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Top Rated Idle Idler Games
Idler, RPGFight enemies to absorb their power. Defeat Bosses to unlock new enemies and abilities. Can you defeat the boss faster than the others?
Idler, IncrementalIn Idle Idle Gamedev, you have the opportunity to create various idle games while going idle.Different unlockable Jobs4 Stats with 9 Skills eachMany Items and Research to unlockReset the game to Skill special skillsTry a challenge to unlock more skillsMany Achievements
Idler, IncrementalFill casts to make various products in your factory. Unlock new products as you increase production. Advertise to sell more products & donate unsold items to trigger bonus events. Hire managers to work for you & sit idle as your empire grows Prestige for better event bonuses, item prices & to increase multiple factory limits.
Clicker, IdlerClick the cookie repeatedly and save the world!
Clicker, IdlerHarvest and sell the grass on your farm with the help of your animal companions!
Clicker, IdlerEarn money by mining an infinite amount of different minerals. Buy different Upgrades, craft Pickaxes and follow the story. Reach limitless amounts of resources. Earn money even when you’re away.Click the Mineral to damage it. Buy Upgrades to progress. The story provides you with additional help.Inspired by Crovies Idle Mine.
Clicker, IdlerThe humans are dying due to mutated leeches. Blood Box provides blood for the humans.Created by Sothopery.
Clicker, Idler, IncrementalCool combination of idle and tower defense mechanics, with unique art style and unusual fresh gameplay solutions! Play for both monsters and turrets, find your play style, choose upgrades carefully! The game is open to tactics and strategic thinking!
Clicker, Idler, RPGFrom a lowly Stable hand, rise to the pinnacle of Arcane Power. Outfit a lair. Learn spells. Hire minions to do your bidding.If you get stuck, stick to your studies. Increase your Lore, Crafting and Research. Unlock and max out interesting skills. Buy some chests and hoard some gold.
Idler, IncrementalLet the square men collect the food pills in the various mazes.Buy and upgrade more square men with different abilities.Upgrade the automatic square men to improve their hunger, speed, and special abilities.
Clicker, IdlerComplete the Tower of Babel with your workers.
IdlerHelp Bloop, the curious slime in his adventures. Train, upgrade and overcome various obstacles in pursuit for knowledge and treasures, conquer a mysterious dungeon and harness its powers in Bloop Adventure Idle!
Idler, IncrementalHelp young artist to reach his dreams in Aspiring artist! Upgrade instruments and dyes, hone painter’s skills, watch as paint forms pictures on canvas!This is an idle game. Whole point is to upgrade paint and skills to draw faster and progress further until you reach the end. Reset your game if you feel that your progress is stuck.
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Clicker, IdlerDeep State is an incremental/idle game in which you are appointed director of the new National Security Bureau in the troubled Central Iverian Republic. Your job is to pacify the civilian populace and abolish democratic rule in favour of your own.InstructionsPurchase ENFORCEMENT to raise PACIFICATION and generate INCOME.Purchase LEGISLATIONS with FEAR and MONEY to unlock more ENFORCEMENT and OPERATIONS.Run OPERATIONS to generate FEAR and INCOME.FEAR reduces PACIFICATION.
ClickerWhen Fat is the new Fit, you gotta Eat! Fill your belly with your only true love: FOOD.Feed The Fat is a clicker game with minigames and food falling from the sky in an utopic limbo.Why should you be skinny when you can be awesomely fat? Reach the human limits of fatness and trepass them! Nourish yourself with your favourites foods where the secret desire of each of us can be fullfied: to eat to one's content.Food is love, fat is a love tank. Just like in a tamagochi, you will start with a guy that you will be able to grow... in weight. If you don't pay attention he'll get thin again, or worse, he'll die!
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit