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New Idle Civ Builder Games
CityInc (or City Incremental if you wish) is a game about building your city. You start out with a measly forest, and end up with a large city. Pretty fun and interesting RPG and civ-builder idle game, where you send your heroes on quests where they automatically fight for you. At the same time you build a small town with inhabitants, whose main purpose is to craft weapons, spells and the other stuff for your party of heroes.There are plenty of upgrades in the game, and a lot of stuff opens up as you progress through the game (your party collects scrolls from monsters they kill, which give you new abilities, buildings, professions etc.) Upgrade and watch over your own randomly generated city. Gain money while playing to upgrade and better your city. Increase your income, population, and rating! Text-based strategy game with lots of resources, buildings, technologies.. with new content almost everyday, early alpha. Start small with a couple of villagers and grow into a mighty kingdom. Build, research and upgrade, conquer and pray and expand all over the world with powerful colonies!Assign jobs to your villagers, gather resources and manage your civilization in the best way possible in order to lead it to greatness.The game is updated regularly and has a very active developer that answers all queries and fixes bugs quickly. An idler/clicker about world conquest. Worship the Great Alpaca and spread its word across galaxies.Hire priests and crusaders, build churches, conquer entire planets and more, all in the name of the Alpaca.Every building nets you more and more Faith, which you can spend to expand the area of the Great Alpaca's influence.Features:* Spend Faith to construct buildings from 10 available options. Better buildings net you more Faith per second.* See your empire grow with beautiful pixel-style graphics.* Submit your highest Faith score to online leaderboards. See who's worshiped the Alpaca most devoutly. Helixteus is a unique strategy/idle space game with a lot of content.Manage your home planet, build buildings and send spaceships to other planets to fight the enemies in order to conquer the planet in this infinite universe.Research 36 types of sciences, collect 215 achievements, fight 7 tiers of enemies, discover 11 different classes of stars, own 7 different types of planets, accumulate 4 completely different but essential types of resources and build 5 different tiers of ships to raze the enemies with your strategy whether it be a pure attack power or above-average defense.A very in-depth game with tons of content for you to enjoy for weeks on end if you are the addicted type! To fuel your motivation, compete for highscores in 16 different statistics in the game. I don't no much about the game as I didn't play it too long. It seems a little slow but when more developement has been done it may turn into a great game. You start being a part of a civilization and there are currently two people in there that tell you what you can do (kill goblins, mine, collect bones, upgrade cauldren). There are bosses and eventually you control your own kingdom. I didn't have the audio on that long but it seems like they have some good music. Junction Gate is an incremental resource management and strategy game. Your goal is to survive, gather resources, build out the Junction Gate station, and keep your population alive and happy.StoryThe station is called Junction Gate, a colony seed that never fully blossomed. You see plans for mines, habitat modules, research facilities, and shipyards. From the looks of it, however, station construction ground to a halt shortly after it began, with no immediate indication of what went wrong with the assembly bots. The barren and dusty planet below is Ninevah, about half the size Earth was before the Burning.ResourcesAs you first start out, you'll need to quickly gather resources to survive. The resources can be viewed in the Resources Panel in the upper right of your screen. Each resource functions slightly differently, and some can even go negative, so it's important to keep an eye on them during all stages of the game.There are 7 resources currently available:OreHelium3AirFoodCreditsEnergyPopulationTo produce more resources, you'll need to construct various facilities appropriate for each resource.CommandThe Command tab is where you manage Junction Gate's personnel and policies. Much of this functionality won't be present until you build governmental facilities. Be warned, the command decisions you make will have a profound impact on your game!PersonnelCommanders amplify the effect of your workers by providing them direction. Commanders each have different specialties and can only affect workers in their own department. By training your commanders, you can increase the impact they have on station personnel and decrease the liklihood that the commander will be killed if disaster strikes. You can only have up to four commanders at a time and they are assigned randomly as the story unfolds.Station personnel can be assigned to various departments in Junction Gate to supplement basic resource production. However, station personnel will not be assignable until governmental facilities have been built. Each worker equates to an additional unit of production.Station GovernanceThe Station Governance tab allows you to manage your station's social, military, and economic polices. Each policy will have an affect on your station itself, as well as affecting how the various factions interact with you. To see what a policy does, hover over the text for a description.EconomyThe Economy tab is where you'll manage your finances. As you progressively upgrade your facilities, you'll have access to investment funds, a stock market, and even a casino.InvestmentsEach level of investment will allow you to earn credits interest at set intervals based on the amount invested.Stock MarketOnce the stock market has been unlocked, you'll be able invest in corporations across the Commonwealth. Here are a few keys to investment:ScienceBuilding scientific facilities will allow you to perform research. Currently research is performed by paying credits, but this is likely to change in future versions.External LinksGame InstructionsSubredditTwitterFacebook Gather resources to build your civilization. Greetings generals! I am Queen Catherine von Conqueror the Fourth and I will conquer the world. Of course no conquering is successful without a good general. You will be my general! I-I mean I just think you will do a good job and serve my country Touria well so don’t get the wrong idea!The other countries have strong armies and well trained troops. But I do not care about that because I have a secret that they do not have fufufu! Dark knights will join Touria and I need your help to make them grow! Soon, our dark knight armies will overrun their pathetic countries and Touria will rule the world!Will you join Touria and help me conquer the world? You will rule the world together with me!Your goal is to conquer the world by buying as much as you can, gaining as many dark knights as you can and resetting so that they join your nation forever!Do you have what it takes to rule the world with Queen Catherine? Gather resources to provide housing for you villagers to enable you to expand your growing population. The successor to the original Parameters game, Heiankyo Parameters adds a few new features to the game.TerritoryOccupying territory is done by clicking and holding the mouse button over an empty or semi-occupied territory. Territories have a number of different levels of occupation, each providing a different quantity of cash once completed. Each territory also provides automatic income at regular intervals once it has been obtained.Yellow territories are occupied by aliens and must first be cleared before they can be built upon. Each of these combat situations takes into account the player's attack and defense values and with each click, runs a combat simulation. If the player's health reaches 0, attack, defense, and recover are temporarily reduced to 0. The player must wait for these to return before attacking again. Once an enemy has been attacked, their health will regenerate over time.CashCash is rewarded with each time an unoccupied territory is levelled up, and a smaller amount at regular intervals thereafter. Cash can be spent on buying upgrades that affect attack strength and defense level.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the right of the screen using the + buttons next to the three lines. The five available are Life, Attack, Defense, Recovery, and Cost.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the right of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player. This Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game. Build your own empire from the very beginning.Collect resources, build shelter, pray for the right divinty, buy upgrades, build you army, attack other empires, gain land and more!Collect food, wood, stone and gold. Create citizens to work as farmers, lumberjacks, or miners but be aware they consume food and they can die from hunger!
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This seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money. Similar to Clicker Heros, click on the monster to lower his HP. Unlock new monsters, stages and weapons. Farm Tiles is an abstract farm simulator where the minor details of being a good honest hard working farmer from Lancashire is simplified down to managing simple tiles of crops, animals, machinery and more for the ultimate goal of a delicious picnic lunch!Buy Tiles… Click Tiles… Farm Tiles! This game provides a graphically pleasing and mechanically broad experience. There are a wide range of options available to the player, secrets, achievements, and more. You are required to create Bots, buy Factories, grow your Queen, perform Research, forge Implants, find Treasures, Evolve, and Prestige. Transcendence at stage 14 will bring a wormhole delivering free factories.Bots and FactoriesBots are the main currency of the game and, as with most incrementals, can be gathered manually or automatically through the construction of buildings. Buildings can provide a number of changes to bots, from giving more per manual click to more per automated click.The factories are just as important, providing a way to automate the process entirely. They will provide an income of bots, which can then be used to improve other aspects of the game.The QueenThe queen is important to gameplay in that it can help you either gather bots or research. Both of these things are vital to progress further in the game. The queen, at certain points in the game, can evolve into a larger being, providing more and more bonuses.Implants can be crafted and applied to the queen during the game to boost the queen's effects. ResearchResearching is completed by the queen once it is available. The queen must be set to research specific upgrades one at a time. These upgrades affect a number of different aspects of the game, from resources per click to automated resource production and more. Once they have been researched, they need to be manually activated before their effects are applied.EvolutionThis is a staging mechanic that allows you to progress through the game in set stages. Each evolutionary form represents a new level in the game. New upgrades become available, new options in the forge become available, and the missed secrets from the last level are lost and replaced with those of the new level. Evolution is performed by researching the required upgrade (Evolution: Stage X), then activating it. An "Evolve" button presents itself, which enables the player to move on to the next stage.Once evolution is complete, the queen must once again grow to 100% before researching can be started again.SecretsScattered throughout each stage are a number of secret, clickable objects. Each of these provide a small to moderate once off bonus to bots. Once a stage has been passed, the secrets from that stage can no longer be found, thus the achievements attached to them are lost until the game is prestiged and the stage once again attained.LaboratoryThe laboratory can be used to gamble bots in the hope of achieving free bots in return. This works similar to a slot machine, and has a fairly balanced return rate. However, there is a chance that upon using the machine, a virus outbreak can occur.A virus outbreak gradually eats away at your bots. It is represented by a bot moving around the screen randomly. To dismiss the outbreak, the player must click on the bot floating around the screen enough times that it disappears.External LinksChange Log