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Top Rated Idle Javascript/HTML5 Games
Clicker, Idler, RPGAssemble your team and stop wicked invaders.You will be able to assemble team of creatures that will fight endless waves of enemies, collecting their souls and gems which you can use to upgrades your team power and empower your spells. By doing quests you will unlock new abilities and creatures.Idle clicker game.See teaser:https://youtu.be/pbOQmsvfh9YDoodlekins have gotten graphical and performance boost they are hosted on gamejolt where everyone can try it webGL for for chrome users and suggested unity webplayer for FF users. Have fun testing and leave comment if you have some advice or critique.
Clicker, IdlerThis game is in alpha, but it appears to be dead. There are a number of reasources, but only one seems to be accessible. A multi-resource Cookie Clicker styled game.
ClickerThis concept was originally intended as an experiment, but was quickly taken up by the community as a game in itself. The concept is pretty simple, collect red, green and blue to fill the image below with colors.
ClickerBuy survivors, weapons, and upgrades to kill zombies in this post apocalyptic clicker.
Idler, RPGProgress Quest is a next generation computer role-playing game. Gamers who have played modern online role-playing games, or almost any computer role-playing game, or who have at any time installed or upgraded their operating system, will find themselves incredibly comfortable with Progress Quest's very familiar gameplay. Progress Quest follows reverently in the footsteps of recent smash hit online worlds, but is careful to streamline the more tedious aspects of those offerings. Players will still have the satisfaction of building their character from a ninety-pound level 1 teenager, to an incredibly puissant, magically imbued warrior, well able to snuff out the lives of a barnload of bugbears without need of so much as a lunch break. Yet, gone are the tedious micromanagement and other frustrations common to that older generation of RPG's.
Clicker, IdlerEver wondered how it feels to be a commander of space colony ? Is space exploration your thing ? Wait no longer, give the game a shot.The game is being developed mainly by me with help of my girlfriend. We work on it daily in our spare time and try to maintain very frequent updates. We are open for your suggestions, feedback and positive or negative comments. Both improve the game equally. At the time of writing this, the game is still in ALPHA PHASE. There are many place holders, a lot of functionality is still not in place and you can encounter bugs ( please report them) .Most of the planned features can be found in the development road map.Suggested browsers are: Google Chrome / Chromium / Firefox.Contact / Feedback / Bug Reports:E-mail : contact[dot]spacecolonists[at]gmail.comRedditDon't hesitate the send us a message. We'll be happy to answer. :)Thanks for giving our game a go, hope you enjoyed!
Clicker, IdlerStart by gathering resources to build cars, then selling them manually for your first cash. Workers can be hired from there on to produce cars for you and to sell them for you. Upgrades can be purchased to increase the speed of gathering resources and more.From humble beginnings with nothing in your pocket you begin to climb the tall ladder to becoming global car mogul!Obtain materials below and start manufacturing cars, research new technologies, expand your offices and sell! CHANGELOGv0.4.0 alpha- Brand added - ad campaigns!- New research fields- Some design changes- New achievements- New stats- Save / Load should work!- Cleaned up code & bugsv0.3.5 alpha- Distribution added - automatic sales- New research fields- Improved design- New achievements- New stats- Popups for achievements- Removed +100 button- Added sale buttons- Save / Load disabled for the time being- Cleaned up code & bugsv0.3.0 alpha- New resource for cars- New research fields- Improved design- New achievements- New stats- Ability to buy 1, 10 or 100 resourcesv0.2.0 alpha- New manufacturing buildings, unlocked by research- New research fields- New layout- Achievements- Save and Load fully functional!v0.1.0 alpha- Buy resources- Manufacture cars- Acquire deals for automatic replenishment of resources- Hire mechanics for automatic manufacturing of cars- Some research can be doneSUPPLY CHAINThe Supply Chain is where you control the amount of resources you have. Resources are your building blocks when manufacturing cars.Amount of resources used per car can be seen in the upper right corner, this amount will increase with higher quality cars. MANUFACTURINGManufacturing is almost self explanatory, here you hire and construct mechanics and factories that produces cars for you. New factories needs to be researched before you can construct them, each new factory you build will cost more than the last.DISTRIBUTIONTired of selling your cars on your own? Expand with new offices for sales and distribution. Different offices sell amounts of cars but at a slightly lower price (-10%) than if you sold them yourself. Sell! Sell! Sell! BRANDBrand recogniction is extremely important, here you can order advertising campaigns in order to increase sales, prices on your cars and demand.Only one campaign can be activated at a time so make sure to choose the one you need. RESEARCHResearch & Development, if you want to outdo your competitors on the global market you need to be ahead of the curve, research new areas of development, increase the quality of your cars and train your procurement team.
Clicker, IdlerThis game appears to be abandoned, as it hasn't been updated in some time. Click to gather coffee beans.
Idler, Incremental, MMO, RPGQueslar is a free multiplayer text-based idle RPG set in the medieval time.Fight monsters, alone or in a party up to 4 people.Collaborate in villages and join up with multiple villages to rule the world in a kingdom.Party:You are always stronger in groups. In up to 4 people, you can challenge monsters for better rewards, than you would alone.Attack other parties and climb the rankings to become the strongest party. Fighters:Pay for mercenary fighters. Train them training and send them off to to the dungeons and hope they survive to provide loot back to youSend them against other players mercenaries. Rule the strongest army and climb to the top of the ladder.Villages:Create a village with multiple other players and form a friendly or competitive group to interact with. Collaborate and build the village up to receive bonuses for yourself, or work together in village wide quest.Kingdoms:Kingdoms are a group of villages. You can be a simple pawn in the big game, or you can rise to the power and control a whole kingdom of multiple villagesControl territory on the map and fight against other kingdoms, to seal your domination as the true king of this world. And much more...
Clicker, IdlerThe idle-game where you are head of a mining company and your mission is to earn as much money as possible!Craft materials and upgrades, earn levels in a acension system to gain experience, levels and talent-points.
ClickerMultiple resourcesNo upgrades (yet)No buildings (yet)No achievements (yet)
Clicker, IdlerThis game is currently a fairly basic clicker with a modest list of buildings, upgrades, and achievements. The developer is currently looking for an artist and has mentioned the possibility of a story mode, but no progress has yet been released.
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ClickerTech Support Clicker is currently still in development. An early build of the game is available to play with some features not yet implemented. The game provides a number of mechanics for the player to expand their wealth and the size of their corporation, though requires some level of strategy to successfully move up the corporate ladder.ResourcesThere are 3 resources available: Money, Tickets, and Reputation. These resources work together to allow the player to do a number of things. Money and tickets can be produced by clicking, while reputation needs to be produced.Money is the currency of the game. It allows the player to hire new staff, pay the staff [not implemented], purchase new office spaces, pay bills [not implemented], taxes [not implemented], and more. Some workers can be used to produce money automatically, while the player has the option of manually clicking to gather more.Tickets are produced from companies that have been contracted. Each company will produce support tickets that can then be solved by your tech support staff. Each ticket resolved will provide reputation.Reputation is important for prestiging. The ability to close a company down and start fresh, when combined with reputation, will provide the player a boost to whichever level of staff they choose to spend the points on. Reputation can also be spent on reducing the one time cost of new office space.OfficesThe player starts off with a single office with support for a few staff. This is the beginning of the player's corporation, and must gradually be expanded. Real estate is always available, and the pricing and sizing will vary. To begin with, the player will only be permitted to purchase a single office, but with the purchase of franchise licenses, they have the ability to expand, providing more offices for more staff and more income.CompaniesThe player has the option of marketing towards companies and taking them onboard. Each company will produce support tickets, which must be resolved in exchange for reputation. If tickets take too long to process, a company may start to get upset with the player and eventually cancel the contract, ending the income and ticket production [not implemented].UpgradesUpgrades are available for just about every aspect of the game, from improving production to increasing the real estate market [not implemented] and improving the player's current level.LevelsAt the beginning of the game, the player is on level 0. This is the level of their company. At level 0, they have the option of hiring level 0 staff. As their reputation and wealth increases, they are given the option to pay a one time cost to upgrade to level 1, which will unlock level 1 workers that produce more income etc.The FutureA new update for the game is currently in development. It will provide the additional company related features mentioned above, as well as several bug fixes related to other components of the game.
ClickerHave they made an idle game for everything yet? Drop coins and wait until they are pushed your way.
Clicker, Idler, RPGThe epic sequel to the original Moo RPG with an insane amount of added content to keep you clicking for days.
Clicker, IdlerPunch, punch and punch. A stress reliever where you can expel all your fury on. Customize a (fictional) character and beat him furiously. Or try the campaign mode where there’s 50 enemies that fight back.