Your Favorite Games
Top Rated Idle Clicker Games
ClickerClick to gather dots to spend on lines to convert to exclaims to spend on upgrades to get dots faster.The game provides a simple, cyclic style whereby the most expensive resource helps to improve the gain of the basic resource. It's a simple design, but one that works very well and feels like it flows at a decent rate. The developer has stated that it is early in development and that there are updates planned, such as creating question marks and combining exclaims and question marks into interrobangs, but it is not sure when this will occur.
Clicker, IdlerUse your fishing rod to catch fish, buy better rods or baits, and get better, more expensive fish, to eventually buy a boat and win the game.
Clicker, IdlerThis is just the beginning of your adventure! Your tale has yet to unfold!Have you ever wished to rule and protect a land of your own? Cast enemies away with your shier will power? Increasing your realm's power by carefully investing in some of the rarest magical items ever seen by man? Idle Adventure is exactly what you are looking for!In this land, your realm is threatened by the notorious TRICKSTERS! These foul creatures want to destroy the realm and everything you stand for. You must get rid of these pests by using the magical objects left here by an unknown being that goes by the name of Eer.Begin your quest by tapping on the green button under the Fortune Map. Keep tapping until you are able to buy different magical objects!Earn enough money to buy special trinkets and hire bounty hunters. These will scare the Tricksters away and aid you in gaining Legacy Scrolls to increase your realm's power even further and take your adventure to the next level!Save your realm!Clicker, IdlerClick to go through every single word in the dictionary.
Clicker, IdlerIt is time to grow your business empire! Hire managers, play the stock market and get rich quick.
Clicker, IdlerThe game is pretty much a Cookie Clicker clone with a few cosmetic additions.
Clicker, IncrementalRun an AI research lab, train models, manage alignment, and race toward AGI. Every mechanic mirrors a real AI safety concept: alignment decay, rogue model events, safety/capability tradeoffs. Phase 1 demo, ~20 min playthrough.
ClickerDefeat the invaders. Collect unique items, unlock new skills and save the Mars.
ClickerKill enemies to gather experience and gold. Experience allows you to level up and gold provides you a way to purchase upgrades and soldiers to take on the battle for you automatically.
Clicker, IdlerNext chapter of idle space raids. Now you can:– Customize your ships with parts (hull, wings, engine), weapons (damage, repair) and special artifacts- Select roles for your squad memebers (tank, dd, support – based on items you equip)- Move ships around battlefield (cover dd or support)- Receive a lot of random loot with stat bonuses.
You Can Try These Idle Games
IdlerTaking you from simple Gatherer to Hero out auto clicking Nasty Rats and such for a bit Silver. Beware tho, this isn’t a “nice balanced game” sudden minus resources await the impatient.
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.
Clicker, IdlerA simple clicker that implements exponential growth.
IdlerA mix between tower defense and incremental clicking game. Furiously click on your defenses and you upgrade your weapons and stop each stage of attackers.