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Top Rated Idle Clicker Games
ClickerClick to gather dots to spend on lines to convert to exclaims to spend on upgrades to get dots faster.The game provides a simple, cyclic style whereby the most expensive resource helps to improve the gain of the basic resource. It's a simple design, but one that works very well and feels like it flows at a decent rate. The developer has stated that it is early in development and that there are updates planned, such as creating question marks and combining exclaims and question marks into interrobangs, but it is not sure when this will occur.
Clicker, IdlerUse your fishing rod to catch fish, buy better rods or baits, and get better, more expensive fish, to eventually buy a boat and win the game.
Clicker, IdlerThis is just the beginning of your adventure! Your tale has yet to unfold!Have you ever wished to rule and protect a land of your own? Cast enemies away with your shier will power? Increasing your realm's power by carefully investing in some of the rarest magical items ever seen by man? Idle Adventure is exactly what you are looking for!In this land, your realm is threatened by the notorious TRICKSTERS! These foul creatures want to destroy the realm and everything you stand for. You must get rid of these pests by using the magical objects left here by an unknown being that goes by the name of Eer.Begin your quest by tapping on the green button under the Fortune Map. Keep tapping until you are able to buy different magical objects!Earn enough money to buy special trinkets and hire bounty hunters. These will scare the Tricksters away and aid you in gaining Legacy Scrolls to increase your realm's power even further and take your adventure to the next level!Save your realm!Clicker, IdlerClick to go through every single word in the dictionary.
Clicker, IdlerIt is time to grow your business empire! Hire managers, play the stock market and get rich quick.
Clicker, IdlerThe game is pretty much a Cookie Clicker clone with a few cosmetic additions.
Clicker, IncrementalRun an AI research lab, train models, manage alignment, and race toward AGI. Every mechanic mirrors a real AI safety concept: alignment decay, rogue model events, safety/capability tradeoffs. Phase 1 demo, ~20 min playthrough.
ClickerDefeat the invaders. Collect unique items, unlock new skills and save the Mars.
ClickerKill enemies to gather experience and gold. Experience allows you to level up and gold provides you a way to purchase upgrades and soldiers to take on the battle for you automatically.
Clicker, IdlerNext chapter of idle space raids. Now you can:– Customize your ships with parts (hull, wings, engine), weapons (damage, repair) and special artifacts- Select roles for your squad memebers (tank, dd, support – based on items you equip)- Move ships around battlefield (cover dd or support)- Receive a lot of random loot with stat bonuses.
You Can Try These Idle Games
Clicker, IdlerPoop Clicker is just another silly clicking game like Pizza Pusher.Move your mouse over the little brown blub and get as many hits as you can.
Clicker, IdlerAn incremental clicker/idler about managing a nuclear reactor! Lots and lots of layers of abstraction. Fuel cells produce power and heat. Power gets you money for more parts, and heat gets you a meltdown if you accumulate too much of it.
Clicker, IdlerFinish the game by getting to the 5th planet as fast as you can! Or play at a snails pace, whatever, I don’t mind, it’s your life! Click the planet. Buy upgrades. Mouse over the words for more info in game. Make sure to read everything if you want the most success!
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub