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Top Rated Idle Javascript/HTML5 Games
Clicker, IdlerThe first incremental with truly exponential growth!Click the button to generate cash, buy multiplier upgrade and let exponential growth do the rest.v1.0:A whole new set of Theorems, for a total of 23.Several bugfixes.v0.11:Aesthetics updatev0.10:Implements endgameCash is now multiplied instead of addedClickpower deletedv0.9:Sprint system added.Race against the clock to reach a sprint goal.Replay any prestige level and best your own record.v0.8:Prestige system added.Get to a set goal to prestige.New prestige tiers unlock more upgrades.v0.7:Prices of upgrades are now divided instead of substracted.Minor aesthetic fixes.
Clicker, IdlerThe game appears similar to the stock standard clicker genre, but it expands upon it by providing a second currency, army, which can be used to interact with the map in the center of the screen.
Clicker, IdlerClick the pizzaSell your pizzasBuy pizza makers and resources with your moneyUse your resources to create pizza makersCheck out the upgradesBuild your empire
RPGAs one of the first RPG incremental clickers, Clickpocalypse fleshes out its gameplay quite a long way. From multiple characters in your party to a massive range of items and enemies, the game provides an in depth, detailed experience.CharactersThere are a range of characters available to choose from. Each of these characters has special abilities or traits that affect how they are played in the game. Each character type has a unique list of equipment that they can use, with varying abilities tied to them.The list of characters is as follows:MousePaladinClericPirateThiefGunslingerLawyerBarbarianRangerWizardWiseguyNinjaLegionaryCheerleaderEffectsCharacter effects modify a number of different aspects about the game. These include some of the following:Increase manual attack damageIncrease the frequency of shop respawnsIncrease experience gainIncrease gold dropsIncrease rare item dropsIncrease rare items in shopIncrease higher level itemsIncrease part damage for a number of secondsIncrease the odds of higher level enemiesInstantly stock the shopMake shop items cheaperReduce enemy defencesIncrease the quantity of items in the shopGain extra items from combatThese effects can be activated individually by clicking their respective titles when they become available. Their effects are generally timed and have a cool down period to prevent spamming them.EventsOccasionally, events will occur during combat. These can include finding chests with a stash of equipment in them, finding mechanical pieces, finding ancient artifacts, encountering a new character, accepting a quest, or entering a boss lair. Each of these comes with their own unique gameplay implications.EquipmentThere is a huge list of equipment available in the game, and each item is tailored to its paired character. For example, the Mouse character may be able to equip a Left Mouse Button, while a thief may equip a Lockpick. This does mean that equipment cannot be shared between characters, though the store and item drops will only provide items that you can use.In addition to the standard equipment, artifacts can be found. Things such as "Ancient Idol" can be collected during gameplay and provide additional permanent effects to the game. These are similar to the character effects above.QuestsThese will appear occasionally and consist of requests such as "Kill 10 Chimeras". Upon completion, the player is rewarded for their efforts and the quest is recorded.
Clicker, IdlerStart by building wind turbines, these produce power that you have to manually sell. Later you can build offices that will sell power automatically and hire managers who update wind turbines automatically.
Clicker, IdlerSimilar to Derivative Clicker (the inspiration for this game), progress compounds with each next step. However, to purchase the next level of a unit, the previous level must be sacrificed.
Clicker, Idler, RPGThe sequel to the ever popular Clickpocalypse, this game deviates from the simple design of its predecessor and expands into an automated graphical world.It should be noted that the game is still in development, and some features have either not been implemented or have not yet been announced.The WorldThe gameplay region is made up of a tiled display where the player's characters can freely roam, searching for more enemies to kill.AdventurersThe player is given a number of adventurers that will gather loot and experience automatically. They initially start the game with a fighter, a priest, a ranger, and a wizard, each with their own abilities and loot.The adventurers wander the world killing monsters and navigating dungeons automatically. It is up to the player to decide when and how to spend experience, upgrade an adventurer's equipment, and more.As adventurers gather experience, it can be spent on levelling up the adventurer. This opens up the abilities of that particular character, providing a new layer of strategy in the game.MonstersSimilar to the previous game, monsters populate the world and are a way for the player to gain better loot as well as experience. However, in this game, the monsters can wander through the map, attacking the player's characters as they like. This can lead to the player's characters running away, and removing them from battle.Monsters can now be upgraded to increase the chances of dropping rare items, more gold, more experience, and so on.LootItems that monsters dropped can be applied to characters to improve their abilities. These items are randomly generated and randomly dropped, meaning that many of the items may in fact be worse than the item currently being used. This is circumvented by providing the option of an auto-upgrade button that will automatically select the best items available and apply them to the character.Each character has a specific set of items unique to them. Each item in turn can only be applied to a single adventurer, meaning an item that might be good for one character, cannot be used by another.
ClickerGold Rush is inspired by DiamondHunt after its development was discontinued.GameplayGold Rush is a mining themed incremental game. Players start out manually mining until they have enough money to purchase their first Gatherer. Rarer and more valuable resources as well as resource Processors are introduced as they player progresses. Upgrades are obtained either by purchase or by crafting depending on their type.
Civ BuilderText-based strategy game with lots of resources, buildings, technologies.. with new content almost everyday, early alpha.
ClickerIn Galactic Clicker you have to idle and click your way to become the ruler of a vast galactic empire. Buy a scout and watch the money start coming in. Today, you will get the moon, tomorrow the heart of the galaxy!
Clicker, IdlerThis is a relatively simple game that allows you to increase your per second income by levelling up power of 10 per second incomes. You start by upgrading 1's per second, then 10's, then 100's and so on, making your income increase faster and faster with each new purchase.AchievementsThere is a list of achievements available to be unlocked which do so based on the number of upgrades purchased and the total score that you've obtained at any one time.
IdlerStarting with only a few larvae and a small pile of meat, build a merciless swarm of trillions of giant bugs.SubredditSource code
Clicker, IdlerClick to collect particles in this clicker inspired by CERN.
Clicker, IdlerMake presents for everyone in the world and save Christmas!
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.
You Can Try These Idle Games
Clicker, IdlerIn Idle GameDev, you are a game developer. You start with simple Text Adventures and get better and richer until you make Triple A Games.
ClickerWhat lies beyond the edge of the universe is a huge mystery. It may be infinite or there might be some parallel universes. Your mission is to find out the truth about our universe!
IdlerYou wake up in a convenience store, hundreds of years in the future, to find humanity wiped out, your only companions stupid little creatures called Derps and a host of Gods trying to get your attention.Make cookies, research new abilities, conquer maps, discover new worlds and evolve to completely new species as you work towards the ultimate goal of creating the most powerful Derps ever!Replace the King and Queen with Derp offspring that have higher stats to breed ever-more powerful Derps, unlock game features and reach the ultimate evolutions!There are a zillion hotkeys for things in-game (like Z/X for promoting/sacrificing). Check out the tooltips on buttons to see what the other hotkeys are.
ClickerLove Cookie Clicker or Clicker Heroes? Tap Tap Infinity is a brand-new, mobile-first, incremental game. Currently available for iOS, Google and Amazon.- Tap monsters to kill them.- When you beat a Boss Monster hire him to help do extra damage.- Level up Heroes to do even more damage.- Unlock mighty skills for your heroes!- Offline gold earning.- Find Infinity Tokens to start all over again but with a permanent boost.- Trade Infinity Tokens to the Guardians of Infinity for new powers.- Fully 3D monsters and environments, awesome music and SFX.- Incredible particle effects and animations.Have fun playing!