Your Favorite Games
New Idle Javascript/HTML5 Games
Clicker, IdlerYou wake up with a burning desire to click words.
ClickerCollect a number of resources to buy workers to collect automatically. Resources can be sold for gold, which can then be spent on upgrades and buildings to improve production.
Idler, RPGGodville is a zero-player game (ZPG), parodying everything from "typical" MMO games with their tedious level ups, to internet memes and ordinary day to day things. The game might look strange at first sight, but don't hurry to neglect it right away. Take a look on your hero for a couple days, look around and you won't regret! There is whole game world in Godville and it’s continuously evolved based on ideas and suggestions from the community of players.
ClickerSlowly gain gold while playing as well as offline, buy robot parts to increase how much you gain. There is a profession system, towns, multiple mines, cities, vehicles and a bunch of other features. Game is played with other players interacting with each other.
Clicker, IdlerGolden Miner is a game where you are supposed to click the mine, to get gold. Gold can be used to get upgrades so you can get more gold without clicking the mine. It can also be used for buying other stuff. Diamonds can be used to the same.
Idler, RPGProgress Quest is a next generation computer role-playing game. Gamers who have played modern online role-playing games, or almost any computer role-playing game, or who have at any time installed or upgraded their operating system, will find themselves incredibly comfortable with Progress Quest's very familiar gameplay. Progress Quest follows reverently in the footsteps of recent smash hit online worlds, but is careful to streamline the more tedious aspects of those offerings. Players will still have the satisfaction of building their character from a ninety-pound level 1 teenager, to an incredibly puissant, magically imbued warrior, well able to snuff out the lives of a barnload of bugbears without need of so much as a lunch break. Yet, gone are the tedious micromanagement and other frustrations common to that older generation of RPG's.
Clicker, IdlerThis game combines elements of traditional incremental games like Cookie Clicker with more complex elements designed apeal to someone interested in clicking less and thinking more.
IdlerThis is TankQuest, loosely based off of Progress Quest.A parody of World of Tanks as you will.Upgrading gun caliber will improve credit earnings after each battle.However, upgrading gun caliber will downgrade gun length.Armor will increase the chance of bouncing a shot, instead of losing health. Keep in mind you will fight similarly gunned opponents.
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IdlerDraw pictures, sell them and become a famous artist.
ClickerWhen Fat is the new Fit, you gotta Eat! Fill your belly with your only true love: FOOD.Feed The Fat is a clicker game with minigames and food falling from the sky in an utopic limbo.Why should you be skinny when you can be awesomely fat? Reach the human limits of fatness and trepass them! Nourish yourself with your favourites foods where the secret desire of each of us can be fullfied: to eat to one's content.Food is love, fat is a love tank. Just like in a tamagochi, you will start with a guy that you will be able to grow... in weight. If you don't pay attention he'll get thin again, or worse, he'll die!
Civ BuilderBuild your realm from a small Hamlet to a transcendental domain spanning the stars. The player is required to hire workers to gather resource and meet specific goals for each location.ExpandingOnce a location has been completed, a new location will be opened up, with new requiresments to complete it. Finally, once a location has enough of a particular size, it will expand into a larger type. Enough hamlets, for example, will become a village. Enough villages, and it will expand into a town. This pattern continues as the player progresses.It should be noted that once a village has been unlocked, a second village will appear beneath it, with a hamlet contained inside of it. The hamlets for this new village must be completed before the villages can then be combined into a town. This pattern continues.Resources and UpgradesThere are a number of resources available, limited to the type of location that the player is working in. These resources can only be gained from their associated location. They can be spent on upgrading a number of things, again associated with the appropriate location type. Upgrades can reward with free workers every X seconds, or even apply a modifier to a new location. These modifiers will generally change the cost or production of workers.External LinksRedditDevelopment Version
Clicker, IdlerClicker heroes clone. Playing as Necromancer, you destroy people houses (clicking them) and get their skulls for each house, which you can use to upgrade your skills or buy/upgrade different creatures, who automatically do damage each second.Each 10th/25th/etc upgrade level there is some special ability for each creature (including you).The graphics are good, but the balance is a bit skewed to clicking rather than idling.Overall, an interesting game if you like Clicker Heroes style games.