Your Favorite Games
Most Played Idle Javascript/HTML5 Games
IdlerTown Center is an idle game where the player kills inhabitants of a small town all day.Town Center has a number of unique mechanics, the most interesting of which is its achievement system. Achievements are awarded not just for solitary actions but for sequences of actions in order: "punch dragon, kick dragon" awards a separate achievement vs. "kick dragon, punch dragon". There are millions of possible achievements and each one grants a tiny boost to experience gain.
Clicker, IdlerHey, I'm making this as revition because some people don't understand this.Anyway, Cookie Clicker is a game where you click cookie and buy buildings to help you produce Cookies! Over 20+ prestige upgrades, 10+ buildings, 150+ upgrades, and 150+ achievements! Can you get everything?
Clicker, Idler, RPGA game full of interesting ideas. You take control over a village. You have to make it prosper. You’ll be gathering resources and trading them to obtain gold. Gold will buy you tool blueprints and workforce. This game features an interesting idea of giving you a mini map showing all your buildings.
Idler, IncrementalIn Idle Idle Gamedev, you have the opportunity to create various idle games while going idle.Different unlockable Jobs4 Stats with 9 Skills eachMany Items and Research to unlockReset the game to Skill special skillsTry a challenge to unlock more skillsMany Achievements
Clicker, IdlerA Ghost Busters inspired clicker, the game is still very early in development. There are three upgrades available at present.
Clicker, IdlerA monkey with a typewriter and an infinite amount of time will eventually write out the complete works of Shakespeare.Use Banana Bills to purchase iMonkeys to type for you. Select a text for your primates to type out. When your monkeys type out the first letter from the original, the letter moves up into the typed field.
ClickerThis game takes a little bit of a turn away from the traditional incremental style. It starts out by presenting you with a series of buttons with garbled text, which when clicked, gradually teach you to read. The game progresses by allowing you to learn different skills as your "character" ages.
Clicker, IdlerClick to collect SharkBanana and upgrade idle stuffs.
ClickerBeat the villain is an idle/clicker game where you have to beat the villains by clicking on them. You can count on you allies and your bat family to help you in your fights !
You Can Try These Idle Games
Clicker, IdlerManage fishermen and run a successful fishing company!
ClickerIn this incremental or idle game, you can build your oil empire as you see fit.Increase your investments, invest in new technologies, even retire and pass on your knowledge to your protégé.At higher levels, don't miss the specialists:* The Investment Advisor slowly buys property levels for you.* The Efficiency Manager gives a periodic boost to the speed of one of your properties.* The Consultant gives the income from one property a massive boost for a short time.Features:* Designed for tablets and phones.* Fun and simple.* Great for when you only have a few minutes to play.* Hundreds of upgrades and achievements mean you always have something to look forward to.More info:http://otwiki.moldygames.com/index.php?title=Main_Page
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit
ClickerEver want to be a master hacker? Download Coder Clicker and you too can learn how to create a GUI in Visual Basic to track an IP address!Tap on the screen to start hacking and make money. Then buy upgrades to help you earn money passively! Scale up your empire of mechanical keyboards, monkeys, until you start buying large companies like Microsoft and even the U.S. National Debt!Compete with your friends to see who can make the most money coding!