobile-first, also plays on tablet and desktop. Sessions start hands-on. Once late-game managers come online, you can leave the tab open and watch the chart climb on its own.How far it goes today. The current sweet spot for play is the 0 to 1 trillion MRR range, which is where the loop feels best balanced right now. The numbers technically keep climbing all the way to ZZ in the late number suffixes, and more endgame content for that range is in active development.What's for sale. The game is free. Cosmetic chart themes (11 at launch, dark and board room free for everyone, the rest paid). Gems are a premium currency for card pulls and also drop through gameplay and rewarded ads. Card pulls are balanced so paying does not put you ahead. No subscription, no content behind a paywall.Web at https://mrrclickerinc.com. iOS live. Android coming soon.

Tangerine Tycoon 1.21

Tangerine Tycoon 1.21 - Play Idle Game
IdlerHarvest, gamble, speedrun, play the stock market and traverse the multiverse in this juiced up idle game!What would you do to a cat for tangerines? Can a tangerine grow a moustache? Answer these questions and more in Tangerine Tycoon.

The Golden Miner

The Golden Miner - Play Idle Game
Clicker, IdlerGolden Miner is a game where you are supposed to click the mine, to get gold. Gold can be used to get upgrades so you can get more gold without clicking the mine. It can also be used for buying other stuff. Diamonds can be used to the same.

Idle Champions of the Forgotten Realms

Idle Champions of the Forgotten Realms - Play Idle Game
Clicker, IdlerIdle Champions challenges players to assemble a party of Champions and master the art of Formation Strategy. Players unlock new heroes, upgrade them to reveal special abilities, and collect epic gear. The key to glory is learning how to combine Champion abilities to defeat an onslaught of powerful monsters.Key Features:Unlock Renowned ChampionsCollect renowned Champions from the world of Dungeons & Dragons, including fan-favorites from the Force Grey series. Unlock more Champions and gear to add to your party in limited-time events.Formation StrategyMastering the position of each Champion to maximize their special abilities is the key to completing each adventure. Each Champion’s abilities and gear requires careful thought to create the best combination. Only the most powerful formations will defeat the waves of Dungeons & Dragons monsters.Explore the Forgotten RealmsTake your Champions on a journey through the Sword Coast. Players will be able to explore familiar locations within the Forgotten Realms as they tackle each adventure. After launch, the game will be updated with content inspired by the official Dungeons & Dragons adventures, starting with a trip to Chult with the Tomb of Annihilation.Idle Champions utilizes your mouse and keyboard. Progress through the in-game tutorial to unlock the full features of the game. Familiars do not unlock until you complete area 66 in any adventure.We save to our server, so you can play anywhere as long as you’re logged into the same account. =)Game saves after various actions, after a set time period while idling and on closing the window.Kill monsters to collect gold. Upgrade your Champions to unlock new abilities or specializations. Choose the best specialization for each Champion to help you achieve your goal. Kill bosses to collect gems. Get stronger and move through the levels.When you complete any adventure (whether you achieved your goal or not) the gold you collected is transferred to divine favor, which increases the rate at which you collect gold on future runs!