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Top Rated Idle Javascript/HTML5 Games

Tube Clicker

Tube Clicker - Play Idle Game
Clicker, IdlerRealize your dream to become the most famous video uploader! Start clicking the video to gain subscribers and money, then you can buy various upgrades to help you earn idle revenue. Repeat and become successful!

The Gristle and Grape

The Gristle and Grape - Play Idle Game
RPGA mostly numberless and statless, text based RPG with idle elements. Run 'The Gristle and Grape', a typical English pub - one with a multi-dimensional nexus that leads to countless adventures. Guide your team of adventurers to help people in need and to earn money to maintain and upgrade the pub.Still in development. Only a few incremental upgrades available, more coming soon.

IdleCraft

IdleCraft - Play Idle Game
Clicker, IdlerClick your way to the middle of the Minecraft world, buy upgrades and mine the world!

Reddit Clicker (IGM)

Reddit Clicker (IGM) - Play Idle Game
Clicker, IdlerThis is a dual resource basic clicker that is themed around Reddit's posting/upvoting system. It's made in Orteil's Idle Game Maker and is not affiliated with the game Reddit Clicker.

Bitcoin Mining Simulator

Bitcoin Mining Simulator - Play Idle Game
IdlerRun a successful Bitcoin mining operation by buying and managing various equipment.

Time Clickers

Time Clickers - Play Idle Game
Clicker, IdlerYour mission starts now!Collect gold, upgrade your click pistol & hire a team of elite sharp-shooters to help with defeating the enemies in this free shooter idle game.Features & Highlights- Highest rated new game in March on Kongregate- Google Play integration (Leaderboards & Achievements)- Over 65 unique voxel enemies- 15 Arenas- 5 Team Members- Upgrade team from Rookie to Spec Ops- 10 Active Abilities- 53 Artifacts- 90 Achievements

Journalism

Journalism - Play Idle Game
Clicker, IdlerA game parodying journalist job. You have to write. Write a lot. You can help yourself with plagiarizing, writing yellow journalism or unpaid internships. The more text you’ll write, the more fans you will gather. This game sets for us one final goal in the end – to make money from writing. And it’s not as easy as it seems.

OpusMagnum Idle

OpusMagnum Idle - Play Idle Game
Clicker, IdlerDefensive soldiers against barbarians.Whole thing is about upgrading your kingdom, expand your terrority and defend from barbarians.

Digital Logic Design

Digital Logic Design - Play Idle Game
Clicker, IdlerThis game combines elements of traditional incremental games like Cookie Clicker with more complex elements designed apeal to someone interested in clicking less and thinking more.

Writer

Writer - Play Idle Game
Clicker, IdlerYou aspire to write the next greatest novel.

Age of Orion

Age of Orion - Play Idle Game
MMOAge of Orion is a text-based role-playing game set in the far future and an even farther galaxy. As a rookie bounty hunter, we understand learning the ropes can be daunting.Let this wiki be your guide to better understanding your bounty hunting duties. From joining a Hunter's Corporation to renting Collection Rovers, these pages are jam-packed with information that will make your journey to becoming the ultimate bounty hunter smooth and enjoyable.Wiki

Idle Tower HTML5

Idle Tower HTML5 - Play Idle Game
IdlerIdle game where you have to build a tower.Use the mouse to buy the different resources.By clicking on the resource icons you could by the next production level.By clicking on the build icon on the right bottom of the game. You build a new stage if you have enough resources.As higher a resource production level is, as faster the progressbar will run. Over level 75 the bar will be permanently full and the productions runs fast.

Godville

Godville - Play Idle Game
Idler, RPGGodville is a zero-player game (ZPG), parodying everything from "typical" MMO games with their tedious level ups, to internet memes and ordinary day to day things. The game might look strange at first sight, but don't hurry to neglect it right away. Take a look on your hero for a couple days, look around and you won't regret! There is whole game world in Godville and it’s continuously evolved based on ideas and suggestions from the community of players.

12 matches

12 matches - Play Idle Game
Clicker, IdlerThis business simulation game (in early alpha stage) is meant to be discovered incrementally, while trying to manage a little but growingly complex system.But basically you're going to be crafting matches...

Scholar Clicker

Scholar Clicker - Play Idle Game
ClickerThis game takes a little bit of a turn away from the traditional incremental style. It starts out by presenting you with a series of buttons with garbled text, which when clicked, gradually teach you to read. The game progresses by allowing you to learn different skills as your "character" ages.

HeroVille

HeroVille - Play Idle Game
Clicker, RPGAs an RPG, this game provides a number of options. As you improve your tent, you can hire more heroes, assigning them to jobs to gather resources, trawl through dungeons, or create potions. Dungeons can be improved to provide greater loot to your heroes.

You Can Try These Idle Games

Battle Blocks

Battle Blocks - Play Idle Game
ClickerAn epic tale of two blocks battling to their demise. The level of depth this game has is unmatched by even the biggest AAA titles. You will be amazed and dumbfounded by the amazing adventure you will undertake.

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

The Perfect Tower

The Perfect Tower - Play Idle Game
Clicker, IdlerA mix between tower defense and an idle game. You are in charge of upgrading the tower which fights off some enemies coming on to it. Something like simplified tower defense game, just with lots and lots of different upgades.How long can you survive until your tower collapses under the heavy pressure of the incoming attackers?Since the game is still in development, developer is going to add more features over time.Stay tuned!

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.