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Top Rated Idle Clicker Games
Clicker, RPGCRAWL is a survival RPG clicker that places you inside an abandoned mineshaft with the ultimate goal of escaping alive.
ClickerChoose your profession then click your way to the top. Become a top earner and the the life you dream of.
Clicker, IdlerNote: As of December 30th, 2014, the link appears to be down.Create a business from the ground up, investing in servers, offices, developers, and more, to increase your income and overall worth.
Clicker, Idler, RPGAn asteroid has crashed nearby! Being the lucrative Smith that you are, it's time to strike it rich! Watch your back!--Manage your Mining operation as you collect minerals, craft items, unlock skills, and upgrade your gear. Use your profits to increase your mining power, abilities, support, harder to craft items and more.. Unlock achievements and track your progress.
Clicker, IdlerWelcome to Game dev studio.You can realize your dreams, create : an indie game studio. Start as an indie dev who works in his garage and reach the top of the video game studio industry.Manage your game company, hire 10 employees to help.Hire engineer, network engineer, CEO ... For each new employee you will gain more money.Launch your own game, select the type and the console to find the best combination.Manage your studio, hire managers to automate your production, buy boosts to increase your income.Buy new buildings for your studio to increase your income and number of employees.
Clicker, IdlerThis game is currently a fairly basic clicker with a modest list of buildings, upgrades, and achievements. The developer is currently looking for an artist and has mentioned the possibility of a story mode, but no progress has yet been released.
Clicker, RPGMine your way down and collect rock, coal, copper, iron, silver, obsidian, gold, platinium, diamond.Sell your finding and upgrade your mining machine and dig faster and faster…Many upgrade available like boost, speed, force, level, luck…
ClickerIt's a clicker game in that you are a corrupt mayor. Your main objective it's amass a fortune in your swiss bank account. You can do this by recolecting bills like a mad person or make contracts "not enough" legal and taking a wide variety of decisions.Features:-Amass a "obscene" quantity of money. (Really obscene)-Make "not enough legal" contracts. (Slott in, bribe...)-Take political, personal or moral decision. (Blame the previous goverment, bribe judges...)-Discover more than 60 "real" politician quotes. ("It's time for the human race to enter the solar system.","I know the human being and fish can coexist peacefully.","When the president does it, that means it's not illegal."...)-Make nothing legal contracts. (Drug dealers agreement, weapons traffic...)-Get a bank statement from your Swiss account and share it. Flash your money around. (Don't show to judge)-Use different types of bills and obtain all of them. (It's better if you have a lot of them)
Clicker, IdlerClick to increase the speed of your running man and get him to run around the planet faster and faster. There is no save in this game.
Clicker, IdlerWelcome to Winter Forge!The Winter Forge – is the heart of the cold world of winter what create and need Winter Spirit.Create Winter Spirit and use it to craft new elements of winter: snowflakes, snowmans;blizzards and many others, until you build a true kingdom of winter.Discover the mysterious magic snowflakes and create as many as possible!You can save the Winter and its spirit!
ClickerA simplistic game with slight focus on being more fast-paced as opposed to idle-friendly. Features two currencies as opposed to one - stock and money. Development version has more features, however is considerably more incomplete.External LinksDevelopment Version
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RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.
RPGKill rats to gather xp and gold. XP raises your level and awards you skill points, gold can be spent on hiring minions to kill rats for you. Gather better equipment, health and mana potions, and eventually craft and use magic.Instructions* click rats to gain exp and gold* clicked rats deal you damange* if your life reaches 1 - you lose your gold* health is replenishing slowly* potions are dropping - drink them to restore health and mana* buy minions for gold, they attack for you but also die automatically (except dragons, dragons are immortal)* items are dropping, yellow ones(rare) are rarer and have chance to roll better stats than magic(blue) ones, legendary items are even more powerful* demonic items can only be crafted* equip staff to enable magic* you gain attrubutes to spend every 3 levels* defence decreases rats' damage* damage increases number of rats killed per click* magic unlocks different spells, increases their power and reduces mana costs* rats grow stronger every 10 levels* luck increases legendary item drop chance, 100 luck unlocks crafting* there are 6 crafting materials: magic coal, evil eye, scorpion claw, frog leg, angel feather (drop when crafting unlocked)* hotkeys: spells - 1,2,3,4,5 ; health potion(Q), mana potion (W)* demonic items are made from magic(blue) item + coal + other material* demonic item's power is based on magic(blue) item's power used to craft it* potion transmutation: 2 x magic gloves + magic staff (requires 20 health potions) = 20 mana potionsHealth and ManaThe health bar provides a cooldown effect on killing rats manually, providing you with 100 health total. While this total health cannot be upgraded, the player can improve the number of clicks by increasing their defense and offense using skill points, meaning that rats do less damage to the player, and the player kills more rats per click. Furthermore, equipment can modify these figures. If the player's health drops to 1, the player will lose all gold that they have collected up until that point.Mana is awarded once the player has managed to equip a staff. The level of the staff denotes the level of spells that the player can use. Each spell provides a different effect, from increasing the player's attack abilities to preventing the rats from hitting back for a specified period of time.EquipmentThere are 5 equipment slots available to the player: weapon, armour, helmet, staff, and gloves. Each of these provides a bonus to a particular stat. For example, a weapon will increase the damage stat of the player, meaning that more rats can be killed per click. As the player's level increases, so too does the level of items that drop.The player can also collect potions: health and mana. These will increase the current amount of health or mana that the player has, meaning that they don't need to wait for these to refill naturally.External LinksFacebook
ClickerCooper is a small dog that goes for a walk. The game follows the player collecting coins with Cooper, then using those to purchase upgrades to make collecting of coins faster. Coins can either be collected by letting the game idle or by actively clicking the screen to make Cooper jump to gather higher coins that would normally be out of reach.
Clicker, Idler, RPGThe sequel to the ever popular Clickpocalypse, this game deviates from the simple design of its predecessor and expands into an automated graphical world.It should be noted that the game is still in development, and some features have either not been implemented or have not yet been announced.The WorldThe gameplay region is made up of a tiled display where the player's characters can freely roam, searching for more enemies to kill.AdventurersThe player is given a number of adventurers that will gather loot and experience automatically. They initially start the game with a fighter, a priest, a ranger, and a wizard, each with their own abilities and loot.The adventurers wander the world killing monsters and navigating dungeons automatically. It is up to the player to decide when and how to spend experience, upgrade an adventurer's equipment, and more.As adventurers gather experience, it can be spent on levelling up the adventurer. This opens up the abilities of that particular character, providing a new layer of strategy in the game.MonstersSimilar to the previous game, monsters populate the world and are a way for the player to gain better loot as well as experience. However, in this game, the monsters can wander through the map, attacking the player's characters as they like. This can lead to the player's characters running away, and removing them from battle.Monsters can now be upgraded to increase the chances of dropping rare items, more gold, more experience, and so on.LootItems that monsters dropped can be applied to characters to improve their abilities. These items are randomly generated and randomly dropped, meaning that many of the items may in fact be worse than the item currently being used. This is circumvented by providing the option of an auto-upgrade button that will automatically select the best items available and apply them to the character.Each character has a specific set of items unique to them. Each item in turn can only be applied to a single adventurer, meaning an item that might be good for one character, cannot be used by another.