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Top Rated Idle Clicker Games
Clicker, Idler, RPGFrom a lowly Stable hand, rise to the pinnacle of Arcane Power. Outfit a lair. Learn spells. Hire minions to do your bidding.If you get stuck, stick to your studies. Increase your Lore, Crafting and Research. Unlock and max out interesting skills. Buy some chests and hoard some gold.
Clicker, IdlerComplete the Tower of Babel with your workers.
Clicker, RPGSlay Monsters. Get Xp. Recruit Men. Get Gold. Get Fame.
Clicker, Idler, Incremental, MergerTons of blocks, tons of upgrades, multiple prestige layers etc.Drag blocks on top of each other to merge them and increase their tier and income.
Clicker, IdlerHarvest ingredients and brew elixirs. Sell them to research stronger and more expensive items. Level up to double your income rate.Are you the master alchemist, who discovers the philosopher’s stone?Click the items on the right side to sell them. Click the production units on the left side to buy a new one. Click a production unit in the middle section to speed up production.You can hold down shift or control for multi-buy:- default: x1- shift: x10- ctrl: x50- shift + ctrl: max with current money
Clicker, Idler, IncrementalSimPocalypse is a post-apocalyptic civilization simulator game, where you manage your settlement to become a global empire!-> Survive the post-apocalyptic times-> Rebuild the pillars of modern civilization-> Manage your citizens to create a powerful establishment-> Choose your own path with a massive research tree and Advance your civilization into the new heights-> Trade the Global Market to your advantage
Clicker, IdlerCollect resources, accept good trade offers, refuse bad ones, buy upgrades and try to reach the rarest materials.Click on resources on colored background to collect them. Click on a trade offer to accept it. Resources near red arrow are the ones you are selling and resources near green arrow are ones you are buying. Each resource has its value. Your goal is to accept only the offers which leave you with more value then what you started with.Click on upgrades to buy them.
Clicker, IdlerManage your sugar cane plantation and establish a successful sugar plant!
Clicker, Idler, IncrementalIn Infinite Cosmos you are the newly appointed Planetary Development Director for the United Federation! Your assignment is constructing new habitats on extraterrestrial planets for the betterment of humanity. In this role you’re in charge of building and improving unique sectors of the habitats as well as managing off-world research departments dedicated to advancing humankind’s prosperity in the universe!Upgrade your planet’s sectors, install extensions, and perform system updates to advance humankind faster and further than ever before!You mostly do this via the bottom button on each sector. The upgrade multiplier button just to the right of the wealth bar at the top of the screen allows you to make improvements to each sector in bulk.The number on the specialist map panel indicates your current recruits. Request a planetary reassignment to convert them into specialists. Specialists always give an inherent output bonus, but can also be assigned to nodes in the specialist map, increasing your performance even further!The statistics panel can be a helpful tool in determining what sectors you might be interested in improving next. The bar chart is a normalized representation of the output per second of each sector. The smallest being the lowest per second, the largest being the highest per second, and all the other proportionately in between.Clicking the cog icon in the upper-left corner will open the settings menu. Here you can view save information or manage your settings.Good luck, have fun, and thank you for playing!
Clicker, IdlerYou have to destroy waves of blocks, buy new balls and improve old ones. And also fight with other players in our ranking!
Clicker, Idler, IncrementalScratch to win! Earn points by scratching off your rewards. Purchase upgrades and move to new stores to increase your income, unlock automation, and eventually more levels of prestige.
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Clicker, Idler, RPGThe sequel to the ever popular Clickpocalypse, this game deviates from the simple design of its predecessor and expands into an automated graphical world.It should be noted that the game is still in development, and some features have either not been implemented or have not yet been announced.The WorldThe gameplay region is made up of a tiled display where the player's characters can freely roam, searching for more enemies to kill.AdventurersThe player is given a number of adventurers that will gather loot and experience automatically. They initially start the game with a fighter, a priest, a ranger, and a wizard, each with their own abilities and loot.The adventurers wander the world killing monsters and navigating dungeons automatically. It is up to the player to decide when and how to spend experience, upgrade an adventurer's equipment, and more.As adventurers gather experience, it can be spent on levelling up the adventurer. This opens up the abilities of that particular character, providing a new layer of strategy in the game.MonstersSimilar to the previous game, monsters populate the world and are a way for the player to gain better loot as well as experience. However, in this game, the monsters can wander through the map, attacking the player's characters as they like. This can lead to the player's characters running away, and removing them from battle.Monsters can now be upgraded to increase the chances of dropping rare items, more gold, more experience, and so on.LootItems that monsters dropped can be applied to characters to improve their abilities. These items are randomly generated and randomly dropped, meaning that many of the items may in fact be worse than the item currently being used. This is circumvented by providing the option of an auto-upgrade button that will automatically select the best items available and apply them to the character.Each character has a specific set of items unique to them. Each item in turn can only be applied to a single adventurer, meaning an item that might be good for one character, cannot be used by another.
Clicker, IdlerThe only way is DOWN is this festive Holiday remix of the popular Clicker Digger.Dig up treasure, hire diggers to dig for you – visit the museum and upgrade your equipment!Start at the presumed mythical location of Santa’s toy workshop, then work your way to Eygpt, the Jungle and then on inevitably TO THE MOON!
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.