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Top Rated Idle Javascript/HTML5 Games

Cosmos Quest

Cosmos Quest - Play Idle Game
Clicker, IdlerConquer Space and Time, collect energy and develop your Civilization from mere Caveman to powerful Posthuman beings that can change the fabric of Universe.Discover new ways to obtain energy and invent awesome machines to collect energy from all kind of sources.This game is based on the Kardashev Scale a theory about technological advanced based on the energy usage of a Civilization.

Swarm Simulator

Swarm Simulator - Play Idle Game
IdlerStarting with only a few larvae and a small pile of meat, build a merciless swarm of trillions of giant bugs.SubredditSource code

Kraft

Kraft - Play Idle Game
Civ BuilderText-based strategy game with lots of resources, buildings, technologies.. with new content almost everyday, early alpha.

Galactic Clicker

Galactic Clicker - Play Idle Game
ClickerIn Galactic Clicker you have to idle and click your way to become the ruler of a vast galactic empire. Buy a scout and watch the money start coming in. Today, you will get the moon, tomorrow the heart of the galaxy!

Exponent

Exponent - Play Idle Game
Clicker, IdlerThis is a relatively simple game that allows you to increase your per second income by levelling up power of 10 per second incomes. You start by upgrading 1's per second, then 10's, then 100's and so on, making your income increase faster and faster with each new purchase.AchievementsThere is a list of achievements available to be unlocked which do so based on the number of upgrades purchased and the total score that you've obtained at any one time.

Particle Clicker

Particle Clicker - Play Idle Game
Clicker, IdlerClick to collect particles in this clicker inspired by CERN.

Spheal Clicker

Spheal Clicker - Play Idle Game
Clicker, IdlerGather Spheal smiles and spend them on upgrades to gather more smiles faster.

A Dark Room

A Dark Room - Play Idle Game
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

Idle Painters

Idle Painters - Play Idle Game
Clicker, Idler, IncrementalWanna be an artist? Try your hand at painting pictures in this fun idle game. Click to reveal ("draw") the pictures and then sell them for profit. Hire assistants who automatically do this for you, upgrade lots of things to generate more and more profit and reveal more and more pictures!Changelog:v1.2.0- the magic brush consumption decreased 5 times- from level 11 the picture's complexity increases exponentially- the picture price increases linearly- the rate of sales increases at levels 2, 4, 8, 16 etc.v1.1.0- condensed design- decreased sell timev1.0.1- "Finish tutorial" renamed to "Skip tutorial" (the button skips the tutorial, not just dismisses the message)- Student Painter is automatically re-activated at each layer (if it was activated by player).- fixed the incorrect auto-change from the magic to simple brush on the layer/picture change

Scrapocalypse

Scrapocalypse - Play Idle Game
ClickerA two resource clicker, the game requires you to buy scraps to purchase workers that gather electricity, which can in turn be used to buy workers that produce scraps.

Idle Food Factory

Idle Food Factory - Play Idle Game
Clicker, IdlerThis game is about making your food factory into the most powerful in all of Kongregate. Buy recipes, produce food, buy upgrades, or, just idle… All is possible (within our limited boundaries, duuh.) so go crazy and have fun! Respect the elderly.

Progress Bars

Progress Bars - Play Idle Game
Clicker, IdlerThis seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.

MegaCorporation

MegaCorporation - Play Idle Game
ClickerMega Corporation is a simple clicker that allows you to buy buildings to gather money and resources to improve the buildings.

Junction Gate

Junction Gate - Play Idle Game
Civ Builder, Clicker, RPGJunction Gate is an incremental resource management and strategy game. Your goal is to survive, gather resources, build out the Junction Gate station, and keep your population alive and happy.StoryThe station is called Junction Gate, a colony seed that never fully blossomed. You see plans for mines, habitat modules, research facilities, and shipyards. From the looks of it, however, station construction ground to a halt shortly after it began, with no immediate indication of what went wrong with the assembly bots. The barren and dusty planet below is Ninevah, about half the size Earth was before the Burning.ResourcesAs you first start out, you'll need to quickly gather resources to survive. The resources can be viewed in the Resources Panel in the upper right of your screen. Each resource functions slightly differently, and some can even go negative, so it's important to keep an eye on them during all stages of the game.There are 7 resources currently available:OreHelium3AirFoodCreditsEnergyPopulationTo produce more resources, you'll need to construct various facilities appropriate for each resource.CommandThe Command tab is where you manage Junction Gate's personnel and policies. Much of this functionality won't be present until you build governmental facilities. Be warned, the command decisions you make will have a profound impact on your game!PersonnelCommanders amplify the effect of your workers by providing them direction. Commanders each have different specialties and can only affect workers in their own department. By training your commanders, you can increase the impact they have on station personnel and decrease the liklihood that the commander will be killed if disaster strikes. You can only have up to four commanders at a time and they are assigned randomly as the story unfolds.Station personnel can be assigned to various departments in Junction Gate to supplement basic resource production. However, station personnel will not be assignable until governmental facilities have been built. Each worker equates to an additional unit of production.Station GovernanceThe Station Governance tab allows you to manage your station's social, military, and economic polices. Each policy will have an affect on your station itself, as well as affecting how the various factions interact with you. To see what a policy does, hover over the text for a description.EconomyThe Economy tab is where you'll manage your finances. As you progressively upgrade your facilities, you'll have access to investment funds, a stock market, and even a casino.InvestmentsEach level of investment will allow you to earn credits interest at set intervals based on the amount invested.Stock MarketOnce the stock market has been unlocked, you'll be able invest in corporations across the Commonwealth. Here are a few keys to investment:ScienceBuilding scientific facilities will allow you to perform research. Currently research is performed by paying credits, but this is likely to change in future versions.External LinksGame InstructionsSubredditTwitterFacebook

You Can Try These Idle Games

DualForce Idle

DualForce Idle - Play Idle Game
Clicker, Idler, IncrementalCool combination of idle and tower defense mechanics, with unique art style and unusual fresh gameplay solutions! Play for both monsters and turrets, find your play style, choose upgrades carefully! The game is open to tactics and strategic thinking!

Trollface Clicker

Trollface Clicker - Play Idle Game
Clicker, IdlerClick that troll face. Buy upgrades. Keep clicking. Keep trolling.

Idle Recruit

Idle Recruit - Play Idle Game
Clicker, IdlerPut your recruits to work as you just sit there and watch, literally doing nothing… or you can use your profits to research more recruits, so that you can still sit there and watch and literally do nothing, the only difference is that the view atop your glorious amount of cash is making it hard to see, so you decide to use your profits to research more recruits, making your mound of cash shrink, only to find yourself climb back up faster than before, repeating this cycle until you break out of Earth’s atmosphere, where you then find yourself floating aimlessly through space, contemplating the meaning of life.

Electric Rubber 2

Electric Rubber 2 - Play Idle Game
Clicker, IdlerThis is a sequel to Electric Rubber. Click and rub to get money. Manage up to three power plants and unlock upgrades. Sell electricity for money, but be mindful when you do, the worth of electricity can change! Come back daily for a reward, based on how many power plants you own. The more you own, the better the reward!