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New Idle Idler Games

Beep Boop Bitcoin

Beep Boop Bitcoin - Play Idle Game
Clicker, IdlerThe Advanced Bitcoin Simulator.

Digital Logic Design

Digital Logic Design - Play Idle Game
Clicker, IdlerThis game combines elements of traditional incremental games like Cookie Clicker with more complex elements designed apeal to someone interested in clicking less and thinking more.

Tank Quest

Tank Quest - Play Idle Game
IdlerThis is TankQuest, loosely based off of Progress Quest.A parody of World of Tanks as you will.Upgrading gun caliber will improve credit earnings after each battle.However, upgrading gun caliber will downgrade gun length.Armor will increase the chance of bouncing a shot, instead of losing health. Keep in mind you will fight similarly gunned opponents.

Writer

Writer - Play Idle Game
Clicker, IdlerYou aspire to write the next greatest novel.

MiniTES

MiniTES - Play Idle Game
Idler, RPGThere is a main storyline of sorts. Find the 8 maps, and then find the 8 sealsto unlock the final boss. And then beating the final boss unlocks the postgame.But you can ignore all that if you want, this is based on TES after all.

Number

Number - Play Idle Game
IdlerMake number go up.

You Can Try These Idle Games

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

Incremental Farm Idle

Incremental Farm Idle - Play Idle Game
Clicker, IdlerClaim the tithe (one-tenth) of your peasants harvest, reinvest it to create more and bigger farms. Merge farms to evolve them to a higher stage, which generates higher incomes and reduces upgrading costs. Harvest 6 different type of crops and become the breadbasked of the world.This game was made in one week as part of the 2nd Kongregate gamejam with the theme “The number 10”. It also implements two of the modifiers “no violence” and “mouth sounds”.

Gold Mine - The Second

Gold Mine - The Second - Play Idle Game
ClickerWhat will make you the most rich person in the world? Gold is the answer!Build and upgrade your Gold Mines and just in an hour you can sit back and watch how you get more and more gold!And don’t forget to get back once a while to upgrade everything to get even more gold income!

Ultimate Five-Leaf Clover

Ultimate Five-Leaf Clover - Play Idle Game
IdlerCan you pass the final alchemy test and breed the ultimate Five-Leaf Clover?