Your Favorite Games
Most Played Idle Javascript/HTML5 Games
Clicker, IdlerSimilar to Derivative Clicker (the inspiration for this game), progress compounds with each next step. However, to purchase the next level of a unit, the previous level must be sacrificed.
Clicker, IncrementalDefeat monsters to get more powerful to defeat more powerful monsters. Also, get some goblets along the way.
Clicker, IdlerGod can do it in 6 days. How much time will you need?New idle game with a lot of features:- No clicking to produce!- Missions and achievements.- Upgrades, bonus, knowledge and more!- Strategic system.- Ending.
Clicker, IdlerThis game is basic. There is not much to it...yet. You click gold and buy miners.I am currently working on stuff but if you have an idea that i haven't thought of, feel free to email me. silverdw1996@yahoo.com (Ideas for a custom stylesheet is also appreciated.)
Clicker, IdlerYou wake up with a burning desire to click words.
ClickerAn in-depth cryptocurrency based game in which you trade and mine various coins using the profits to buy more mining power while researching in different areas to unlock new options or improve existing ones.CurrenciesThere are a number of currencies available to the player. The player will start out with Money, Bitcoins, and Litecoins, and will be required to improve their rigs for mining to earn these currencies. They can be traded at a cost of exchange to convert one currency to the next, giving the player the option to choose which currency they want to focus on. Some currencies are produced at a higher rate for example, but are worth far less.
Idler, IncrementalAn idle and/or active-play incremental crafting and adventuring game you can play directly in your browser!
IdlerBuild your fortress step by step.
Clicker, IdlerA basic incremental where the player must manage a few resources and population while buying upgrades, workers, and housing.
ClickerThis game provides a simplified gangster experience, allowing you to fire bullets for money and hire workers to handle it for you. Eventually, you'll be able to trade in weed and meth to increase your income. Upgrades aplenty, this game is still just a prototype at this stage.
Clicker, IdlerA minimalist idle game with colorful bars! Get to the last bar and try to make it go fast. Really fast.Play with the mouse.Use the M key to toggle the music.The game saves your progress, but doesn’t progress while offline.
Clicker, IdlerBecome the button master and automate your empire. Earn cash, purchase upgrades, unlock new buttons and tiers to grow your empire.Click! Upgrade! Purchase!
Clicker, IdlerClick your way to the middle of the Minecraft world, buy upgrades and mine the world!
Idler, IncrementalHelp young artist to reach his dreams in Aspiring artist! Upgrade instruments and dyes, hone painter’s skills, watch as paint forms pictures on canvas!This is an idle game. Whole point is to upgrade paint and skills to draw faster and progress further until you reach the end. Reset your game if you feel that your progress is stuck.
You Can Try These Idle Games
Clicker, IdlerAn incremental clicker/idler about managing a nuclear reactor! Lots and lots of layers of abstraction. Fuel cells produce power and heat. Power gets you money for more parts, and heat gets you a meltdown if you accumulate too much of it.
Clicker, RPGYou are in a world with chickens, you started to kill those chickens, make swords and nuggets with their meats, trade the meats with trader, or eat chicken nuggets to gain skills, till you go into chickenverse, killing more chickens, get more types of chickens, only to achieve your goal: eating ruby chicken nuggets Thanks to redditors on fb friday thread that have given feedbacks and play the gameChickensSlaying chickens provides the player with the basic resources in the game: chicken meat. This can then be processed into hardened chicken meat or chicken nuggets. As the player progresses, they are provided with the ability to purchase upgrades and equipment to allow them to produce resources faster and to convert these resources into further resources.CombatOnce the player has unlocked combat, they are permitted to travel to manually kill chickens. There are a range of chickens available, for each of the associated resources, as well as glitched chickens. The latter create a strange effect that detriments the player, and should be avoided (making chickens disappear randomly while in combat). It is also important to note that the player should take nuggets with them, otherwise they will run out of food and will be taken back to the main game screen.
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.