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Top Rated Idle Clicker Games
Clicker, Idler, IncrementalHey there, are you into a new style of game?Give it a shot! I guarantee you it will be worth it!This is a game where sometimes you watch number grow, other times you tap like crazy to get big stats.But It's idle style. Being active is not a requirement to succeed. You will simply see your number grow slower if you don't play a lot.If you had a big day you can just sit, watch Netflix, look at your phone once in a while and tap whatever upgrade you can get and feel like somethings grows bigger while you relax.I recommend this game for math lovers! But also to anyone else, you never know? You might enjoy seeing numbers growing, especially when you don't have to do any of the Math!
Clicker, IdlerDig for resources and buy miners to do it for you.
ClickerCollect a number of resources to buy workers to collect automatically. Resources can be sold for gold, which can then be spent on upgrades and buildings to improve production.
Clicker, IdlerAn incremental clicker/idler about managing a nuclear reactor! Lots and lots of layers of abstraction. Fuel cells produce power and heat. Power gets you money for more parts, and heat gets you a meltdown if you accumulate too much of it.
Clicker, IdlerClicker heroes clone. Playing as Necromancer, you destroy people houses (clicking them) and get their skulls for each house, which you can use to upgrade your skills or buy/upgrade different creatures, who automatically do damage each second.Each 10th/25th/etc upgrade level there is some special ability for each creature (including you).The graphics are good, but the balance is a bit skewed to clicking rather than idling.Overall, an interesting game if you like Clicker Heroes style games.
Clicker, IncrementalDefeat monsters to get more powerful to defeat more powerful monsters. Also, get some goblets along the way.
Clicker, IdlerYour drawn ship is awaiting your commands. Your mission is to explore the galaxy as far as possible, you will be able to collect resources by clicking on asteroids, planets and structures that you will encounter. Collected materials can be sold, or spent for new ships.
Clicker, IdlerGrow your castle and successfully defend the incoming threats.
ClickerRPG Clicker is a fantasy themed incremental game simplified to one finger touch.No more getting lost in boring dungeon, just tap your way through diverse terrain and menacing monsters. Find loot and rack up gold to buy the ultimate weapon. Research powerful spells and set the pixels on fire. Then, when your hero is ready, engage in epic boss fights where your hero’s strength and skill will be put to the test.We developed a unique inflation system to allow for exponentially powerful enemies as well as exponentially valuable loot for heroes to find. That means you can upgrade weapons and spells to do billions of damage with our crazy inflation system! And since this is RPG Clicker, you can tap as fast as you can to do even more damage!
Clicker, Idler, IncrementalMindless clicker but you fight for your country, so all players from your country contribute to online country rank, which is kinda fun to watch and feels great when your efforts are visible on your country's performance.But other than that, not too much to do in the game other than click-click-click.
Clicker, IdlerGoomy Clicker is at first fairly simple: You click the big Goomy in the middle in order to collect more Goomies. On the right side, one can use Goomies in order to recursively gain more Goomies. Upgrades can later be bought and used to make the buildings more efficient.Along the bottom of the screen, one can find information such as the current level of your Goomies/Cursor/Something. This is in place of cursor upgrades. When the Goomy is clicked, a tiny amount of EXP Points is added to the bottom bar. When it fills, the Level raises by one. The higher the level, the more powerful the clicking. It appears as though the level will increase by buildings and upgrades as well.Also along the bottom is a small blurb about how large your swath of Goomies is. This reflects the current amount of Goomies you have along with their official size in the Pokédex in Generation 6 of Pokémon games. Some measurements include lanes in a street, height of the CN Tower, length of an Olympic pool, distance from Jupiter to the Sun and back, and even Goomies. That's right, your swath of Goomies can be one Goomy long.In the upper left of the screen is a miniature menu. Here you can save your game (though it autosaves every half hour) and exporting/importing your saves through code, along with resetting your buildings, level, and number of Goomies (but not your upgrades) and more info, where you can measure the mass of your Goomies and the space they occupy, similarly to the length/height of your Goomies at the bottom of the screen. At the lower-left of the screen is a credits tab, along with info about the current version of Goomy Clicker.
Clicker, IdlerTrying to help mankind by converting the plague of cookies into something more useful... Candy!
ClickerClick on the items to mine them and look for gems.
You Can Try These Idle Games
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.
Clicker, Idler, IncrementalCollect cards, upgrade cards, defeat monsters, join guilds and hire heroes. Raise your DPS!
Idler, IncrementalBorrow money. Buy animals, at least two of each species. Wait for them to breed. Sell some. Buy other animals. Pay back your debt before the cumulative interest gets too high. Be patient. ASCENDOriginally created by Ximenez.Cartoon vector created by brgfx – www.freepik.comTechnology vector created by rawpixel.com – www.freepik.comAdditional sound effects from zapsplat.com
Clicker, IdlerThis game is currently a fairly basic clicker with a modest list of buildings, upgrades, and achievements. The developer is currently looking for an artist and has mentioned the possibility of a story mode, but no progress has yet been released.