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Manage your own little hell in this dark humored idle game. Extract power, save the Earth!Experimental idle game and music toy. Guide a group of heroes on their quest for freedom. The sequel to the much loved Businessman Simulator. Improved graphics, great gameplay, updated mini-games – all this awaits you in the game. Farm Tiles is an abstract farm simulator where the minor details of being a good honest hard working farmer from Lancashire is simplified down to managing simple tiles of crops, animals, machinery and more for the ultimate goal of a delicious picnic lunch!Buy Tiles… Click Tiles… Farm Tiles! Find the quickest way to charge electronic devices with energy. Upgrade on the sources and the Bank unlock them daily reports and do not forget to follow the news.Use Mouse to fulfill the item with energy and upgrade the energy sources. The only way is DOWN is this festive Holiday remix of the popular Clicker Digger.Dig up treasure, hire diggers to dig for you – visit the museum and upgrade your equipment!Start at the presumed mythical location of Santa’s toy workshop, then work your way to Eygpt, the Jungle and then on inevitably TO THE MOON! In Plantera you build your own garden and watch it grow with new plants, bushes, trees and animals.As you play and expand your garden you will attract helpers, round blue creatures that will help you pick up things and harvest your plants.If you want you can pluck trees and harvest plants yourself, or let your helpers do the work for you while you watch or build and invest in new plants. The helpers will even continue to work while you are not playing the game, and some new gold should always be waiting for you on your return!It is good to keep your eyes open though as sometimes some mean critters will invade your garden. Hunt them out yourself or invest in a guard dog to keep the order.Go up in level to unlock new plants, bushes, trees and animals and continue to expand and improve your garden!Click on things to pick them up and buy new plants and upgrades with the coins you earn. Welcome to the "Your choice idle". In this game you will need to build up your town and strengthen your empire. Choice your path to conquer the world! The spell idle 3, you need to develop your spells to become the greatest power in the world. All sorts of improvements and amplification will help you in this task. That click to get the pictures and feel like an painter.Idle created this past year to get experience in the application programming beginning did not want to publish but the think that someone could give interesting ideas for their own realizations. 5 friends have decided to engage in adventures! Psst, hero! Want to get some glory?Then you’re in a right place!What does it mean to be a hero?Defeat necromancers and harvest mushrooms, buy a wooden horse and a pet troll, join guilds and hire party members – all these heroic things you can do here!In this Epic Idle Adventure you will meet your heroic destiny! Pretty unique game clicker and idle game with amazing system of upgrades and axe forging. You take the role of angry dwarf Oswald who is mad cause somebody stole his axe. In his quest for revenge he is chopping down all the things in the world.With amazing cartoon graphics and funny dwarf sounds we think we created an amazing game for idle game and clicker lovers. It is time to grow your business empire! Hire managers, play the stock market and get rich quick. Pretty fun and interesting RPG and civ-builder idle game, where you send your heroes on quests where they automatically fight for you. At the same time you build a small town with inhabitants, whose main purpose is to craft weapons, spells and the other stuff for your party of heroes.There are plenty of upgrades in the game, and a lot of stuff opens up as you progress through the game (your party collects scrolls from monsters they kill, which give you new abilities, buildings, professions etc.)
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Junction Gate is an incremental resource management and strategy game. Your goal is to survive, gather resources, build out the Junction Gate station, and keep your population alive and happy.StoryThe station is called Junction Gate, a colony seed that never fully blossomed. You see plans for mines, habitat modules, research facilities, and shipyards. From the looks of it, however, station construction ground to a halt shortly after it began, with no immediate indication of what went wrong with the assembly bots. The barren and dusty planet below is Ninevah, about half the size Earth was before the Burning.ResourcesAs you first start out, you'll need to quickly gather resources to survive. The resources can be viewed in the Resources Panel in the upper right of your screen. Each resource functions slightly differently, and some can even go negative, so it's important to keep an eye on them during all stages of the game.There are 7 resources currently available:OreHelium3AirFoodCreditsEnergyPopulationTo produce more resources, you'll need to construct various facilities appropriate for each resource.CommandThe Command tab is where you manage Junction Gate's personnel and policies. Much of this functionality won't be present until you build governmental facilities. Be warned, the command decisions you make will have a profound impact on your game!PersonnelCommanders amplify the effect of your workers by providing them direction. Commanders each have different specialties and can only affect workers in their own department. By training your commanders, you can increase the impact they have on station personnel and decrease the liklihood that the commander will be killed if disaster strikes. You can only have up to four commanders at a time and they are assigned randomly as the story unfolds.Station personnel can be assigned to various departments in Junction Gate to supplement basic resource production. However, station personnel will not be assignable until governmental facilities have been built. Each worker equates to an additional unit of production.Station GovernanceThe Station Governance tab allows you to manage your station's social, military, and economic polices. Each policy will have an affect on your station itself, as well as affecting how the various factions interact with you. To see what a policy does, hover over the text for a description.EconomyThe Economy tab is where you'll manage your finances. As you progressively upgrade your facilities, you'll have access to investment funds, a stock market, and even a casino.InvestmentsEach level of investment will allow you to earn credits interest at set intervals based on the amount invested.Stock MarketOnce the stock market has been unlocked, you'll be able invest in corporations across the Commonwealth. Here are a few keys to investment:ScienceBuilding scientific facilities will allow you to perform research. Currently research is performed by paying credits, but this is likely to change in future versions.External LinksGame InstructionsSubredditTwitterFacebook Click the pinata! Get Candy! Upgrade! Get more Candy! A monkey with a typewriter and an infinite amount of time will eventually write out the complete works of Shakespeare.Use Banana Bills to purchase iMonkeys to type for you. Select a text for your primates to type out. When your monkeys type out the first letter from the original, the letter moves up into the typed field. Settlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.