Your Favorite Games
Top Rated Idle Javascript/HTML5 Games
IdlerDefend the planet from space invaders.
Clicker, IdlerClick your way to the middle of the Minecraft world, buy upgrades and mine the world!
Clicker, IdlerClick the pizzaSell your pizzasBuy pizza makers and resources with your moneyUse your resources to create pizza makersCheck out the upgradesBuild your empire
RPGThe player works in a gold factory and must use their wages to purchase items to use in an RPG style game. The player can gather gold in a number of ways, by either helping their boss (killing rats or solving cryptograms) or performing tasks such as killing thieves while digging a hole. The game expands as the player progresses, allowing them to purchase swords for fighting, shovels for digging, or converting their gold bars into iron bars for other uses.The game was inspired by Candy Box and A Dark Room, and the styles of both of those games shine in this clicker.External LinksReddit
Clicker, Idler, RPGA rather complicated idler with a pseudo storyline that touches upon a number of bitcoin related issues with a touch of humour.
Clicker, IdlerA game from Japan. However, Japanese isn’t necessary to play it. This game is about game production, i guess. In order to produce more games, you will buy faster and more efficient computers. Give this game a chance, because it will give you tons of clicking fun.
Idler, RPGAn RPG that allows you to level up your skills, buy new equipment, and more.
Idler, MMO, RPGIdle + Incremental + Monster Hunter + Epic + Story-Driven = Titan HunterTitan Hunter just recently entered Early Alpha and features an online world where players idle through zones while leveling up and encountering rare Titan's.Centuries ago ravenous beasts began to assault the various cities of the world of Risildar. In a final effort for survival, a group of scientist’s, researchers, and military personnel formed Symmetry and created the planets final stand; a massive underground city with only one heavily guarded entrance to the surface.You play as a Titan Hunter – your purpose is to carry out tasks for Symmetry including acquiring resources on the surface as well as exterminating monsters and more importantly titan’s. Titan’s are massive beasts who rule Risildar’s surface.
Clicker, IdlerThe game appears similar to the stock standard clicker genre, but it expands upon it by providing a second currency, army, which can be used to interact with the map in the center of the screen.
ClickerChop some wood and pump some oil, then hire some help!Inspired by Cookie Clicker, but without the cookies.
IdlerRun your own mafia family.* Recruit 9 different types of gang members* Do tons of missions, steal cars, hijack trucks, rob banks,...* Bust your members out of jail or hire a lawyer* Build a bullet factory, hire workers and produce bullets* Collect cars, paintings and weapons* Complete over a 100 achievements* Fight against 9 enemy families* Buy land, builders and construct your first 2 buildings: Head Quarters and garage
Clicker, IdlerBorrow money.Buy animals, at least two of each species.Wait for them to breed.Sell some.Buy other animals.Pay back your debt before the cumulative interest gets too high.Be patient.Get badges.Reset after a while to get a special bonus.
Clicker, IdlerA minimalist idle game with colorful bars! Get to the last bar and try to make it go fast. Really fast.Play with the mouse.Use the M key to toggle the music.The game saves your progress, but doesn’t progress while offline.
You Can Try These Idle Games
Clicker, IdlerDefensive soldiers against barbarians.Whole thing is about upgrading your kingdom, expand your terrority and defend from barbarians.
Clicker, IdlerAn incremental clicker/idler about managing a nuclear reactor! Lots and lots of layers of abstraction. Fuel cells produce power and heat. Power gets you money for more parts, and heat gets you a meltdown if you accumulate too much of it.
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.