Your Favorite Games
New Idle Clicker Games
Clicker, IdlerDig for resources and buy miners to do it for you.
Clicker, Idler, RPGA game full of interesting ideas. You take control over a village. You have to make it prosper. You’ll be gathering resources and trading them to obtain gold. Gold will buy you tool blueprints and workforce. This game features an interesting idea of giving you a mini map showing all your buildings.
Clicker, IdlerEssentially a Cookie Clicker clone, the game is quite well polished and includes a leaderboard for the best players around.
Clicker, Idler, RPGThe epic sequel to the original Moo RPG with an insane amount of added content to keep you clicking for days.
Clicker, IdlerGive life to your planet! Click the planet with your mouse to generate life and buy upgrades!
Clicker, IdlerUpgrade your Gold Mine and became the most rich person!
ClickerUse your cannon to crush the castle!
ClickerWhat will make you the most rich person in the world? Gold is the answer!Build and upgrade your Gold Mines and just in an hour you can sit back and watch how you get more and more gold!And don’t forget to get back once a while to upgrade everything to get even more gold income!
Clicker"This is the post-compo version of our cookie-clicker'esque game that was made during last weekend for the Ludum Dare jam http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=16498"
Clicker, IdlerThis game emulates Reddit, allowing you to post to get upvotes and downvotes, then use the balance to buy upgrades etc.
Clicker, IdlerClick your way to the middle of the Minecraft world, buy upgrades and mine the world!
You Can Try These Idle Games
Idler, IncrementalBuy dimensions to gain antimatter, at least that's how you start.... Things quickly get more complicated after you get your first infinity, and soon, you end up having to do challenges, keep track of more numbers, buy new types of dimensions, automate buying those dimensions, go down a skill tree and more.
Clicker, IdlerHeroic Battle is a fun idle/clicker game between humans and monsters. Your troops are periodically spawn based on the capacity and automatically engage the enemies. You can also help your troops by clicking the monsters and eventually destroying the main camp. Buy upgrades and train more troops to make your battle easier.
Clicker, IdlerGoomy Clicker is at first fairly simple: You click the big Goomy in the middle in order to collect more Goomies. On the right side, one can use Goomies in order to recursively gain more Goomies. Upgrades can later be bought and used to make the buildings more efficient.Along the bottom of the screen, one can find information such as the current level of your Goomies/Cursor/Something. This is in place of cursor upgrades. When the Goomy is clicked, a tiny amount of EXP Points is added to the bottom bar. When it fills, the Level raises by one. The higher the level, the more powerful the clicking. It appears as though the level will increase by buildings and upgrades as well.Also along the bottom is a small blurb about how large your swath of Goomies is. This reflects the current amount of Goomies you have along with their official size in the Pokédex in Generation 6 of Pokémon games. Some measurements include lanes in a street, height of the CN Tower, length of an Olympic pool, distance from Jupiter to the Sun and back, and even Goomies. That's right, your swath of Goomies can be one Goomy long.In the upper left of the screen is a miniature menu. Here you can save your game (though it autosaves every half hour) and exporting/importing your saves through code, along with resetting your buildings, level, and number of Goomies (but not your upgrades) and more info, where you can measure the mass of your Goomies and the space they occupy, similarly to the length/height of your Goomies at the bottom of the screen. At the lower-left of the screen is a credits tab, along with info about the current version of Goomy Clicker.
Clicker, IdlerThis game combines elements of traditional incremental games like Cookie Clicker with more complex elements designed apeal to someone interested in clicking less and thinking more.