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Top Rated Idle Incremental Games
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.
Clicker, IncrementalRun an AI research lab, train models, manage alignment, and race toward AGI. Every mechanic mirrors a real AI safety concept: alignment decay, rogue model events, safety/capability tradeoffs. Phase 1 demo, ~20 min playthrough.
Idler, Incremental, RPGRPG based Idle/Clicker Style Game. Fight against endless wave of monsters.Level up, unlock bonuses from skill tree, craft and upgrade equipments and hold your ground.
Idler, Incremental, RPGIdle dungeon crawl, featuring deep character customization, Prestige system, and randomly generated loot with over a million possible enchantment combinations.The tutorial provides full instructions. Kill monsters, collect Orbs, increase your attributes, repeat.
Idler, Incremental, MMO, RPGUnderhearth is an idle dungeon MMO played in the browser. Combat is asynchronous by design, not by compromise: every decision — gear, potions, tactics, who fills the empty slots — happens before the descent. A deterministic engine then fights it out tick by tick and produces a reproducible report you can re-run, share by seed, and argue about.The guild keeps records. Your deeds fill a public register, your standing earns you warrants, and the wall remembers who stayed down there. Levels run warmer the deeper you go; the one cold room is the wrong one.Every number is balance-tested: 10,000 simulated runs per cell, walls that keep tankless parties losing, and a published exhibit fight (seed 42) where the tank dies at tick 51 and the party still wins at 53.No real-time combat, no purchasable power — ever. Free to play, and playable without an account.
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Clicker, IdlerThis game is about passwords cracking, shell hunting and the usual script kiddies methodology in general - and incidently could lead you to learn a few things about computer security. Cleartext passwords used in-game are real ones for instance. More difficult passwords are displayed as authentic crypt(3) salted hashes which are readily prepared by your web browser - fortunatly, we don't have to hash millions passwords really.It exposes original incremental game mechanics based on upgrades and progress (more to come!).The goal of the tutorial level is to crack into every computer of the network through the compromise of every single user account and password, and then find out the exit. It is a small network and since your are equipped with cutting edge GUI hacking tools this should only take a minute or so.Then it's up to you to discover how to progress further into an endless world of networks.It is alpha release, so please expect bugs, poorly balanced levels, downtime, and other unfortunate events.And be careful, this is not a simulation!
Clicker, IdlerPut your recruits to work as you just sit there and watch, literally doing nothing… or you can use your profits to research more recruits, so that you can still sit there and watch and literally do nothing, the only difference is that the view atop your glorious amount of cash is making it hard to see, so you decide to use your profits to research more recruits, making your mound of cash shrink, only to find yourself climb back up faster than before, repeating this cycle until you break out of Earth’s atmosphere, where you then find yourself floating aimlessly through space, contemplating the meaning of life.
IdlerIdler meets TCG!Each card gives resources per second. Use resources to buy new packs of cards. Strategize by placing them most efficiently in the play area.Click the card you want to place, and then click where you want to place it.You can buy more cards on the Shop tab.Hold CTRL to place a card into multiple slots.Discord @ https://discord.gg/M3xxsB4
Clicker, IdlerThis game is a little different from the average clicker. You are a shark in an ocean with the option to catch fish. Once you have caught enough, your options expand to allow you to hire more sharks, gather new resources, and eventually travel to a strange new ocean to start over again.More end-game options, prestige balancing, and general bug fixes have been implemented in the latest release.