Your Favorite Games

Loading...

Mine Things

Game Categories:

MMO

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Version:

v1.0

Times Viewed

Times Played

Times Favorited

Rating

20989 5446 0 45.16%
Add this game to favorites

Vote This Game

45.16%
(14 votes)
54.84%
(17 votes)

Game Description

One of the best idle, incremental, RPG and MMO games out there. Have fun, mine, trade, be a banker or a fighter.

Mine Things Screenshots

Advertisement

Similar Games

Battle INF

Battle INF - Play Idle Game
Clicker, MMO, RPGBattle INF is a minimally designed, but featureful, cooperative idle / incremental RPG. It acts like a traditional RPG, where the player is required to kill for loot and gradually improve as they progress.

ClickClickClick

ClickClickClick - Play Idle Game
Clicker, MMOClick to build up your score, then add it to your country's total score, comparing against the rest of the world.

Incremental Adventures

Incremental Adventures - Play Idle Game
Idler, Incremental, MMOLead your heroes in their neverending adventures!

Queslar

Queslar - Play Idle Game
Idler, Incremental, MMO, RPGQueslar is a free multiplayer text-based idle RPG set in the medieval time.Fight monsters, alone or in a party up to 4 people.Collaborate in villages and join up with multiple villages to rule the world in a kingdom.Party:You are always stronger in groups. In up to 4 people, you can challenge monsters for better rewards, than you would alone.Attack other parties and climb the rankings to become the strongest party. Fighters:Pay for mercenary fighters. Train them training and send them off to to the dungeons and hope they survive to provide loot back to youSend them against other players mercenaries. Rule the strongest army and climb to the top of the ladder.Villages:Create a village with multiple other players and form a friendly or competitive group to interact with. Collaborate and build the village up to receive bonuses for yourself, or work together in village wide quest.Kingdoms:Kingdoms are a group of villages. You can be a simple pawn in the big game, or you can rise to the power and control a whole kingdom of multiple villagesControl territory on the map and fight against other kingdoms, to seal your domination as the true king of this world. And much more...

You Can Try These Idle Games

Idle Star

Idle Star - Play Idle Game
IdlerDesign your own ship and watch it fly into the great unknown, or don’t. You could read a book or watch tv in this new and exciting idle title!

IF2

IF2 - Play Idle Game
Idler, IncrementalJourney through a horde of evil Slimes. Well maybe not evil, but they keep getting all over your boots and making your socks wet.Fight different variations of Slimes as you attempt to make your way to the Titan Gods. This game is a Sidescroller Idle Management game.

Shibe Clicker

Shibe Clicker - Play Idle Game
ClickerShibe Clicker is a new clicker game featuring famous Shiba Inu dog! Such Game!How to play?- Click on the Doge- Doge rewards You with many coins!- Buy him food! Shibe such feel good!- Doge rewards with more coins!- Invest in upgrades!- Doge rewards with even more coins!Earn dogecoins, spend your coins on doge!Shibe clicker is a perfect casual idle game!Features:Game offers over 20 items to buyMany different upgradesGoogle Play Services AchievementsIncremental gameplay!RPG upgrade system!Earn money by clicking!Cartoon style!Pixel art!Become a billionare!Officialy supported by dogecoin!

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.