Your Favorite Games
www reddit com r junctiongate games
ClickerManage your own glass factory from the ground-up!
Clicker, IdlerBitcoiner is an incremental game that allows the player to set up a bitcoin mining rig to gather bitcoins, sell them for money, then use the money to improve the rig or buy upgrades to improve various aspects of the game. The game has a long list of upgrades available to purchase, using a number of currencies, achievements, a tron minigame, and even a chat feature. Achievements are not missing, and a new adventure/battle mode.It's mainly bug-free and well balanced, due the massive player feedback!
IdlerCan you pass the final alchemy test and breed the ultimate Five-Leaf Clover?
IdlerInstead of clicking you rub the area to create electricity. A unique concept with the same game play style as an idle game. Purchase upgrades that will help you generate more power automatically.
Clicker, Idler, RPGEver wanted people to work instead of you? It isn't a dream, it's RPG Market Idle! The idle game for RPG lovers.Thank to the magic crystal ball you have found, you can just tap to earn more, and more... and more!
IdlerYou control a group of dungeon-raiding heroes, but where in a classical RPG you would control them directly, here the raiders are fully AI-controlled instead. One very important aspect compared to other idle games is the games' focus on fully observable simulation of the games' characters.Combat isn't abstracted behind menu buttons and number labels, instead you can actually observe your raiders go over to a monster and smack them in the head.As a player, you take care of loot management, define the equipment and skill builds that the raiders use, unlock upgrades that help your raiders in combat, or assist them with consumable items such as healing potions or damage boosting scrolls. Second Run also added base building which serves as the primary way to unlock new game features during progression.
IdlerDefend the planet from space invaders.
Clicker, IdlerRPG Clicker Style Game.Kill monsters, recruit gods, craft armor, explore, level up, and gain power.
Clicker, IdlerHoney Clicker is a bee-autiful clicker game! You start tapping some flowers, raise a swarm and level up your hive! Can you make bees the next superior race? With enough clicking and determination it just might be the case! Hive five!
Clicker, IdlerManage your sugar cane plantation and establish a successful sugar plant!
Clicker, Idler, RPGSomewhat strange idle game with basic graphics which is hard to pick up due to absence of any good tutorial. It is somewhat deep with many different options available in the game, be sure to move your mouse to "?" button at the top right to better understand each game screen, as they're otherwise not intuitively understandable. A few more tips:- Auto attack or click for additional damage (you can keep the mouse pressed or space bar).- The Azur Tower has special fighting condition (Path 1 : Auto attack only, Path 2 : Click atk only, Path 3 : Critical dmg only, Path 4 : Double atk only ... etc... the other is either mana dmg based, total monster killed, or other condition).
Clicker, IdlerHarvest resources and combine them to intermediate products and goods. Research new metals to advance in new eras. Optimize your production chain and vendor distribution to earn achievements that unlock permanent advantages!The pannel on the bottom shows an item’s production. Click on the product icon to speed up production, click Sell All to sell your storage and Upgrade/Downgrade on the left to change the production level.You can buy multiple upgrades at once by holding down shift/control:* Shift: x10* Control: x50* Shift + Control: MaximumOn the left side you see your vendors and researchs.Research happens automatically even when your offline. Invest money in more research points/second to speed it up.Vendors can be used to automatically sell items at the end of an item’s production cycle. You can distribute them in an item’s production detail panel next to the sell button.On the right side you see your current modifiers and active bonuses. You get a free bonus every 24 hours, so be sure to check back everyday. Some modifiers are also affected by permanent achievement advantages.In the top bar you can reset your game progress, which is the only way to advance to a higher level. When you do this, you will lose your current savings, your built production units and your researches., but you will keep all achievements, active bonuses, bought vendors and research point investments.You can reset the game at any time, but you will only advance to a higher level, when you earned enough points for the level. You get 1 point for each order of magnitude of your current money above your current level minus one (e.g. 1.0E12 and level 3: 12 – 2 = 10 points)
Clicker, IdlerHire workers, put together a race team and manage your team.
Clicker, IdlerWelcome to the "Your choice idle". In this game you will need to build up your town and strengthen your empire. Choice your path to conquer the world!
You Can Try These Idle Games
Civ BuilderKittens Game is a text-based incremental/idle village simulation browser game. You manage a village of kittens as they acquire resources and unlock new technologies. You may call it a spiritual successor of a Dark Room The game has a lot of content and usually updates 1-2 times a week.External LinksWikiSubreddit
ClickerChoose your profession then click your way to the top. Become a top earner and the the life you dream of.
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.
ClickerStart off with only 1 red button, which you have to click to earn money, but then you can buy menu, achievements, upgrades and start upgrading the game. Each thing you buy adds $0.25 to what you earn per click.Fun concept (similar to Upgrade Complete, but in clicker style), but somewhat boring since balance is such that you have to click A LOT to buy upgrades.The game includes over 50 upgrades and 10 achievements.