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Civ Builder, Idler, IncrementalIdle space themed game. Click the I in game top right for info.Buy Drones, get more energy and metal, get computing, start researching.Hot Keysm – warp one minuteh – warp one hour
Clicker, Idler, IncrementalSimPocalypse is a post-apocalyptic civilization simulator game, where you manage your settlement to become a global empire!-> Survive the post-apocalyptic times-> Rebuild the pillars of modern civilization-> Manage your citizens to create a powerful establishment-> Choose your own path with a massive research tree and Advance your civilization into the new heights-> Trade the Global Market to your advantage
Clicker, Idler, IncrementalThe Incremental Game with the largest numbers!Reach numbers you have never dreamed of!Reach Infinity and beyond! Can you reach the BHO?
Clicker, IdlerAnime Clicker is BACK! Train and combine up to 15 beast to defeat more than 100 anime characters. Find and kill Mythical enemies and challenge Ethereo Bosses!
Idler, IncrementalBuy dimensions to gain antimatter, at least that's how you start.... Things quickly get more complicated after you get your first infinity, and soon, you end up having to do challenges, keep track of more numbers, buy new types of dimensions, automate buying those dimensions, go down a skill tree and more.
Clicker, IdlerFancy being a benevolent king or a cruel tyrant? Choose an alignment between Good and Evil and form alliances with multiple races such as fairies, elves, angels, goblins, undead and demons in order to improve your coin output. Click to harvest your treasure, build your almighty empire, unleash your magic upon the land and be the richest ruler of the realm!You will unlock new upgrades and spells by achieving certain goals such as as building a certain amount of structures, clicking treasure enough times, casting spells or grinding hours of gameplay. Some requirements will remain unlocked through sessions, but most will not.Each faction gets access to unique spells, perks and upgrades which will shape your gameplay in different ways, from very active to almost completely idle based. You may ally with a single faction during each game session: faction alliances will be reset when you soft reset, allowing you to switch alignments and affiliations.When you are satisfied with your rulership and wish to restart your adventure, press the Soft Reset button in the Options tab. Doing so will convert all your coins, buildings and upgrades into Gems, which will boost your next session’s overall production. All trophies along with some stats will be saved and recorded throughout sessions, resulting in better bonuses.Collect trophies to improve the output of your Halls of Legends, the most expensive – but potentially the most efficient! – building available in the game.
Clicker, Idler, IncrementalAn idle version of classic Breakout.Use multiple balls of different strength, speed and special abilities to smash a million bricks!
Clicker, IdlerEvil God lets you become a god and build a handful people of zealots. Get enough faith to summon more zealots and use your thunder wrath to destroy your zealots to replace them with new ones.
Clicker, Idler, IncrementalSpace Company is a science-fiction incremental game where you start from humble beginnings on Earth, working your way up to travelling between star systems and building Dyson Spheres and pretty much colonising the entire galaxy(ies?)
IdlerWe all know of the board game Monopoly, now it is time to play in single player idle mode!
Clicker, IdlerClick on the Planet to get Points and upgrade.
IdlerIntroducing the new expansion pack for the original Kaguya Table RPG! Thanks to Thefre’s actionscripting, Kaguya now gains experience points for table flips, and now you can customize your own table-flipping Kaguya with the stat points obtained after leveling up!
Clicker, Idler, RPGA rather complicated idler with a pseudo storyline that touches upon a number of bitcoin related issues with a touch of humour.
Clicker, IdlerThis seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.
Clicker, IdlerA surprisingly complete game developed in Scratch. The player is charged with creating and selling baubles through the use of machines that can be bought and upgraded.
Clicker, IdlerKill time, then spend your time killed on upgrades to allow you to kill time faster.
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Clicker, Idler, RPGThe sequel to the ever popular Clickpocalypse, this game deviates from the simple design of its predecessor and expands into an automated graphical world.It should be noted that the game is still in development, and some features have either not been implemented or have not yet been announced.The WorldThe gameplay region is made up of a tiled display where the player's characters can freely roam, searching for more enemies to kill.AdventurersThe player is given a number of adventurers that will gather loot and experience automatically. They initially start the game with a fighter, a priest, a ranger, and a wizard, each with their own abilities and loot.The adventurers wander the world killing monsters and navigating dungeons automatically. It is up to the player to decide when and how to spend experience, upgrade an adventurer's equipment, and more.As adventurers gather experience, it can be spent on levelling up the adventurer. This opens up the abilities of that particular character, providing a new layer of strategy in the game.MonstersSimilar to the previous game, monsters populate the world and are a way for the player to gain better loot as well as experience. However, in this game, the monsters can wander through the map, attacking the player's characters as they like. This can lead to the player's characters running away, and removing them from battle.Monsters can now be upgraded to increase the chances of dropping rare items, more gold, more experience, and so on.LootItems that monsters dropped can be applied to characters to improve their abilities. These items are randomly generated and randomly dropped, meaning that many of the items may in fact be worse than the item currently being used. This is circumvented by providing the option of an auto-upgrade button that will automatically select the best items available and apply them to the character.Each character has a specific set of items unique to them. Each item in turn can only be applied to a single adventurer, meaning an item that might be good for one character, cannot be used by another.
Idler, IncrementalWhat is this? A game for ants?!? Hatch a quintillion bugs. Conquer the UNIVERSE!The hit web game gains some serious upgrades – 3D graphics, new Units, new features … welcome back to Swarm Simulator, but EVOLVED!Start out by spawning a few Drones, keep collecting more Meat and Larvae, Expand across the Universe! For more information and help check out the in-game ‘Swarmpedia’.Swarm Sim is also on reddit (http://www.reddit.com/r/swarmsim) – join us for more updates, discussion, feedback, etc.
Clicker, IdlerMake people die the happiest deaths to harvest the most souls, then use the souls to upgrade others so they may die even happier.
IdlerIn the world of Questmore, heroes are commodities and adventure is an industry. Will you run a good company that invests in its heroes or an evil one that sends them out to die? Send your heroes on epic quests, bring back powerful loot, and grow your business into the most respected adventure company in the realm.