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New Idle Javascript/HTML5 Games
RPGThe game combines the Dungeon-crawling ARPG 'build planning' of games like Path of Exile and the Diablo series with idle/incremental features to eliminate 'grinding'. Unlike most ARPGs, you don't directly control your character. Your character will kill monsters, gain XP, and get loot automatically. Your job is to find the best combinations of items to help your character survive increasingly difficult dungeons.Getting StartedUse your health potion!Click "Inv" to change equipment and skillsClick "Card" and select an Item to equip cardsClick "Craft" to level up cardsCheck out the tutorial if you get stuckExternal LinksTutorial
ClickerThis game provides a somewhat different approach to collecting resource and buying upgrades. The player is represented by a square in the top left portion of the screen inside a platformer display. To collect resources (cubes) the player must stand on the far left section marked as blue. This will produces squares that approach the red rectangle below. As they hit the rectangle, they will be collected. In order to purchase upgrades, the player must collect the marked number in another section of the platformer, then approach that section as the player. This will buy the upgrade. To continue collecting cubes, they must return to the blue section.
ClickerWelcome to the farm!Rabbit Farm is the new, exciting incremental game everyone is talking about!You've just inherited this little farm and the locals need lots of rabbits fast. Be careful, though, as danger is never far away. Foxes could come take your rabbits in the night, so you'll need to be prepared.Only you can make the farm a success and be a hero to the rabbits!
ClickerMultiple resourcesNo upgrades (yet)No buildings (yet)No achievements (yet)
IdlerMix of Transport Tycoon Trains with Idle game
Clicker, IdlerThis game is basic. There is not much to it...yet. You click gold and buy miners.I am currently working on stuff but if you have an idea that i haven't thought of, feel free to email me. silverdw1996@yahoo.com (Ideas for a custom stylesheet is also appreciated.)
Clicker, IdlerA simple clicker that implements exponential growth.
Clicker, IdlerGod can do it in 6 days. How much time will you need?New idle game with a lot of features:- No clicking to produce!- Missions and achievements.- Upgrades, bonus, knowledge and more!- Strategic system.- Ending.
Clicker, IdlerA basic incremental where the player must manage a few resources and population while buying upgrades, workers, and housing.
Clicker, IdlerClick the skull in the center to get deaths. Your DPS (Deaths per second) is the little number next to the skull. Spend deaths on diseases, illnesses etc. Use research points to upgrade your diseases deadliness.
Clicker, IdlerClick your way to the middle of the Minecraft world, buy upgrades and mine the world!
Clicker, IdlerA monkey with a typewriter and an infinite amount of time will eventually write out the complete works of Shakespeare.Use Banana Bills to purchase iMonkeys to type for you. Select a text for your primates to type out. When your monkeys type out the first letter from the original, the letter moves up into the typed field.
Idler, MMO, RPGIdle + Incremental + Monster Hunter + Epic + Story-Driven = Titan HunterTitan Hunter just recently entered Early Alpha and features an online world where players idle through zones while leveling up and encountering rare Titan's.Centuries ago ravenous beasts began to assault the various cities of the world of Risildar. In a final effort for survival, a group of scientist’s, researchers, and military personnel formed Symmetry and created the planets final stand; a massive underground city with only one heavily guarded entrance to the surface.You play as a Titan Hunter – your purpose is to carry out tasks for Symmetry including acquiring resources on the surface as well as exterminating monsters and more importantly titan’s. Titan’s are massive beasts who rule Risildar’s surface.
Clicker, IdlerThis game is currently a fairly basic clicker with a modest list of buildings, upgrades, and achievements. The developer is currently looking for an artist and has mentioned the possibility of a story mode, but no progress has yet been released.
Clicker, IdlerThe first incremental with truly exponential growth!Click the button to generate cash, buy multiplier upgrade and let exponential growth do the rest.v1.0:A whole new set of Theorems, for a total of 23.Several bugfixes.v0.11:Aesthetics updatev0.10:Implements endgameCash is now multiplied instead of addedClickpower deletedv0.9:Sprint system added.Race against the clock to reach a sprint goal.Replay any prestige level and best your own record.v0.8:Prestige system added.Get to a set goal to prestige.New prestige tiers unlock more upgrades.v0.7:Prices of upgrades are now divided instead of substracted.Minor aesthetic fixes.
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Clicker, IdlerThis seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.
ClickerTech Support Clicker is currently still in development. An early build of the game is available to play with some features not yet implemented. The game provides a number of mechanics for the player to expand their wealth and the size of their corporation, though requires some level of strategy to successfully move up the corporate ladder.ResourcesThere are 3 resources available: Money, Tickets, and Reputation. These resources work together to allow the player to do a number of things. Money and tickets can be produced by clicking, while reputation needs to be produced.Money is the currency of the game. It allows the player to hire new staff, pay the staff [not implemented], purchase new office spaces, pay bills [not implemented], taxes [not implemented], and more. Some workers can be used to produce money automatically, while the player has the option of manually clicking to gather more.Tickets are produced from companies that have been contracted. Each company will produce support tickets that can then be solved by your tech support staff. Each ticket resolved will provide reputation.Reputation is important for prestiging. The ability to close a company down and start fresh, when combined with reputation, will provide the player a boost to whichever level of staff they choose to spend the points on. Reputation can also be spent on reducing the one time cost of new office space.OfficesThe player starts off with a single office with support for a few staff. This is the beginning of the player's corporation, and must gradually be expanded. Real estate is always available, and the pricing and sizing will vary. To begin with, the player will only be permitted to purchase a single office, but with the purchase of franchise licenses, they have the ability to expand, providing more offices for more staff and more income.CompaniesThe player has the option of marketing towards companies and taking them onboard. Each company will produce support tickets, which must be resolved in exchange for reputation. If tickets take too long to process, a company may start to get upset with the player and eventually cancel the contract, ending the income and ticket production [not implemented].UpgradesUpgrades are available for just about every aspect of the game, from improving production to increasing the real estate market [not implemented] and improving the player's current level.LevelsAt the beginning of the game, the player is on level 0. This is the level of their company. At level 0, they have the option of hiring level 0 staff. As their reputation and wealth increases, they are given the option to pay a one time cost to upgrade to level 1, which will unlock level 1 workers that produce more income etc.The FutureA new update for the game is currently in development. It will provide the additional company related features mentioned above, as well as several bug fixes related to other components of the game.
Idler, IncrementalJourney through a horde of evil Slimes. Well maybe not evil, but they keep getting all over your boots and making your socks wet.Fight different variations of Slimes as you attempt to make your way to the Titan Gods. This game is a Sidescroller Idle Management game.